added safe version of lava and flowing lava
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@ -49,6 +49,8 @@ end
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-- currently not really used; does not look as good as expected
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mg_villages.medieval_subtype = false;
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-- set this to true if you want to use normal lava - but beware: charachoal villages may cause bushfires!
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--mg_villages.use_normal_unsafe_lava = false;
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-----------------------------------------------------------------------------
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-- decrese these values slightly if you want MORE trees around your villages;
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38
nodes.lua
38
nodes.lua
@ -99,3 +99,41 @@ minetest.register_node("mg_villages:plotmarker", {
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end
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})
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-- default to safe lava
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if( not( mg_villages.use_normal_unsafe_lava )) then
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local lava = minetest.registered_nodes[ "default:lava_source"];
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if( lava ) then
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-- a deep copy for the table would be more helpful...but, well, ...
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local new_def = minetest.deserialize( minetest.serialize( lava ));
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-- this lava does not cause fire to spread
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new_def.name = nil;
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new_def.groups.lava = nil;
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new_def.groups.hot = nil;
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new_def.groups.igniter = nil;
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new_def.groups.lava_tamed = 3;
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new_def.description = "Lava Source (tame)";
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new_def.liquid_alternative_flowing = "mg_villages:lava_flowing_tamed";
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new_def.liquid_alternative_source = "mg_villages:lava_source_tamed";
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-- we create a NEW type of lava for this
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minetest.register_node( "mg_villages:lava_source_tamed", new_def );
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end
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-- take care of the flowing variant as well
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lava = minetest.registered_nodes[ "default:lava_flowing"];
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if( lava ) then
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-- a deep copy for the table would be more helpful...but, well, ...
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local new_def = minetest.deserialize( minetest.serialize( lava ));
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-- this lava does not cause fire to spread
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new_def.name = nil;
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new_def.groups.lava = nil;
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new_def.groups.hot = nil;
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new_def.groups.igniter = nil;
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new_def.groups.lava_tamed = 3;
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new_def.description = "Flowing Lava (tame)";
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new_def.liquid_alternative_flowing = "mg_villages:lava_flowing_tamed";
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new_def.liquid_alternative_source = "mg_villages:lava_source_tamed";
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-- and a NEW type of flowing lava...
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minetest.register_node( "mg_villages:lava_flowing_tamed", new_def );
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end
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end
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@ -943,6 +943,13 @@ mg_villages.get_replacement_table = function( housetype, pr, replacements )
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end
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-- it is very problematic if the torches on houses melt snow and cause flooding; thus, we use a torch that is not hot
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table.insert( replacements, {'default:torch', 'mg_villages:torch'});
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-- make charachoal villages safe from spreading fire
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if( not( mg_villages.use_normal_unsafe_lava )) then
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table.insert( replacements, {'default:lava_source', 'mg_villages:lava_source_tamed'});
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table.insert( replacements, {'default:lava_flowing', 'mg_villages:lava_flowing_tamed'});
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end
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for i,v in ipairs( replacements ) do
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if( v and #v == 2 ) then
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rtable[ v[1] ] = v[2];
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