diff --git a/README.md b/README.md index ff4c802..d614e0e 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,7 @@ Simple rocket launcher that uses tnt.explode() function * Rockets are 3d meshes * Radius can be set in settings - `rocket_launcher_radius`, default is `3`, * Also radius can be edited on-the-fly by the `/rocket-radius ` command +* Rocket's ballistic enabled by default and can be disabled in settings(`rocket_launcher_ballistic = false`) ### License of media (textures and model) * `rocket.obj` - by Zemtzov7. License - CC-BY-SA-4.0