added Skirsdag Cultist and Slayer of the Wicked
parent
11d788f546
commit
9cca58477a
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@ -4943,3 +4943,27 @@ cost={1}
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equip={2}
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given_pt=2/0
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timing=equipment
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>Skirsdag Cultist
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image=http://magiccards.info/scans/en/isd/163.jpg
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value=3
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rarity=U
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type=Creature
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subtype=Human,Shaman
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color=r
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converted=4
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cost={2}{R}{R}
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pt=2/2
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timing=main
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>Slayer of the Wicked
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image=http://magiccards.info/scans/en/isd/32.jpg
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value=3
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rarity=U
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type=Creature
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subtype=Human,Soldier
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color=w
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converted=4
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cost={3}{W}
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pt=3/2
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timing=fmain
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@ -0,0 +1,67 @@
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicTargetAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificePermanentEvent;
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import magic.model.event.MagicTapEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicDamageTargetPicker;
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import magic.model.target.MagicTarget;
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public class Skirsdag_Cultist {
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public static final MagicPermanentActivation A =new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.ONE_CREATURE_CONDITION,
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MagicManaCost.RED.getCondition()
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},
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new MagicActivationHints(MagicTiming.Removal,false,1),
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"Exile") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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final MagicPlayer player = source.getController();
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return new MagicEvent[]{
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new MagicTapEvent((MagicPermanent)source),
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new MagicPayManaCostEvent(source,player,MagicManaCost.RED),
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new MagicSacrificePermanentEvent(source,player,MagicTargetChoice.SACRIFICE_CREATURE)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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source.getController(),
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MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
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new MagicDamageTargetPicker(2),
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new Object[]{source},
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this,
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source + " deals 2 damage to target creature or player$.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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event.processTarget(game,choiceResults,0,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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final MagicDamage damage = new MagicDamage((MagicSource)data[0],target,2,false);
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game.doAction(new MagicDealDamageAction(damage));
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}
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});
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}
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};
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}
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@ -0,0 +1,46 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicDestroyAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicDestroyTargetPicker;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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public class Slayer_of_the_Wicked {
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public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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"You may destroy target Vampire, Werewolf, or Zombie.",
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MagicTargetChoice.NEG_TARGET_VAMPIRE_WEREWOLF_OR_ZOMBIE),
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new MagicDestroyTargetPicker(false),
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MagicEvent.NO_DATA,
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this,
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"You may$ destroy target Vampire, Werewolf, or Zombie$.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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game.doAction(new MagicDestroyAction(permanent));
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}
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});
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}
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}
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};
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}
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@ -187,6 +187,9 @@ public class MagicTargetChoice extends MagicChoice {
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_OR_PLAYER,true,MagicTargetHint.Positive,"target creature or player");
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public static final MagicTargetChoice POS_TARGET_MERFOLK_CREATURE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_MERFOLK_CREATURE,true,MagicTargetHint.Positive,"target Merfolk creature");
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public static final MagicTargetChoice NEG_TARGET_VAMPIRE_WEREWOLF_OR_ZOMBIE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_VAMPIRE_WEREWOLF_OR_ZOMBIE,true,MagicTargetHint.Negative,
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"target Vampire, Werewolf, or Zombie");
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public static final MagicTargetChoice NEG_TARGET_NONHUMAN_CREATURE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_NONHUMAN_CREATURE,true,MagicTargetHint.Negative,"target non-Human creature");
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private static final MagicTargetChoice SACRIFICE_PERMANENT=
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@ -709,11 +709,21 @@ public interface MagicTargetFilter {
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};
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MagicTargetFilter TARGET_MERFOLK_CREATURE = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return ((MagicPermanent)target).hasSubType(MagicSubType.Merfolk,game);
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_VAMPIRE_WEREWOLF_OR_ZOMBIE = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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final MagicPermanent permanent = (MagicPermanent)target;
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return permanent.hasSubType(MagicSubType.Vampire,game) ||
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permanent.hasSubType(MagicSubType.Werewolf,game) ||
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permanent.hasSubType(MagicSubType.Zombie,game);
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType==MagicTargetType.Permanent;
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}
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