Alexey Kutepov
c20e7c4c62
Merge pull request #1255 from tsoding/1253
(#1253) Let subtract tool cut out a window inside of a platform
Nothing
Dependencies
- gcc or clang or MSVC 2015+
- cmake
- libsdl2-dev
Ubuntu
$ sudo apt-get install gcc cmake libsdl2-dev
MacOS
$ brew install gcc cmake sdl2
NixOS
For NixOS we have a development environment defined in default.nix
with all of the required dependencies. You can enter the environment
with nix-shell
command:
$ nix-shell
Arch Linux
$ sudo pacman -S gcc cmake sdl2
Windows
Visual Studio
MinGW
Quick Start
Linux
CMake
$ mkdir build
$ cd build/
$ cmake ..
$ make
$ ./nothing
SCU
$ ./build-posix.sh
$ ./nothing
Windows
Visual Studio
- Enter the Visual Studio Command Line Development Environment https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line
- Basically just find
vcvarsall.bat
and runvcvarsall.bat x64
inside of cmd
- Basically just find
- Download SDL2 VC Development Libraries and copy it to
path\to\nothing
> cd path\to\nothing
> 7z x SDL2-devel-2.0.9-VC.zip
> move SDL2-2.0.9 SDL2
> mkdir build
> cd build
> cmake ..
> cmake --build .
> .\nothing
MinGW (with MSYS)
$ cd path/to/nothing
$ wget https://www.libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz
$ tar xzf SDL2-devel-2.0.10-mingw.tar.gz
$ mv SDL2-2.0.10 SDL2
$ rm SDL2-devel-2.0.10-mingw.tar.gz
$ mkdir build && cd build
$ cmake .. -G "MSYS Makefiles"
$ cmake --build .
$ ./nothing
MinGW (without MSYS)
- Download SDL2 MinGW Development Libraries and copy it to
path\to\nothing
> cd path\to\nothing
> 7z x SDL2-devel-2.0.10-mingw.tar.gz -so | 7z x -si -ttar
> move SDL2-2.0.10 SDL2
> del SDL2-devel-2.0.10-mingw.tar.gz
> mkdir build
> cd build
> cmake .. -G "MinGW Makefiles"
> cmake --build .
> .\nothing
Controls
Game
Keyboard
Key | Action |
---|---|
d |
Move to the right |
a |
Move to the left |
w/SPACE |
Jump |
c |
Open debug console |
r |
Reload the current level including the Player's position |
q |
Reload the current level preserving the Player's position |
p |
Toggle game pause |
l |
Toggle transparency on objects. Useful for debugging levels |
TAB |
Switch to Level Editor |
CTRL+q |
Quit the game |
Gamepad
Button | Action |
---|---|
Left Stick |
Movement of the Player |
1 |
Jump |
Consolé
Key | Action |
---|---|
ESC |
Exit console |
Enter |
Evaluate the expression |
Up/Down |
Traverse console history |
CTRL+L |
Clear |
Ctrl+X , CTRL+W |
Cut |
Ctrl+C , ALT+W |
Copy |
Ctrl+V , CTRL+Y |
Paste |
Level Editor
To access the Level Editor open a level and press TAB
.
Key | Action |
---|---|
s |
Save level |
Mouse Wheel |
Zoom and pan |
CTRL+z |
Undo |
q |
Toggle snapping mode |
SHIFT+Up/Down |
Change overlaping order of selected object |
CTRL+c/v |
Copy/paste selected object |
F2 |
Rename selected object |
DELETE |
Delete selected object |
Support
You can support my work via
- Twitch channel: https://www.twitch.tv/subs/tsoding
- Patreon: https://www.patreon.com/tsoding
Description
Languages
C
97.9%
CMake
1.8%
Shell
0.2%