--WIP AF quake.register_weapon("quake:shotgun", { description = "Keep your friends close, and your enemies closer", mesh = "quake_railgun.obj", tiles = {"quake_railgun.png"}, wield_scale = {x=1.3, y=1.3, z=1.3}, inventory_image = "quake_shotgun_icon.png", weap_damage = 10, weap_delay = 0.8, weap_sound_shooting = "quake_shotgun_shoot", is_hitscan = true, range = 8, has_knockback = true })