From 5feee8ae6aca1ede93c9a81255437d5b63e68c96 Mon Sep 17 00:00:00 2001 From: Zemtzov7 <72821250+zmv7@users.noreply.github.com> Date: Fri, 26 Aug 2022 21:14:29 +0500 Subject: [PATCH] ballistic setting --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index ff4c802..d614e0e 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,7 @@ Simple rocket launcher that uses tnt.explode() function * Rockets are 3d meshes * Radius can be set in settings - `rocket_launcher_radius`, default is `3`, * Also radius can be edited on-the-fly by the `/rocket-radius ` command +* Rocket's ballistic enabled by default and can be disabled in settings(`rocket_launcher_ballistic = false`) ### License of media (textures and model) * `rocket.obj` - by Zemtzov7. License - CC-BY-SA-4.0