Gerard Krol
799ce310e1
Small changes to make gitsvngateway work with Git 1.6.0.6.
2009-03-18 13:17:52 +01:00
Gerard Krol
64d4b710c2
Use a slightly more robust way of detecting merges. It still is ugly though.
2009-03-17 20:16:05 +01:00
Gerard Krol
0a3467af02
Small cleanup of gitsvngateway, the code should be more robust now.
2009-03-17 16:50:18 +01:00
Gerard Krol
bd0d42dcc0
The gitsvngateway now uses git cherry-pick instead of git merge --squash to prevent merge conflicts.
2009-03-17 16:23:45 +01:00
Gerard Krol
0f53e9ecf0
Use colour to print the messages from gitsvngateway to better separate them from the output from the Git commands.
2009-03-17 14:20:12 +01:00
Gerard Krol
f52d181826
The gitsvngateway script now allows you to check what it is about to commit. It also tries to unravel a merge and commit the individual changes to SVN.
2009-03-17 13:53:31 +01:00
Gerard Krol
1b5816f89b
Add "gitsvngateway", a script to pass commits from Git to SVN and from SVN to Git.
2009-03-17 11:20:25 +01:00
Per Inge Mathisen
da04dd5173
map2lnd: Use the right edge brush set for each tileset.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6837 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 21:30:36 +00:00
Gerard Krol
71bc279c9e
Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:51:40 +00:00
Per Inge Mathisen
811bb12786
map2png: Little utility to create PNG previews from map files. Very basic at the moment.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6830 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-09 23:05:54 +00:00
Per Inge Mathisen
7a9da735e2
map2lnd: Fix bug in setting the number of objects in the exported map.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6818 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 17:15:14 +00:00
Per Inge Mathisen
b8268b2370
mapinfo: Correct for structure padding. Now we can parse savegame structures, too.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6817 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 17:06:11 +00:00
Per Inge Mathisen
48ff63c9d1
map2lnd: Export structures as well.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6816 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 16:52:17 +00:00
Per Inge Mathisen
eb14b8753d
map2lnd: Support exporting droids.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6815 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 15:11:54 +00:00
Per Inge Mathisen
eb8329e481
mapinfo: Read droid data for editworld maps (not savegames).
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mapinfo: Calculate number of players by checking construction droids.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6814 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 14:19:28 +00:00
Per Inge Mathisen
3fd2879d6a
mapinfo: Fix crash on some failures upon trying to close already closed file.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6803 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 21:52:34 +00:00
Per Inge Mathisen
c8dcde2182
map2lnd: Fix bug in positioning of features. Thanks again to Mysteryem for debugging help.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6797 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 18:57:41 +00:00
Per Inge Mathisen
9dbcf2dca1
Implement more robust error handling. Sanity check feature coordinates.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6796 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 18:47:07 +00:00
Per Inge Mathisen
788bd21477
map2lnd: Read tileset type and use it to determine which tileset is being exported. Also export all features.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6783 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 14:20:20 +00:00
Per Inge Mathisen
a31fe8a6ec
mapinfo: Add function to deduce a given map's tileset from the terrain type info.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6767 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-02 19:40:31 +00:00
Per Inge Mathisen
a348f2683b
map2lnd: Convert gateway information.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6766 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-02 18:53:08 +00:00
Per Inge Mathisen
17733f3946
map2lnd: Reuse physfs aux code from framework. More generic handling of partially big endian ported savegames. Initial support for features.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6757 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-01 12:44:54 +00:00
Per Inge Mathisen
8f3a5ab23d
map2lnd: Update documentation some more with info from Editworld. Clean up the messy source a bit.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6755 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-01 01:21:29 +00:00
Per Inge Mathisen
28df89817c
map2lnd: Fix documentation of map logic.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6754 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-01 00:58:41 +00:00
Per Inge Mathisen
bed64f33e9
map2lnd: Fix geometry
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6753 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-01 00:25:13 +00:00
Per Inge Mathisen
9d986d917f
map2ldn: Fix conversion error. Reported by Mysteryem.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6739 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-28 09:44:32 +00:00
Per Inge Mathisen
7b8e81ed8f
map2lnd: Tons of bugfixes thanks to some help by Mysteryem. It is hardcoded to use Arizona at the moment, though.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6731 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-27 22:24:37 +00:00
Per Inge Mathisen
09ddf35b87
mapinfo: Parse .gam file and show scroll limits.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6730 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-26 23:17:05 +00:00
Per Inge Mathisen
08e9bd5efa
Initial map to LND format converter from patch #787 : LND format exporter, now as a separate
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application. It has not been tested with editworld yet. Needs some TLC.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6729 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-26 22:10:57 +00:00
Per Inge Mathisen
58546965b7
Delete commented out references to non-existent files from gamedesc.lev
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Delete two unused and broken map files that either belongs to an expand mission or is unreferenced.
Add basic unit testing framework for testing all map files in data/base.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6728 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-26 19:41:25 +00:00
Per Inge Mathisen
be34651386
A simple map inspection tool
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6727 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-24 22:12:49 +00:00
Dennis Schridde
aac41748dc
Bump copyright
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6617 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 18:01:48 +00:00
Per Inge Mathisen
2d24d351e5
qwzm: Make use of QGLViewer. This lets us rotate and translate the model, as well as add various
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helpful hints to the scene. Note that you need to install QGLViewer to use qwzm now.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6592 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-07 18:21:06 +00:00
Per Inge Mathisen
90121f4920
pie2wzm: Fix spurious warning about missing connector directive in PIE model.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6590 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-07 12:35:11 +00:00
Per Inge Mathisen
d4beacb790
pie2wzm: Make sure we output a line ending after the connector directive for multi-mesh models.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6589 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-07 12:28:37 +00:00
Per Inge Mathisen
ea999b01a7
qwzm: Port over level parsing fix from pie2wzm. Fix connector parsing error.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6588 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:25:30 +00:00
Per Inge Mathisen
9b26e6c1bd
qwzm: Add missing file from way back.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6587 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:13:02 +00:00
Per Inge Mathisen
86d734598f
pie2wam: Add verbose mode. Fix parsing error in some multilevel files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6586 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-04 23:12:05 +00:00
Giel van Schijndel
3fb2610c6c
Convert OpenDocument documents shortcuts.odt and todo.odt to reStructuredText (easier to edit and view)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6545 4a71c877-e1ca-e34f-864e-861f7616d084
2009-01-11 20:49:43 +00:00
Per Inge Mathisen
2528179e0b
pie2wzm: Support new WZM connector spec.
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qwzm: Fix tessellation bug in PIE conversion code. Fix crash.
wzm base: Detect more errors, print nicer WZM output.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6508 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-26 19:28:22 +00:00
Per Inge Mathisen
739fbcce41
qwzm: Add beginnings of connector support.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6496 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-26 00:37:11 +00:00
Per Inge Mathisen
7314ba1b29
qwzm: Add short-cut keys and some GUI prettifying.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6459 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-12 18:29:33 +00:00
Per Inge Mathisen
b63790aaba
qwzm: Forgot to commit one file
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6458 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-12 17:55:19 +00:00
Per Inge Mathisen
0d243ce82d
qwzm: Show animation frames as they are animated. Allow user to manually step through frames.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6452 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-10 21:27:42 +00:00
Per Inge Mathisen
001c5f2326
qwzm: You can now add and remove animation frames to models.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6451 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-10 20:34:08 +00:00
Per Inge Mathisen
7c477d668d
qwzm: Allow basic editing of animation frames. You can change timing, translation and rotation.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6447 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-09 21:27:19 +00:00
Per Inge Mathisen
5a98e7c029
qwzm: Add dialog to display the animation frames for each model mesh.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6446 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-09 20:59:57 +00:00
Per Inge Mathisen
541335f18e
I forgot one file...
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6244 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-04 22:07:24 +00:00
Per Inge Mathisen
f714179393
qwzm: Refactor model loading functions to save code lines and remove duplicate code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6242 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 21:31:51 +00:00
Per Inge Mathisen
3d34a03813
qwzm: Move conversion functions into their own file. Add TODO messages to stdout for stuff that doesn't work.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6241 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 21:07:17 +00:00
Per Inge Mathisen
753bc5ac03
qwzm: Add import from PIE feature.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6240 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 20:52:00 +00:00
Per Inge Mathisen
28d9734e8f
pie2wzm: Remove two bad TODO items
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6239 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 20:49:26 +00:00
Per Inge Mathisen
07c1245e01
qwzm: Add 3DS import feature.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6238 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 19:50:54 +00:00
Per Inge Mathisen
632b539aea
wzmutils: Add WZM save model function.
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qwzm: Add more dummy GUI stubs. Implement save and save as.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6237 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 17:47:10 +00:00
Per Inge Mathisen
615520bc59
wzmviewer/qwzm: Unify animation code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6236 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 15:16:03 +00:00
Per Inge Mathisen
ecb8208534
qwzm: Brute force fix for infinitely extrapolating interpolation in no animation case.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6235 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:47:35 +00:00
Per Inge Mathisen
d7c9a522c9
qwzm: Fix animation bug due to using different timers for drawing and animating.
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However, introduces new bug, when animation is not on, interpolation function will
extrapolate into infinity, creating really funny non-animation animation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6234 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:10:10 +00:00
Per Inge Mathisen
a2031b9fd3
wzmviewer: Refactor more code for sharing with qwzm
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6233 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 22:24:09 +00:00
Per Inge Mathisen
232629a685
qwzm: Add more error reporting
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6232 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 20:57:43 +00:00
Per Inge Mathisen
b32d3eaa76
Fix valgrind warning
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6231 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 20:35:55 +00:00
Per Inge Mathisen
797701f42b
Add WZM editor written in Qt. Be warned that it is still buggy and incomplete.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6228 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-29 17:56:58 +00:00
Per Inge Mathisen
bc4a850c94
wzmviewer: More refactoring to ease code sharing between programs.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6226 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-29 16:33:37 +00:00
Per Inge Mathisen
3345cb2180
Refactor wzmviewer for easier code sharing with other programs.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6225 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-29 13:22:51 +00:00
Giel van Schijndel
5f5489b650
* Stuff SESSIONDESC.dwUser[1-4] in an array: SESSIONDESC.dwUserFlags\[4]
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* Rewrite NETgetGameFlagsUnjoined such that it's not hardcoded for its `flag` parameter anymore
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6150 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-14 12:58:59 +00:00
Giel van Schijndel
c5c4025eb1
Fix a syntax error in the part of html2trac that deals with <u> tags
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5969 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-08 08:43:37 +00:00
Per Inge Mathisen
1cbb4857b7
wzmviewer: Fix animation support. Add oil derrick sample WZM file for testing. Notice that I have
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inverted the rotation numbers, and done away with the multiplied by 1000 from the ANI file format.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5815 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-14 21:23:08 +00:00
Per Inge Mathisen
419e25b44f
pie2wzm: Fix wrong guesswork on import of team colours.
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wzmviewer: Clean up team colour and animation confusion. Update to latest WZM spec.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5811 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-14 20:03:35 +00:00
Per Inge Mathisen
fee5ee63c8
Add obj2pie converter by elio. Fixed some compiler warnings and style issues.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-04 17:55:57 +00:00
Dennis Schridde
571f019dbf
Fix definitions: "Note that you need a space in front of the defined term."
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 21:59:19 +00:00
Dennis Schridde
9b07458f0d
XHTML 1.1 to Trac Wiki converter
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Usage: ./html2trac.rb < input.xhtml > output.trac
Note that this is currently customised for the scripting manual and quite possible that you have to extend/adjust it before it works for any other file.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 21:53:18 +00:00
Buginator
2df15ab5c6
Fixes endian issue with master server code.
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We always want the structure packed to be 'network byte order' (big-endian).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5728 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 18:11:00 +00:00
Giel van Schijndel
7125ab811c
Access OpenGL headers on Mac OSX through OpenGL/<header> instead of opengl/<header> (lower case)
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This fixes a compile error reported by <ruud> on IRC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5641 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-22 20:23:24 +00:00
Giel van Schijndel
fbeca90347
Modify the 'forward declaration name' of COMPONENT_TYPE for EditWorld to still match that of Warzone itself, which got changed in r5485
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5492 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-11 11:48:18 +00:00
Dennis Schridde
022315eef0
Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-10 20:10:16 +00:00
Dennis Schridde
302a557478
Rename "raw" Makefiles to "win32" Makefiles
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5402 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-06 14:29:04 +00:00
Dennis Schridde
45f23a4926
Merge commit 'HEAD@{3}'
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5347 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-28 22:32:44 +00:00
Dennis Schridde
050ec39c11
Use the (also new in this commit) relative variants of the directories almost everywhere.
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Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 23:41:52 +00:00
Dennis Schridde
fd2bfb0e0f
Prepare for another fix for parts of bug #11883 : Issues with the improved raw Makefiles
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- Rename Makefile.raw to lowercase
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5321 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 22:48:45 +00:00
Dennis Schridde
73b35ab8d6
Rename top_srcdir/top_builddir to abs_top_srcdir/abs_top_builddir, to make this more obvious.
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Their use is currently flawed, since it will not work in directories with spaces in them... (
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 20:19:54 +00:00
Dennis Schridde
9bd8b24921
Boost raw Makefiles
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- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-23 13:54:47 +00:00
Giel van Schijndel
c8d9336618
Update the Pygments WRF lexer for the changes done to the WRF file format in r5188:5189
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5190 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-25 20:03:37 +00:00
Giel van Schijndel
d16f801020
Add the new LeveLexer from r4833 to the Python Egg as well
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4834 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-28 00:45:15 +00:00
Giel van Schijndel
d83e9ff749
* Add yet another Pygments lexer: LevelLexer which lexes .lev files
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* Mark the .lev files as text/x-wzlev
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4833 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-28 00:41:59 +00:00
Giel van Schijndel
cbda32117e
Add a STRRES lexer as well for Pygments
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4814 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-27 01:46:59 +00:00
Giel van Schijndel
7688f97ed3
* Add support for single line comments to the WRFLexer
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* Perform non-greedy matching to match string literals (the data type in WRF files)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4813 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-27 01:46:55 +00:00
Giel van Schijndel
c6fb031d82
Don't use a 'Whitespace' token, use 'Text' instead
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4811 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-27 00:50:54 +00:00
Giel van Schijndel
58bf1f3481
Make the WRFLexer parse text/x-wrf files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4810 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-27 00:47:56 +00:00
Giel van Schijndel
56e269d2c1
Add a lexer for Pygments (a generic syntax highlighter in Python)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4807 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 23:38:28 +00:00
Giel van Schijndel
72240c1958
Recreate the EditWorld project and workspace
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4539 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-07 14:33:53 +00:00
Giel van Schijndel
cc0639a9a6
* Remove some unused variables
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* Fix a few syntax errors
* Comment out (#if 0) a template function which MSVC doesn't seem to appreciate
* Rename some variables
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4538 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-07 14:27:05 +00:00
Per Inge Mathisen
cf48229cc3
Update the usage help for 3DS conversion tools.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4500 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-05 19:54:12 +00:00
Dennis Schridde
387fbd52d3
Typo in masterserver
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4437 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-30 17:30:19 +00:00
Dennis Schridde
7a688bdf45
Better debug output
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4386 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 12:08:13 +00:00
Dennis Schridde
40a2257a31
Fix NameError, Remove code duplication by using private method, Move private methods to top
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4385 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-28 12:02:37 +00:00
Dennis Schridde
9acf48f307
Check games every 100 requests
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4375 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 16:47:06 +00:00
Giel van Schijndel
bb4c6e56c2
* Mark some variables as volatile (they're shared across threads)
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* Assert proper usage of ReadWriteMutex
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4374 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 16:30:41 +00:00
Dennis Schridde
8370aa874c
Use globals
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4372 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 15:49:26 +00:00
Dennis Schridde
132c61b913
test->check + cleanup
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4371 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 15:45:59 +00:00
Dennis Schridde
88cf9281ed
Move vitality test into game class
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4370 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 14:23:46 +00:00
Dennis Schridde
227976de92
Move debug message (gamedb has its own header, no need to repeat it)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4369 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 14:22:32 +00:00
Dennis Schridde
c7824914e0
Mention client IP in debug messages
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4368 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 14:17:33 +00:00
Dennis Schridde
d85628ef27
gdb->gamedb and dont let struct.error raise over handle()
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4367 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 14:09:44 +00:00
Dennis Schridde
4108ad54fc
Fix "AttributeError: Game instance has no attribute 'requestHandler'"
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4366 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 14:03:42 +00:00
Dennis Schridde
7a08a17a6b
Indention Bug (tm)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4365 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 13:09:14 +00:00
Dennis Schridde
39a4686df7
Mistake in last commit
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4364 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 12:48:08 +00:00
Dennis Schridde
6ab996879b
Cleanup indention
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4363 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-27 12:45:12 +00:00
Dennis Schridde
39f34056a9
Import from __future__ has to be first in file. Additionaly let the lobby tester connect to lobby.wz2100.net
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4234 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-23 00:33:16 +00:00
Per Inge Mathisen
f80e30643b
pie2wzm: Handle the no-cull PIE flag by adding an extra polygon that faces
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the opposite way. This way we can enable backface culling all the time.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4026 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-12 21:26:43 +00:00
Per Inge Mathisen
a433f0c362
Add new tool: 3ds2wzm to convert from 3DS MAX to WZM format.
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3ds2pie: Fix calculation of number of levels to import.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3929 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-05 21:23:23 +00:00
Per Inge Mathisen
db3d0fc7f0
wzmviewer: Interpolate positions between frames for bone heap animation to
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make animation smooth.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3928 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-05 20:36:43 +00:00
Per Inge Mathisen
f45da9872b
Fix memory leak in WZM code
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3927 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-05 20:00:36 +00:00
Per Inge Mathisen
d632cadb8a
Add WZM -> 3DS converter.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3925 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-05 19:27:47 +00:00
Per Inge Mathisen
6bec88ac91
wzmviewer: Reorganize source code for easier maintenance and reuse.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3920 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-05 18:29:33 +00:00
Per Inge Mathisen
e042cf4ebf
wzmviewer: Bone heap animation support. Add some safety checks.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3895 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-02 22:20:16 +00:00
Per Inge Mathisen
ad5851f3bf
wzmviewer: Add support for displaying texture animations.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3891 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-02 16:39:23 +00:00
Dennis Schridde
9fec1a998e
Use QLayout instead of fixed size.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3859 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 12:25:37 +00:00
Dennis Schridde
2c10e37c49
Add Slider/SpinBox combination to set model scale. Closes patch #986 (but differs from it).
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Also fix minimum/maximum sizes to prevent resizing of the window.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3858 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 11:44:36 +00:00
Per Inge Mathisen
69e71c5778
3ds2pie: Add option to scale imported model by a given factor to correct errors
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seen in Blender 3DS export.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3853 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 18:47:21 +00:00
Per Inge Mathisen
37a96b2041
pie2wzm: Add option to reverse winding of polygons.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3800 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:32:13 +00:00
Per Inge Mathisen
52a2f9a041
wzmviewer: Fix dimension calculation.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3741 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:38:28 +00:00
Per Inge Mathisen
749ad7ded1
pie2wzm: Add newlines.
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wzmviewer: Hack perspective depending on model size.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3740 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:24:11 +00:00
Per Inge Mathisen
84c61fed77
Fix crash in wzmviewer due to a not properly initialized frame variable.
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Thanks to Buginator for reporting the problem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3731 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 19:45:49 +00:00
Per Inge Mathisen
b174ddd773
Make PIE/WZM tools more easily compile on Windows.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3730 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:56:31 +00:00
Per Inge Mathisen
6c179bb935
pie2wzm: Fix division by zero error introduced in the previous commit to it when
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a mesh has no animation.
wzmviewer: Press '+' to cycle through animations or team colours. F1/F2 to
enable/disable polygon culling. F3/F4 to enable/disable wireframe mode.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3720 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 18:43:21 +00:00
Per Inge Mathisen
05a6223814
pie2wzm: Remove output parameter - generate output filename automatically.
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Add cmdline option to not guess team colour and force animation instead.
Add support for texture animation that wraps around the edge of the texture.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3718 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 17:55:15 +00:00
Per Inge Mathisen
baed19b3b0
wzmviewer: Fix bug when reading in multi-mesh files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3716 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:54:57 +00:00
Per Inge Mathisen
49e97ae793
Add a very simple model viewer application for the WZM format.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3715 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:38:49 +00:00
Per Inge Mathisen
b278c8d77d
pi2wzm: Write correct TEXTURE directive. Fix bug in index array generation.
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Generate correct animation frame list. Add support for converting connectors.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3714 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:27:03 +00:00
Per Inge Mathisen
0207ceb4c1
Add a tool to convert from the PIE format to the imaginary WZM format.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3710 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-07 14:59:53 +00:00
Per Inge Mathisen
f47c263d99
pie23ds: Fix handling of texture animation / team colour.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3706 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 21:08:46 +00:00
Per Inge Mathisen
8dfb001797
Remove two forgotten debug printfs in pie23ds
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3705 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:43:26 +00:00
Per Inge Mathisen
8b037dc016
Add a very basic PIE -> 3DS conversion tool.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3704 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:38:49 +00:00
Per Inge Mathisen
0f647f937e
Make 3ds2pie tool conform to PIE standard even though the Warzone code ignores
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the exact number given in the LEVEL directive.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3703 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:35:28 +00:00
Giel van Schijndel
748adec208
Use network byte order for struct unpacking on the lobby server (rather than native byte ordering)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3666 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:51:56 +00:00
Dennis Schridde
76fddad000
Generic cleanup. Mostly remove struct keyword where unnecessary.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3585 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-28 00:02:28 +00:00
Giel van Schijndel
d868ec0a50
* Make Win::HWND a "strong" typedef; this guarantees that code that just assumes Win::HWND is the same type as ::HWND (from <windows.h>) will fail to compile
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3551 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-24 00:43:10 +00:00
Giel van Schijndel
c1eb47283e
* Fix a typo in a Doxygen comment
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3494 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 23:09:34 +00:00
Giel van Schijndel
8ce3b1fcce
* Initialise `_errCode` in Win::Error's constructor (because it's declared const...)
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* Handle `show_command_last__` in the switch for `__ShellExecuteShowCmd` to prevent warnings
* Don't specify default template parameters for function template Win::ShellExecute as function templates cannot have default template parameters
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3482 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 17:15:35 +00:00
Giel van Schijndel
31a31943bc
Forgot to update EditWorld's projectfile in r3480, so doing it now
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3481 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 16:28:19 +00:00
Giel van Schijndel
bfa243f575
* Move some WinAPI functions into new file winapi.[ch]pp and a namespace of its own: 'Win'
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3480 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 16:25:32 +00:00
Dennis Schridde
d8d2697d0d
Per says all of swapYZ, reverseWinding, invertUV are necessary for 3DS Max created .3ds files, so enable them all by default. (In GUI and CLI.)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3477 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 12:55:22 +00:00
Dennis Schridde
d22bf8f49c
Add tooltips
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 22:28:13 +00:00
Dennis Schridde
bb6437fe06
Drag&Drop support. (Any filename ending in ".3ds" is accepted.)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3469 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:40:40 +00:00
Dennis Schridde
4ac1dfecfd
- Replace texpageNr lineEdit, with texturePage spinBox.
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- Remove associated error-checking (emptyness), since that is guaranteed by Qt.
- Use Ui::Gui3ds2pie instead of Ui_Gui3ds2pie. (Autodetected by Qt/UIC. make distclean if it complains.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3466 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 02:26:05 +00:00
Dennis Schridde
716d1796b5
Enable swapYZ by default, like in the commandline variant.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3465 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:54:49 +00:00
Dennis Schridde
356ed35cbb
Add Qt4 GUI. It uses 3ds2pie.c:dump_pie_file() and only has very basic error checking right now.
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- To get the (currently only german) translation, run "lrelease 3ds2pie_gui.pro".
- When translating with (Qt Linguist), make sure to use the preview function to check whether your strings fit into the UI.
If they don't, try to use a shorter translation, otherwise adapt the UI.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3464 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:19:55 +00:00
Dennis Schridde
4ea16727f9
3ds2pie says it is licensed as LGPL-2.1, so use that instead.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3463 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:14:19 +00:00
Dennis Schridde
cb768653a6
Remove unnecessary (CVS?) header.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3462 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:13:31 +00:00
Dennis Schridde
5dc7edf2c1
Move 3ds2pie.c out of src/ again...
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3461 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 00:28:00 +00:00
Dennis Schridde
b557a843ca
- Make dump_pie_file work on parameters instead of globals
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- Use C89 tolower() for string conversion
- Fix unsignedness warnings
- Some variable renames
- Move parse_args and associated globals into !WZ_3DS2PIE_GUI
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3460 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:39:45 +00:00
Dennis Schridde
7edfeb0b0e
Move C file to src/ to match default project settings.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3459 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:10:46 +00:00
Dennis Schridde
a01c019d97
Prepare for additional GUI.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3457 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 22:01:21 +00:00
Dennis Schridde
ad2658fcec
Move 3ds2pie from conversion_tools to a dedicated directory.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 21:30:55 +00:00
Giel van Schijndel
546abc300e
* Use more correct prototypes for the member functions of class BMPHandler, this should reduce unnecessary casting to and from void*
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3451 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 14:09:08 +00:00
Giel van Schijndel
6afd374095
Don't depend on Windows API specific functions when an alternative is provided by the C library:
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* Replace usage of WinAPI function lstrcmpA with libc function strcmp
This addresses #4
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3450 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 13:56:41 +00:00
Per Inge Mathisen
7b81b5c76f
Fix some ugly shadowing and reuse of variables.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3428 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-10 17:50:40 +00:00
Per Inge Mathisen
f7fbf845c0
Small cleanup to animation code, and fix copy&paste typo in 3ds2pie.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3412 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 21:58:05 +00:00
Giel van Schijndel
28f40cd637
* Initialise CBrushProp's member variables in the constructor's initialisation list instead of its code-body
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* Rename some private member variables: s/m_\([^\s]\+\)/_\1/g
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3410 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 18:01:03 +00:00
Giel van Schijndel
12ea06d1b6
* Remove the IMG -> XML convertor script as the IMG format has been changed to CSV in r3302
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3397 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:53:45 +00:00
Per Inge Mathisen
eeb1c6832c
Add a number of options to the 3DS to PIE converter. It can now successfully import
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3DS models made in 3DS Max to Warzone.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3396 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:26:15 +00:00
Per Inge Mathisen
9c032e04ac
Fix a basic mistake in the converter, and make texture filenames lowercase.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3384 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 15:29:27 +00:00
Per Inge Mathisen
2455f1ee4d
A basic 3DS -> PIE format converter. Currently handles a single, textured
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triangle mesh only.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3382 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 14:56:44 +00:00
Dennis Schridde
389c0246d1
Rename some files with spaces in them.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3367 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 21:21:10 +00:00
Giel van Schijndel
d288708bab
* Don't write unused (i.e. it isn't ever read by EditWorld or Warzone) taglist.tag anymore when exporting maps (complements r3357)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3358 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 16:20:09 +00:00
Giel van Schijndel
17faff7281
* Remove unused member functions AssertValid and Dump from some MFC classes (less porting for me!)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3344 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 18:39:22 +00:00
Giel van Schijndel
1d83be8064
* s/tagWriteSeparator/tagWriteNext/g for consistency's sake (to match the tagReadNext function, which is the reading equivalent)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3334 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 13:37:42 +00:00
Giel van Schijndel
dc391434a3
* Remove text/plain mime-type from editworld.rc
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* Add a simple resource file (editworld.rc) for the wxWidgets version of EditWorld containing two icons (aside from the default wxWidgets icons)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3211 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 12:17:02 +00:00
Giel van Schijndel
88e0d37c1c
* Rename mainfrm.cpp and mainfrm.h to mainframe.cpp and mainframe.h respectively
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* Remove mainfrm.cpp and mainfrm.h from the Code::Blocks project file (as mainframe.cpp and mainframe.h where already present)
* Add mainframe.xrc to the Code::Blocks project file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3210 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:47:39 +00:00
Giel van Schijndel
712b4f11d0
* After reporting the bug when loading menus in wxSmith from XRC files to the Code::Blocks devs they've fixed it
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* So now convert our MainFrame window to an XRC file
* This results in less code (as the window is now defined as an XML file rather than a huge amount of window creating code)
* Also the compile time has now drastically decreased for mainframe.cpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3209 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:26:57 +00:00
Giel van Schijndel
9fd1fde8ec
* Add a start for the MainFrame window (and display it when starting the program)
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* An implementation of Help->About is already provided :-D (which is probably the easiest thing about the program...)
* Currently this window is produced through means of code generation since I can work around something that seems to be a bug in wxSmith this way (the "bug" only occurs when defining windows in XML resource files)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3207 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 00:08:25 +00:00
Giel van Schijndel
c86606c553
* Just upgraded my Code::Blocks installation (to r4751 of it); updating the generated parts of the code...
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3204 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:09:52 +00:00
Giel van Schijndel
4239adc560
* Fix an error where we would execute the wrong application code (wxApp instead of EditWorldApp)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3199 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 16:07:31 +00:00
Giel van Schijndel
45125b9fc0
* Add all wxWidgets dialogs to the Code::Blocks project file and let wxSmith manage them
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3197 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:46:33 +00:00
Giel van Schijndel
6d03d9e4a7
* Don't mark the wxID_OK button as default since that is done by wxWidgets itself already
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:37:08 +00:00
Giel van Schijndel
c6958c887c
* Make sure to add listctrlval.hpp, numtextval.[ch]pp and wxstringconv.hpp to the Code::Blocks project file (for EditWorld) as well
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 14:28:22 +00:00
Giel van Schijndel
5c2ac3b1f2
* Add a "main.cpp" file to contain the main application start code
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3190 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 01:08:26 +00:00
Giel van Schijndel
bc05caa6f6
* Use $(#boost) instead of an absolute path
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:52:04 +00:00
Giel van Schijndel
131ee472c4
* Add a Code::Blocks project file to aid in porting of EditWorld
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3187 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:18:36 +00:00
Giel van Schijndel
d584c8f2cb
* Don't use #pragma implementation as it causes warnings (not to mention I haven't got a clue what it's supposed to do...)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3186 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:17:42 +00:00
Giel van Schijndel
ff51a264c7
* Rename initiallimitsdlg.[ch]pp to initiallimitsdialog.[ch]pp
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:28:53 +00:00
Giel van Schijndel
f41d6c52a6
* Clean up the class declaration of CMainFrame
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* Make sure to add proper #include guards to every header file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:08:20 +00:00
Giel van Schijndel
8a3b056ac0
* Make sure to include the proper wxWidgets headers (at the proper place, not to interfere with wxSmith)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:47:04 +00:00
Giel van Schijndel
4c783140ee
* Remove a left over debugging statement which I accidentily committed in r3181
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3182 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:28:11 +00:00
Giel van Schijndel
c7894a8a01
* Make globals g_HomeDirectory and g_WorkDirectory an std::string instead of char[1024]
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* Use a function to return the current directory as an std::string (rather than writing it into a buffer that's given along)
* #define snprintf _snprintf so we can use that as well...
* Some const correctness
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3181 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:26:40 +00:00
Giel van Schijndel
8708174859
* Move the declaration of CBTEditApp to the implementation file since I don't want to export it through the header
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3180 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:40 +00:00
Giel van Schijndel
2a4c3e6c12
* Alphabetically sort the project file
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3179 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:26 +00:00
Per Inge Mathisen
8ba3716f13
pietoaster: Clean up OpenGL includes. Include SDL_opengl.h instead of gl.h - do not
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use both. Fixes warnings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3175 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-25 18:26:15 +00:00
Dennis Schridde
b6833db069
- define snprintf to _snprintf for MSVC
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- use wzglobal.h defines where applicable
- add macros.h for imdloader.h: MAX/MIN
- sed RaNdOmTyPe to SDL-type: Reverts r2611 to easy porting.
Watermelon afaik uses MSVC which has no stdint(.h), thus using it would make no immediate sense to him, since he has no more interest in POSIX-support.
- sed Bool/TRUE/FALSE to bool/true/false, like r2609
NOTE: r3171 was not vanilla 0.3, but also included a modified Makefile by me, wzglobal.h and some minor compilation fixes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3172 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:50:45 +00:00
Dennis Schridde
d99dcb0ce1
Version 0.3 of PieToaster
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Features:
1. Editing:
* Polygon duplication
* Support for submodel
* Commandline 'filename' is optional, also allows to enter filename via GUI
* Multiple pies loading
* Merging of multiple pies into one file
* Support for 3DTRANS animation (oil derik)
* Support for 3DFRAMES animation (cyborg)
2. Load and Save:
* Creation, Load, Save of ani animation
* Submodel add and remove
3. Model View:
* Optional VBO for polygon and grids rendering
* VBO cache for grids
* Separated frames in animation rendering
* Animation play
4. GUI:
* Improved overall GUI usability
5. Fixes:
* Fixed various bugs in GUI creation strings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3171 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:11:18 +00:00
Giel van Schijndel
efba7fe2c4
* Rename the "url" tag of wxHyperLink to "href"
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* Remove warzone2100.png from the current directory (it was just a (cheap) copy from icons/warzone2100.png anyway)
* In aboutdialog.xrc refer to the warzone2100.png from icons/ instead...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3169 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 21:20:34 +00:00
Giel van Schijndel
3ebbf43b9f
* Add another ported dialog: InfoDialog; to directory wxDialogs
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 20:52:59 +00:00
Giel van Schijndel
f2d8ba9617
* Rename class ExportInfo to InfoDialog and exportinfo.[ch]pp to infodialog.[ch]pp since other than being __used__ to display export info it has on its own nothing to do with export info
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3164 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 16:50:14 +00:00
Giel van Schijndel
4ed296cbcd
* Don't allocate a string buffer from the heap
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* and especially don't use the wrong delete operator!! (delete [] String; was necessary not without the '[]')
Greater ease in porting to wxWidgets:
* Rename class CExportInfo to ExportInfo
* Pass the string to display to ExportInfo's constructor rather than funking around with its member variables (encapsulation!)
* Clean up & remove large portions of ExportInfo's (unnecessary) code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3149 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 01:17:50 +00:00
Giel van Schijndel
811f62370c
* Add another ported dialog: AboutDialog; to directory wxDialogs
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3148 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:40:28 +00:00
Giel van Schijndel
9ef5a36aaa
* Add a wxWidgets XML Resource Handler for wxHyperLink (is a member class of wxHyperLink itself: wxHyperLink::XmlHandler)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3147 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:19:19 +00:00
Giel van Schijndel
3b2417bddd
* Fix a small error where we would use the wrong class name for DECLARE_DYNAMIC_CLASS
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3146 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:15:14 +00:00
Giel van Schijndel
4e784c5c02
* Add wxHyperLink class (copied from the wxCode project)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3145 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 23:39:16 +00:00
Dennis Schridde
d21c8a2753
Correcting germanified Gerard...
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3140 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:43:43 +00:00
Dennis Schridde
c9e197c902
Improved MasterServer by Gerhard Schaden, patch #893 .
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Depends on Python 2.5, but we should have that on the server very soon.
Should effectively help fight ghostgames and also be easily extensible in the future. (Gerhard talked about a web-interface with admin functions. :) )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3139 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:40:10 +00:00
Dennis Schridde
3c7898d1c3
Add fancy author/version/doc headers to masterserver
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3120 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 15:21:11 +00:00