Clean up a little

master
BlockMen 2015-10-09 10:50:36 +02:00
parent 106ef18be6
commit 265cd6a554
8 changed files with 39 additions and 49 deletions

View File

@ -324,13 +324,9 @@ function creatures.register_spawn(spawn_def)
chance = spawn_def.abm_chance or 7000,
action = function(pos, node, active_object_count, active_object_count_wider)
-- prevent abm-"feature"
if stopABMFlood() then
if stopABMFlood() == true then
return
end
-- if time_taker == 0 then
-- return
-- end
-- time_taker = 0
-- time check
local tod = core.get_timeofday() * 24000
@ -341,14 +337,12 @@ function creatures.register_spawn(spawn_def)
wanted_res = true
end
if inRange(range, tod) == wanted_res then
print(spawn_def.mob_name .. " - tod" .. dump(spawn_def.time_range) .. " " .. dump(tod))
return
end
end
-- position check
if spawn_def.height_limit and not inRange(spawn_def.height_limit, pos.y) then
print("height")
return
end
@ -356,7 +350,6 @@ function creatures.register_spawn(spawn_def)
pos.y = pos.y + 1
local llvl = core.get_node_light(pos)
if spawn_def.light and not inRange(spawn_def.light, llvl) then
print("light")
return
end
-- creature count check
@ -364,11 +357,9 @@ function creatures.register_spawn(spawn_def)
if active_object_count_wider > (spawn_def.max_number or 1) then
local mates_num = #creatures.findTarget(nil, pos, 16, "mate", spawn_def.mob_name, true)
if (mates_num or 0) >= spawn_def.max_number then
-- print("too much")
return
else
max = spawn_def.max_number - mates_num
-- return
end
end
@ -396,7 +387,6 @@ function creatures.register_spawn(spawn_def)
end
core.add_entity(pos, spawn_def.mob_name)
end
print("spawned " .. spawn_def.mob_name .. " " .. number .. " ToD:"..tod)
end,
})
@ -496,8 +486,11 @@ local function spawnerSpawn(pos, spawner_def)
local walkable = core.registered_nodes[n.name].walkable or false
p.y = p.y + 1
if walkable and checkSpace(p, spawner_def.height) == true then
cnt = cnt + 1
core.add_entity(p, spawner_def.mob_name)
local llvl = core.get_node_light(p)
if not spawner_def.light or (spawner_def.light and inRange(spawner_def.light, llvl)) then
cnt = cnt + 1
core.add_entity(p, spawner_def.mob_name)
end
end
end
end

View File

@ -1,2 +1,2 @@
creatures
default
creatures

View File

@ -24,7 +24,7 @@ local def = {
-- general
name = "creatures:ghost",
stats = {
hp = 20,
hp = 12,
lifetime = 300, -- 5 Minutes
can_burn = true,
can_fly = true,
@ -65,15 +65,14 @@ local def = {
},
combat = {
attack_damage = 2, -- in hp
attack_speed = 1.1, -- time in seconds between hits
attack_radius = 0.9, -- radius of hit range
attack_damage = 2,
attack_speed = 1.1,
attack_radius = 0.9,
search_enemy = true,
search_timer = 2,
search_radius = 12, --in nodes
search_type = "player", --types = {all, hostile, nonhostile, player, mates}
--search_xray = false, -- can see through walls?
search_radius = 12,
search_type = "player",
},
spawning = {
@ -83,21 +82,21 @@ local def = {
},
abm_interval = 40,
abm_chance = 7300,
max_number = 1, -- per mapblock
max_number = 1,
number = 1,
time_range = {min = 18500, max = 4000}, -- 0-24000
time_range = {min = 18500, max = 4000},
light = {min = 0, max = 8},
height_limit = {min = 0, max = 80},
spawn_egg = {
description = "Ghost Spawn-Egg",
texture = "creatures_spawn_egg.png^[colorize:#27ca",
texture = "creatures_egg_ghost.png",
},
spawner = {
range = 8, -- defines area withing mobs are spawned
number = 6, -- maxmimum number of mobs spawned in area defined via range
light = {min = 0, max = 8}, -- additional light check
range = 8,
number = 6,
light = {min = 0, max = 8},
}
},

Binary file not shown.

After

Width:  |  Height:  |  Size: 718 B

View File

@ -1,4 +1,4 @@
creatures
default
creatures
farming?
wool?

View File

@ -113,9 +113,9 @@ local def = {
},
abm_interval = 55,
abm_chance = 7800,
max_number = 1, -- per mapblock(16x16x16)
max_number = 1,
number = {min = 1, max = 3},
time_range = {min = 5100, max = 18300}, -- 0-24000
time_range = {min = 5100, max = 18300},
light = {min = 10, max = 15},
height_limit = {min = 0, max = 25},
@ -124,12 +124,12 @@ local def = {
texture = "creatures_egg_sheep.png",
},
spawner = {
range = 8, -- defines area withing mobs are spawned
player_range = 20, -- defines at what distance spawner gets activated
number = 6, -- maxmimum number of mobs spawned in area defined via range
light = {min = 2, max = 15}, -- additional light check
}
--[[spawner = {
range = 8,
player_range = 20,
number = 6,
light = {min = 2, max = 15},
}]]
},
on_punch = function(self, puncher)

View File

@ -1,2 +1,2 @@
creatures
default
creatures

View File

@ -71,15 +71,14 @@ local def = {
},
combat = {
attack_damage = 1, -- in hp
attack_speed = 0.6, -- time in seconds between hits
attack_radius = 1.1, -- radius of hit range
attack_damage = 1,
attack_speed = 0.6,
attack_radius = 1.1,
search_enemy = true,
search_timer = 2,
search_radius = 12, --in nodes
search_type = "player", --types = {all, hostile, nonhostile, player, mates}
--search_xray = false, -- can see through walls?
search_radius = 12,
search_type = "player",
},
spawning = {
@ -89,21 +88,20 @@ local def = {
},
abm_interval = 36,
abm_chance = 7600,
max_number = 1, -- per mapblock
max_number = 1,
number = 2,
--time_range = {min = 18500, max = 4000}, -- 0-24000
light = {min = 0, max = 8},
height_limit = {min = -200, max = 50},
spawn_egg = {
description = "Zombie Spawn-Egg",
texture = "creatures_spawn_egg.png^[colorize:#2c9a",
texture = "creatures_egg_zombie.png",
},
spawner = {
range = 8, -- defines area withing mobs are spawned
number = 6, -- maxmimum number of mobs spawned in area defined via range
light = {min = 0, max = 8}, -- additional light check
range = 8,
number = 6,
light = {min = 0, max = 8},
}
},