2020-06-11 11:20:27 -07:00
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--WIP AF
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2020-04-28 06:48:15 -07:00
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quake.register_weapon("quake:shotgun", {
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description = "Keep your friends close, and your enemies closer",
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2020-05-23 15:12:11 -07:00
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mesh = "quake_railgun.obj",
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2020-04-28 06:48:15 -07:00
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tiles = {"quake_railgun.png"},
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wield_scale = {x=1.3, y=1.3, z=1.3},
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2020-05-12 06:07:01 -07:00
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inventory_image = "quake_shotgun_icon.png",
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2020-04-28 06:48:15 -07:00
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weap_damage = 10,
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weap_delay = 0.8,
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2020-04-28 07:33:08 -07:00
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weap_sound_shooting = "quake_shotgun_shoot",
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2020-04-28 06:48:15 -07:00
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is_hitscan = true,
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range = 8,
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has_knockback = true
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})
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