Improve SMG size and texture
parent
61e42b167d
commit
b8668d8a95
|
@ -6,7 +6,7 @@ block_league.register_weapon("block_league:smg", {
|
|||
mesh = "bl_smg.obj",
|
||||
tiles = {"bl_smg_texture.png"},
|
||||
--wield_image = "bl_smg.png^[transformFX",
|
||||
wield_scale = {x=1.32, y=1.32, z=1.32},
|
||||
wield_scale = {x=1.34, y=1.34, z=1.34},
|
||||
inventory_image = "bl_smg.png",
|
||||
|
||||
weapon_type = 1,
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 311 B After Width: | Height: | Size: 320 B |
Loading…
Reference in New Issue