20 lines
442 B
C++
20 lines
442 B
C++
// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
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// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
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#include "Lua.h"
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#include "Model.h"
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#include "ModelSkin.h"
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#include "lua/LuaObject.h"
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namespace SceneGraph {
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namespace Lua {
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void Init()
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{
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LuaObject<SceneGraph::Model>::RegisterClass();
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LuaObject<SceneGraph::ModelSkin>::RegisterClass();
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}
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} // namespace Lua
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} // namespace SceneGraph
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