cme/zombie
BlockMen 1694be3f32 Publish old stuff from disk
Just found these changes on my localspace. idk if all works, just thought it may be more useful here than on my disk.
2018-09-17 13:46:15 +02:00
..
models Rename model file 2015-10-15 19:58:48 +02:00
sounds Re-add zombies, ghosts and sheep 2015-10-09 10:47:10 +02:00
textures Re-add zombies, ghosts and sheep 2015-10-09 10:47:10 +02:00
LICENSE.txt Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
README.txt Update copyright years, update changelog, push to 2.2.2 2016-02-03 14:47:43 +01:00
depends.txt Clean up a little 2015-10-09 10:50:36 +02:00
init.lua Publish old stuff from disk 2018-09-17 13:46:15 +02:00

README.txt

Zombie for Creatures MOB-Engine
===============================
Copyright (c) 2015-2016 BlockMen <blockmen2015@gmail.com>

Version: 2.0 Beta


Adds zombies to Minetest (requires Creatures MOB-Engine).
Zombies can spawn to every day-time in the world as long there it is dark enough.
You will find some in caves, dark forests and ofc a lot at night.
If they notice any player near they will attack.
Zombies have 20 HP (like players) and drop rotten flesh randomly.


License: 
~~~~~~~~
Code:
(c) Copyright 2015-2016 BlockMen; modified zlib-License
see "LICENSE.txt" for details.

Media(textures and meshes/models):
(c) Copyright (2014-2016) BlockMen; CC-BY-SA 3.0

Sounds:
- creatures_zombie.1.ogg, Under7dude(https://freesound.org/people/Under7dude) CC0
- creatures_zombie.2.ogg, Under7dude(https://freesound.org/people/Under7dude) CC0
- creatures_zombie.3.ogg, Under7dude(https://freesound.org/people/Under7dude) CC0
- creatures_zombie_death.ogg, Under7dude(https://freesound.org/people/Under7dude) CC0

Github:
~~~~~~~
https://github.com/BlockMen/cme/zombie