ballistic setting
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c98b171940
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@ -3,6 +3,7 @@ Simple rocket launcher that uses tnt.explode() function
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* Rockets are 3d meshes
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* Radius can be set in settings - `rocket_launcher_radius`, default is `3`,
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* Also radius can be edited on-the-fly by the `/rocket-radius <number>` command
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* Rocket's ballistic enabled by default and can be disabled in settings(`rocket_launcher_ballistic = false`)
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### License of media (textures and model)
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* `rocket.obj` - by Zemtzov7. License - CC-BY-SA-4.0
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