ballistic setting

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Zemtzov7 2022-08-26 21:14:29 +05:00 committed by GitHub
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@ -3,6 +3,7 @@ Simple rocket launcher that uses tnt.explode() function
* Rockets are 3d meshes
* Radius can be set in settings - `rocket_launcher_radius`, default is `3`,
* Also radius can be edited on-the-fly by the `/rocket-radius <number>` command
* Rocket's ballistic enabled by default and can be disabled in settings(`rocket_launcher_ballistic = false`)
### License of media (textures and model)
* `rocket.obj` - by Zemtzov7. License - CC-BY-SA-4.0