Commit Graph

2525 Commits (d60b246dcb108e987ea68281698838e245f5f68b)

Author SHA1 Message Date
melvin ca691f0afe get MCTS instance from MagicAIImpl 2011-09-30 21:44:42 +08:00
beholder 5c633e782a added Thraben Purebloods and Traitorous Blood 2011-09-30 12:05:55 +02:00
beholder 6c0445fe2a added Stromkirk Patrol and Sturmgeist 2011-09-30 11:56:12 +02:00
beholder 1ed03d7149 added Splinterfright 2011-09-30 11:27:53 +02:00
beholder e021be3daf added Spectral Rider and Spidery Grasp. corrected Somberwald Spider 2011-09-30 11:14:19 +02:00
beholder 1b56f4748c added Claustrophobia and Spectral Flight 2011-09-30 11:03:50 +02:00
beholder a12efca701 added Smite the Monstrous and Somberwald Spider 2011-09-30 10:15:44 +02:00
beholder 9cca58477a added Skirsdag Cultist and Slayer of the Wicked 2011-09-30 10:07:52 +02:00
beholder 11d788f546 added Silverchase Fox and Silver-Inlaid Dagger. corrected typo in Qasali Pridemage 2011-09-30 09:27:21 +02:00
beholder dda4dfcb27 added Butcher's Cleaver and Sharpened Pitchfork 2011-09-30 09:12:04 +02:00
beholder dd7e3b2559 added Sensory Deprivation. corrected Torpor Dust (does not give but has flash ability) 2011-09-30 08:35:41 +02:00
beholder 44099fd4b4 added Selfless Cathar and Selhoff Occultist 2011-09-30 08:24:57 +02:00
beholder a5509f94e9 added Rotting Fensnake and Scourge of Geier Reach 2011-09-30 08:01:36 +02:00
beholder 016293fdbe added Rebuke and Riot Devils 2011-09-29 18:56:42 +02:00
beholder 7d4adff2e0 added Reaper from the Abyss 2011-09-29 18:50:04 +02:00
beholder b80590ec59 added Rage Thrower and Rakish Heir 2011-09-29 18:28:59 +02:00
beholder db36f6fa2c merged with changes to equipment 2011-09-29 16:27:01 +02:00
beholder 3c18f32116 added Pitchburn Devils 2011-09-29 16:25:22 +02:00
beholder dbb44ea959 added Orchard Spirit and Paraselene 2011-09-29 16:18:42 +02:00
melvin 380a9a94b9 increment count of equipment if it is being switching from one creature to another 2011-09-29 22:13:31 +08:00
beholder 79e8965276 added Night Revelers and One-Eyed Scarecrow 2011-09-29 16:07:30 +02:00
melvin b44f3935b3 always allow AI to equip if equipment is not attached 2011-09-29 22:07:30 +08:00
melvin eb4a4426d3 allow AI to move equipment from one creature to another at most twice per turn 2011-09-29 22:04:49 +08:00
beholder e9ead9c3a1 added Moon Heron and Murder of Crows 2011-09-29 15:46:29 +02:00
beholder b822089858 added Moldgraf Monstrosity and Moment of Heroism 2011-09-29 15:35:11 +02:00
beholder 1c79a6dcce added Mikaeus, the Lunarch and Mindshrieker 2011-09-29 12:40:07 +02:00
beholder 33293cdc49 added Mentor of the Meek and Midnight Haunting 2011-09-29 11:14:38 +02:00
beholder 86432f6ef2 added Mausoleum Guard and Maw of the Mire 2011-09-29 10:53:17 +02:00
beholder 4ace4121d3 added Markov Patrician and Mask of Avacyn 2011-09-29 10:40:11 +02:00
beholder 81ba07be92 added Make a Wish and Manor Skeleton 2011-09-29 09:42:25 +02:00
beholder 232dcb4c00 added Lantern Spirit and Lumberknot 2011-09-29 08:21:19 +02:00
melvin 57e02f1e2e MagicLayer.getColorFlags was checking effects for Type instead of Color
fixes issue 63.
2011-09-29 11:18:30 +08:00
beholder 6128dee112 added Kessig Wolf and Kindercatch 2011-09-28 19:16:43 +02:00
beholder d423bf56f6 added Invisible Stalker and Kessig Cagebreakers 2011-09-28 19:05:29 +02:00
beholder 429de6e784 added Hysterical Blindness and Intangible Virtue 2011-09-28 18:44:55 +02:00
beholder 97d59c21c9 added Hamlet Captain and Hollowhenge Scavenger 2011-09-28 17:03:18 +02:00
beholder 07d8212e59 added Grimgrin, Corpse-Born and Grimoire of the Dead 2011-09-28 11:12:14 +02:00
beholder e8c90dd838 added Galvanic Juggernaut 2011-09-28 09:05:59 +02:00
beholder 5337d93cf0 added MagicAbility.DoesNotUntap. renamed MagicPermanentState.DoesNotUntap to DoesNotUntapDuringNext 2011-09-28 09:05:42 +02:00
melvin 0d37eb5bf9 determine number of main phases by starting from 1 and increasing while there is time left, time allocated is AI level in seconds 2011-09-28 13:25:52 +08:00
melvin 66174e72e9 changed constants to static final variables, switch over to fast blocker generation when number of estimated blocking choices is more than 1e4 2011-09-28 13:24:24 +08:00
melvin 00cd681a77 check that index is within the array 2011-09-28 13:22:44 +08:00
melvin 5680eb4be6 added condition to ensure AI can activate equip at most six times in a turn, to prevent infinite loop for equipment with zero cost 2011-09-28 13:21:46 +08:00
beholder 5b1ba46bc8 added Grave Bramble and Graveyard Shovel 2011-09-27 19:07:44 +02:00
beholder 0014557468 added Ghoulraiser 2011-09-27 17:37:07 +02:00
beholder d192ade8f0 added Geistcatcher's Rig and Geist-Honored Monk 2011-09-27 16:56:38 +02:00
melvin 86a8e159f4 replaced MagicCondition.NONE with MagicActivation.NO_COND
mirrors structure of MagicEvent
2011-09-27 18:51:13 +08:00
melvin 4e1d86c54c simplified logic for end of combat phase 2011-09-27 18:11:38 +08:00
beholder 9dfb5cbcaa added MagicPermanentState.ExileAtEndOfCombat. added Angel token. added Geist of Saint Traft and Gallows Warden 2011-09-27 10:57:12 +02:00
beholder 052fa1c671 added Frightful Delusion 2011-09-26 15:20:51 +02:00