301 lines
9.0 KiB
C
301 lines
9.0 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "lib/framework/frame.h"
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#include "png_util.h"
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#ifdef WZ_OS_MAC
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#include <Png/png.h>
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#else
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#include <png.h>
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#endif
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#include <physfs.h>
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#define PNG_BYTES_TO_CHECK 4
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static const unsigned int channelBitdepth = 8;
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static const unsigned int channelsPerPixel = 3;
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// PNG callbacks
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static void wzpng_read_data(png_structp ctx, png_bytep area, png_size_t size)
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{
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PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(ctx);
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PHYSFS_read(fileHandle, area, 1, size);
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}
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static void wzpng_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(png_ptr);
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PHYSFS_write(fileHandle, data, length, 1);
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}
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static void wzpng_flush_data(png_structp png_ptr)
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{
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PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(png_ptr);
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PHYSFS_flush(fileHandle);
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}
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// End of PNG callbacks
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static inline void PNGReadCleanup(png_infop *info_ptr, png_structp *png_ptr, PHYSFS_file* fileHandle)
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{
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if (*info_ptr != NULL)
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png_destroy_info_struct(*png_ptr, info_ptr);
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if (*png_ptr != NULL)
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png_destroy_read_struct(png_ptr, NULL, NULL);
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if (fileHandle != NULL)
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PHYSFS_close(fileHandle);
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}
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static inline void PNGWriteCleanup(png_infop *info_ptr, png_structp *png_ptr, PHYSFS_file* fileHandle)
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{
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if (*info_ptr != NULL)
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png_destroy_info_struct(*png_ptr, info_ptr);
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if (*png_ptr != NULL)
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png_destroy_write_struct(png_ptr, NULL);
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if (fileHandle != NULL)
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PHYSFS_close(fileHandle);
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}
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BOOL pie_PNGLoadFile(const char *fileName, iTexture *s)
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{
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unsigned char PNGheader[PNG_BYTES_TO_CHECK];
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PHYSFS_sint64 readSize;
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png_structp png_ptr = NULL;
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png_infop info_ptr = NULL;
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// Open file
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PHYSFS_file* fileHandle = PHYSFS_openRead(fileName);
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if (fileHandle == NULL)
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{
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debug(LOG_ERROR, "pie_PNGLoadFile: PHYSFS_openRead(%s) failed with error: %s\n", fileName, PHYSFS_getLastError());
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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}
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// Read PNG header from file
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readSize = PHYSFS_read(fileHandle, PNGheader, 1, PNG_BYTES_TO_CHECK);
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if (readSize < PNG_BYTES_TO_CHECK)
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{
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debug(LOG_ERROR, "pie_PNGLoadFile: PHYSFS_read(%s) failed with error: %s\n", fileName, PHYSFS_getLastError());
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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}
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// Verify the PNG header to be correct
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if (png_sig_cmp(PNGheader, 0, PNG_BYTES_TO_CHECK)) {
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debug(LOG_3D, "pie_PNGLoadMem: Did not recognize PNG header in %s", fileName);
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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}
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// Seek back to start of file, libpng needs this
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PHYSFS_seek(fileHandle, 0);
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png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (png_ptr == NULL) {
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debug(LOG_3D, "pie_PNGLoadMem: Unable to create png struct");
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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}
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == NULL) {
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debug(LOG_3D, "pie_PNGLoadMem: Unable to create png info struct");
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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}
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// Set libpng's failure jump position to the if branch,
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// setjmp evaluates to false so the else branch will be executed at first
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if (setjmp(png_jmpbuf(png_ptr))) {
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debug(LOG_3D, "pie_PNGLoadMem: Error decoding PNG data in %s", fileName);
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return FALSE;
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} else {
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int bit_depth, color_type, interlace_type;
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png_uint_32 width, height;
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/* Set up the input control */
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png_set_read_fn(png_ptr, fileHandle, wzpng_read_data);
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/* Read PNG header info */
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png_read_info(png_ptr, info_ptr);
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png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,
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&color_type, &interlace_type, NULL, NULL);
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/* tell libpng to strip 16 bit/color files down to 8 bits/color */
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png_set_strip_16(png_ptr) ;
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/* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
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* byte into separate bytes (useful for paletted and grayscale images).
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*/
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png_set_packing(png_ptr);
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/* More transformations to ensure we end up with 32bpp, 4 channel RGBA */
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png_set_gray_to_rgb(png_ptr);
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png_set_palette_to_rgb(png_ptr);
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png_set_tRNS_to_alpha(png_ptr);
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png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER);
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png_set_gray_1_2_4_to_8(png_ptr);
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/* scale greyscale values to the range 0..255 */
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if(color_type == PNG_COLOR_TYPE_GRAY)
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png_set_expand(png_ptr);
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png_read_update_info(png_ptr, info_ptr);
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{
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png_uint_32 w, h;
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png_get_IHDR(png_ptr, info_ptr, (png_uint_32*)(&w),
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(png_uint_32*)(&h), &bit_depth,
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&color_type, &interlace_type, NULL, NULL);
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s->width = w;
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s->height = h;
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// Freeing s->bmp before allocating new mem would give a HEAP error on Windows (Invalid Address specified to RtlFreeHeap( x, x )).
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s->bmp = (iBitmap*)malloc(w*h*info_ptr->channels);
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}
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{
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png_bytep* row_pointers = (png_bytep*)malloc(s->height*sizeof(png_bytep));
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char* pdata;
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int i;
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const unsigned int line_size = s->width*info_ptr->channels;
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for (i = 0, pdata = s->bmp;
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i < s->height;
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++i, pdata += line_size) {
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row_pointers[i] = (png_bytep)pdata;
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}
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/* Read the entire image in one go */
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png_read_image(png_ptr, row_pointers);
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free(row_pointers);
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/* read rest of file, get additional chunks in info_ptr - REQUIRED */
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png_read_end(png_ptr, info_ptr);
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}
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}
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PNGReadCleanup(&info_ptr, &png_ptr, fileHandle);
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return TRUE;
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}
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void pie_PNGSaveFile(const char *fileName, iTexture *image)
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{
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const char** scanlines = NULL;
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png_infop info_ptr = NULL;
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png_structp png_ptr = NULL;
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PHYSFS_file* fileHandle = PHYSFS_openWrite(fileName);
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if (fileHandle == NULL)
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{
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debug(LOG_ERROR, "pie_PNGSaveFile: PHYSFS_openWrite failed (while openening file %s) with error: %s\n", fileName, PHYSFS_getLastError());
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return;
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}
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (png_ptr == NULL)
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{
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debug(LOG_ERROR, "pie_PNGSaveFile: Unable to create png struct\n");
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return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
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}
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == NULL)
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{
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debug(LOG_ERROR, "pie_PNGSaveFile: Unable to create png info struct\n");
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return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
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}
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// If libpng encounters an error, it will jump into this if-branch
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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debug(LOG_ERROR, "pie_PNGSaveFile: Error encoding PNG data\n");
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}
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else
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{
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unsigned int currentRow;
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unsigned int row_stride = image->width * channelsPerPixel;
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scanlines = (const char**)malloc(sizeof(const char*) * image->height);
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if (scanlines == NULL)
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{
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debug(LOG_ERROR, "pie_PNGSaveFile: Couldn't allocate memory\n");
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return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
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}
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png_set_write_fn(png_ptr, fileHandle, wzpng_write_data, wzpng_flush_data);
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// Set the compression level of ZLIB
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// Right now we stick with the default, since that one is the
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// fastest which still produces acceptable filesizes.
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// The highest compression level hardly produces smaller files than default.
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//
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// Below are some benchmarks done while taking screenshots at 1280x1024
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// Z_NO_COMPRESSION:
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// black (except for GUI): 398 msec
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// 381, 391, 404, 360 msec
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//
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// Z_BEST_SPEED:
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// black (except for GUI): 325 msec
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// 611, 406, 461, 608 msec
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//
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// Z_DEFAULT_COMPRESSION:
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// black (except for GUI): 374 msec
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// 1154, 1121, 627, 790 msec
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//
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// Z_BEST_COMPRESSION:
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// black (except for GUI): 439 msec
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// 1600, 1078, 1613, 1700 msec
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// Not calling this function is equal to using the default
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// so to spare some CPU cycles we comment this out.
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// png_set_compression_level(png_ptr, Z_DEFAULT_COMPRESSION);
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png_set_IHDR(png_ptr, info_ptr, image->width, image->height, channelBitdepth,
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PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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// Create an array of scanlines
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for (currentRow = 0; currentRow < image->height; ++currentRow)
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{
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// We're filling the scanline from the bottom up here,
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// otherwise we'd have a vertically mirrored image.
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scanlines[currentRow] = &image->bmp[row_stride * (image->height - currentRow - 1)];
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}
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png_set_rows(png_ptr, info_ptr, (const png_bytepp)scanlines);
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png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
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}
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free(scanlines);
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return PNGWriteCleanup(&info_ptr, &png_ptr, fileHandle);
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}
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