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README.md

Block League

S4 League inspired shooter minigame for Minetest.

Zughy Support Zughy | Zaizen Support Zaizen

Dependencies

Set up an arena

  1. run /bladmin create <arena_name> <mode>, where mode is 1 for Touchdown and 2 for Deathmatch
  2. enter the editor via /bladmin edit <arena_name>
  3. have fun customising it

If it's TD, you must also

  1. set the two goals via /bladmin goal [set|remove] <arena_name> <team_name>
  2. set the two waiting rooms via /bladmin wroom [set|remove] <arena_name> <team_name>
  3. set the ball spawn point via /bladmin [set|remove] <arena_name>

(one day™ these 3 last steps will be included in the editor... maybe)

Utility commands

  • /bladmin list: list all arenas
  • /bladmin info <arena_name>: list all the info about the specific arena
  • /bladmin testkit: gives you the bouncer and the in-game physics, to easily test your maps. The last object in the hotbar restores your inventory and physics

Want to help?

Feel free to:

  • open an issue
  • submit a merge request. In this case, PLEASE, do follow milestones and my coding guidelines. I won't merge features for milestones that are different from the upcoming one (if it's declared), nor messy code
  • contact me on Matrix, on my server dev room

Resources

2D graphic assets by me
3D models by Scarecrow01
Bouncer sound by iozonic
HMG shooting sound by tcpp
Pixelgun shooting sound by debsound
Pixelgun reloading sound by GreenFireSound and JarAxe
Rocket launcher shooting sound by Audionautics
Shotgun shooting sound by coolguy
Shotgun reloading sound by jeseid77
SMG shooting sound by kafokafo
SMG shooting sound by GreenFireSound
Sword dash by LloydEvans09
Sword swing by bay_area_bob
Hit sound by cabled_mess
Critical sound by EFlexMusic
Kill sound by jmayoff
Countdown announcer by dbosst
"Fight" announcer by EFlexMusic
Crowd cheering by wangzhuokun
Crowd "oh no" by dobroide
Ball "resetting" voice by tim.kahn
Victory jingle by unadamlar
Defeat jingle by soundmonster0

Most audio files have been tweaked by me


Images and models are under CC BY-SA 4.0