warzone2100/lib/ivis_common/png_util.c

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "lib/framework/frame.h"
#include "png_util.h"
#ifdef WZ_OS_MAC
#include <Png/png.h>
#else
#include <png.h>
#endif
#include <physfs.h>
#define PNG_BYTES_TO_CHECK 4
static const unsigned int channelBitdepth = 8;
static const unsigned int channelsPerPixel = 3;
// PNG callbacks
static void wzpng_read_data(png_structp ctx, png_bytep area, png_size_t size)
{
PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(ctx);
PHYSFS_read(fileHandle, area, 1, size);
}
static void wzpng_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(png_ptr);
PHYSFS_write(fileHandle, data, length, 1);
}
static void wzpng_flush_data(png_structp png_ptr)
{
PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(png_ptr);
PHYSFS_flush(fileHandle);
}
// End of PNG callbacks
static inline void PNGReadCleanup(png_infop *info_ptr, png_structp *png_ptr, PHYSFS_file* fileHandle)
{
if (*info_ptr != NULL)
png_destroy_info_struct(*png_ptr, info_ptr);
if (*png_ptr != NULL)
png_destroy_read_struct(png_ptr, NULL, NULL);
if (fileHandle != NULL)
PHYSFS_close(fileHandle);
}
static inline void PNGWriteCleanup(png_infop *info_ptr, png_structp *png_ptr, PHYSFS_file* fileHandle)
{
if (*info_ptr != NULL)
png_destroy_info_struct(*png_ptr, info_ptr);
if (*png_ptr != NULL)
png_destroy_write_struct(png_ptr, NULL);
if (fileHandle != NULL)
PHYSFS_close(fileHandle);
}
BOOL pie_PNGLoadFile(const char *fileName, iTexture *s)
{
unsigned char PNGheader[PNG_BYTES_TO_CHECK];
PHYSFS_sint64 readSize;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
// Open file
PHYSFS_file* fileHandle = PHYSFS_openRead(fileName);
if (fileHandle == NULL)
{
debug(LOG_ERROR, "pie_PNGLoadFile: PHYSFS_openRead(%s) failed with error: %s\n", fileName, PHYSFS_getLastError());
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
}
// Read PNG header from file
readSize = PHYSFS_read(fileHandle, PNGheader, 1, PNG_BYTES_TO_CHECK);
if (readSize < PNG_BYTES_TO_CHECK)
{
debug(LOG_ERROR, "pie_PNGLoadFile: PHYSFS_read(%s) failed with error: %s\n", fileName, PHYSFS_getLastError());
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
}
// Verify the PNG header to be correct
if (png_sig_cmp(PNGheader, 0, PNG_BYTES_TO_CHECK)) {
debug(LOG_3D, "pie_PNGLoadMem: Did not recognize PNG header in %s", fileName);
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
}
// Seek back to start of file, libpng needs this
PHYSFS_seek(fileHandle, 0);
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
debug(LOG_3D, "pie_PNGLoadMem: Unable to create png struct");
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
debug(LOG_3D, "pie_PNGLoadMem: Unable to create png info struct");
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
}
// Set libpng's failure jump position to the if branch,
// setjmp evaluates to false so the else branch will be executed at first
if (setjmp(png_jmpbuf(png_ptr))) {
debug(LOG_3D, "pie_PNGLoadMem: Error decoding PNG data in %s", fileName);
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return FALSE;
} else {
int bit_depth, color_type, interlace_type;
png_uint_32 width, height;
/* Set up the input control */
png_set_read_fn(png_ptr, fileHandle, wzpng_read_data);
/* Read PNG header info */
png_read_info(png_ptr, info_ptr);
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,
&color_type, &interlace_type, NULL, NULL);
/* tell libpng to strip 16 bit/color files down to 8 bits/color */
png_set_strip_16(png_ptr) ;
/* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
* byte into separate bytes (useful for paletted and grayscale images).
*/
png_set_packing(png_ptr);
/* More transformations to ensure we end up with 32bpp, 4 channel RGBA */
png_set_gray_to_rgb(png_ptr);
png_set_palette_to_rgb(png_ptr);
png_set_tRNS_to_alpha(png_ptr);
png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER);
png_set_gray_1_2_4_to_8(png_ptr);
/* scale greyscale values to the range 0..255 */
if(color_type == PNG_COLOR_TYPE_GRAY)
png_set_expand(png_ptr);
png_read_update_info(png_ptr, info_ptr);
{
png_uint_32 w, h;
png_get_IHDR(png_ptr, info_ptr, (png_uint_32*)(&w),
(png_uint_32*)(&h), &bit_depth,
&color_type, &interlace_type, NULL, NULL);
s->width = w;
s->height = h;
// Freeing s->bmp before allocating new mem would give a HEAP error on Windows (Invalid Address specified to RtlFreeHeap( x, x )).
s->bmp = (iBitmap*)malloc(w*h*info_ptr->channels);
}
{
png_bytep* row_pointers = (png_bytep*)malloc(s->height*sizeof(png_bytep));
char* pdata;
int i;
const unsigned int line_size = s->width*info_ptr->channels;
for (i = 0, pdata = s->bmp;
i < s->height;
++i, pdata += line_size) {
row_pointers[i] = (png_bytep)pdata;
}
/* Read the entire image in one go */
png_read_image(png_ptr, row_pointers);
free(row_pointers);
/* read rest of file, get additional chunks in info_ptr - REQUIRED */
png_read_end(png_ptr, info_ptr);
}
}
PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
return TRUE;
}
void pie_PNGSaveFile(const char *fileName, iTexture *image)
{
const char** scanlines = NULL;
png_infop info_ptr = NULL;
png_structp png_ptr = NULL;
PHYSFS_file* fileHandle = PHYSFS_openWrite(fileName);
if (fileHandle == NULL)
{
debug(LOG_ERROR, "pie_PNGSaveFile: PHYSFS_openWrite failed (while openening file %s) with error: %s\n", fileName, PHYSFS_getLastError());
return;
}
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL)
{
debug(LOG_ERROR, "pie_PNGSaveFile: Unable to create png struct\n");
return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL)
{
debug(LOG_ERROR, "pie_PNGSaveFile: Unable to create png info struct\n");
return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
}
// If libpng encounters an error, it will jump into this if-branch
if (setjmp(png_jmpbuf(png_ptr)))
{
debug(LOG_ERROR, "pie_PNGSaveFile: Error encoding PNG data\n");
}
else
{
unsigned int currentRow;
unsigned int row_stride = image->width * channelsPerPixel;
scanlines = (const char**)malloc(sizeof(const char*) * image->height);
if (scanlines == NULL)
{
debug(LOG_ERROR, "pie_PNGSaveFile: Couldn't allocate memory\n");
return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
}
png_set_write_fn(png_ptr, fileHandle, wzpng_write_data, wzpng_flush_data);
// Set the compression level of ZLIB
// Right now we stick with the default, since that one is the
// fastest which still produces acceptable filesizes.
// The highest compression level hardly produces smaller files than default.
//
// Below are some benchmarks done while taking screenshots at 1280x1024
// Z_NO_COMPRESSION:
// black (except for GUI): 398 msec
// 381, 391, 404, 360 msec
//
// Z_BEST_SPEED:
// black (except for GUI): 325 msec
// 611, 406, 461, 608 msec
//
// Z_DEFAULT_COMPRESSION:
// black (except for GUI): 374 msec
// 1154, 1121, 627, 790 msec
//
// Z_BEST_COMPRESSION:
// black (except for GUI): 439 msec
// 1600, 1078, 1613, 1700 msec
// Not calling this function is equal to using the default
// so to spare some CPU cycles we comment this out.
// png_set_compression_level(png_ptr, Z_DEFAULT_COMPRESSION);
png_set_IHDR(png_ptr, info_ptr, image->width, image->height, channelBitdepth,
PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
// Create an array of scanlines
for (currentRow = 0; currentRow < image->height; ++currentRow)
{
// We're filling the scanline from the bottom up here,
// otherwise we'd have a vertically mirrored image.
scanlines[currentRow] = &image->bmp[row_stride * (image->height - currentRow - 1)];
}
png_set_rows(png_ptr, info_ptr, (const png_bytepp)scanlines);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
}
free(scanlines);
return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
}