irrlicht/source/Irrlicht
bitplane ad19e6eb80 fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@738 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-27 18:11:23 +00:00
..
MacOSX added reference rect to linux and osx devices (untested) 2007-06-09 03:01:58 +00:00
jpeglib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
libpng Fix a 64bit problem with libpng. 2007-06-04 23:19:40 +00:00
zlib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
BuiltInFont.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
C3DSMeshFileLoader.cpp fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave 2007-06-27 18:11:23 +00:00
C3DSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshB3d.cpp Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix 2007-05-25 01:06:20 +00:00
CAnimatedMeshB3d.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD2.cpp Fixed another md2 normals problem found by cyberwan. 2007-06-20 15:17:50 +00:00
CAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshSceneNode.cpp no changes made: 2007-06-17 12:39:10 +00:00
CAnimatedMeshSceneNode.h renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation 2007-06-09 03:14:17 +00:00
CAttributeImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAttributes.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CAttributes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColladaFileLoader.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CColladaFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColorConverter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColorConverter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Driver.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CD3D8Driver.h Reduced object size of D3D drivers when compiling without d3d support. 2007-06-02 11:11:35 +00:00
CD3D8MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Texture.cpp removed D3DFMT_A8B8G8R8 from CD3D8Texture.cpp (it was new in DirectX9). 2007-06-27 00:14:28 +00:00
CD3D8Texture.h Some simplifications in d3d texture code. 2007-06-25 23:16:17 +00:00
CD3D9Driver.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CD3D9Driver.h Reduced object size of D3D drivers when compiling without d3d support. 2007-06-02 11:11:35 +00:00
CD3D9HLSLMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9Texture.cpp Fixed typos and mingw stuff. 2007-06-25 23:34:16 +00:00
CD3D9Texture.h Some simplifications in d3d texture code. 2007-06-25 23:16:17 +00:00
CDMFLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CDMFLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileSystem.cpp oops missed some required code from the sourceforge patch 2007-05-28 00:00:32 +00:00
CFileSystem.h added IFileSystem::getFileDir and made XML bitmap font use relative path for texture. 2007-05-26 22:19:21 +00:00
CGUIButton.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIButton.h missed a couple of IGUIButton getters: isPushButton and isDrawingBorder 2007-05-27 02:55:33 +00:00
CGUICheckBox.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUICheckBox.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIColorSelectDialog.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIColorSelectDialog.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIComboBox.cpp Fixed some combobox/listbox annoyances raised by greenya 2007-06-04 14:22:04 +00:00
CGUIComboBox.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIContextMenu.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIContextMenu.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIEditBox.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIEditBox.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIEnvironment.cpp fixed a bug when trying to load fonts with uppercase letters in their names in case sensitive filesystems 2007-06-18 04:58:12 +00:00
CGUIEnvironment.h added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIFileOpenDialog.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIFileOpenDialog.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIFont.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIFont.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIImage.cpp completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIImage.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIInOutFader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIInOutFader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIListBox.cpp Fixed some combobox/listbox annoyances raised by greenya 2007-06-04 14:22:04 +00:00
CGUIListBox.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIMenu.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIMenu.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIMeshViewer.cpp completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIMeshViewer.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIMessageBox.cpp fixed a messagebox bug when no okay button was present 2007-05-27 23:06:22 +00:00
CGUIMessageBox.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIModalScreen.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIModalScreen.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIScrollBar.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIScrollBar.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUISkin.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUISkin.h added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUISpriteBank.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUISpriteBank.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIStaticText.cpp Fixed the missing reset of texture matrices. Fixed a reorder warning. 2007-06-19 08:44:19 +00:00
CGUIStaticText.h added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUITabControl.cpp completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUITabControl.h completion of most getters/setters for GUI 2007-05-26 20:44:25 +00:00
CGUIToolBar.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIToolBar.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGUIWindow.cpp added more default fonts to skins, made elements use them by default. updated gui example to show use. 2007-06-09 01:07:21 +00:00
CGUIWindow.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGeometryCreator.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CGeometryCreator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImage.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterJPG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPNG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.h Linux device fix by zeitgeisty. 2007-06-23 18:51:30 +00:00
CIrrDeviceSDL.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceSDL.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceStub.cpp Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub. 2007-05-21 13:36:06 +00:00
CIrrDeviceStub.h Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub. 2007-05-21 13:36:06 +00:00
CIrrDeviceWin32.cpp Fixed initialization, reported by CuteAlien. 2007-06-02 00:26:27 +00:00
CIrrDeviceWin32.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLMTSMeshFileLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CLMTSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLightSceneNode.cpp Added adjustable attenuation to dynamic lights. 2007-06-21 21:06:21 +00:00
CLightSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMD3MeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMD3MeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMY3DHelper.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMY3DMeshFileLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CMY3DMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMY3DStuff.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMemoryReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMemoryReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMeshCache.cpp Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMeshCache.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMeshManipulator.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CMeshManipulator.h Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CMeshSceneNode.cpp added drawing debug mesh bounding boxes to CMeshSceneNode 2007-06-07 01:32:36 +00:00
CMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CNullDriver.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CNullDriver.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
COBJMeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COBJMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COCTLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
COCTLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeSceneNode.cpp couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
COctTreeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeTriangleSelector.cpp Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. 2007-06-04 02:50:30 +00:00
COctTreeTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COgreMeshFileLoader.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
COgreMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLDriver.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
COpenGLDriver.h Missed a parameter while extending the init functions. 2007-06-05 09:06:08 +00:00
COpenGLExtensionHandler.cpp Fixed version number comparison. 2007-06-26 08:35:33 +00:00
COpenGLExtensionHandler.h Added better support for OpenGL clamp modes. 2007-06-07 00:26:20 +00:00
COpenGLMaterialRenderer.h Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted. 2007-06-05 17:56:10 +00:00
COpenGLNormalMapRenderer.cpp fixed 2nd light vectors in opengl normal and parallax renderers 2007-06-18 04:00:30 +00:00
COpenGLNormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLParallaxMapRenderer.cpp fixed 2nd light vectors in opengl normal and parallax renderers 2007-06-18 04:00:30 +00:00
COpenGLParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLSLMaterialRenderer.cpp Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted. 2007-06-05 17:56:10 +00:00
COpenGLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLShaderMaterialRenderer.cpp Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted. 2007-06-05 17:56:10 +00:00
COpenGLShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLTexture.cpp Fixed the getSize confusion and the wrongly comitted profiling option in the makefile. 2007-06-25 21:42:06 +00:00
COpenGLTexture.h Fixed correct overloading of hasMipMaps, found by Jiang. Also changed it to const. 2007-05-22 07:20:16 +00:00
CPakReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CPakReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CQ3LevelMesh.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CQ3LevelMesh.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
CQuake3ShaderSceneNode.cpp Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CQuake3ShaderSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneManager.cpp changed the scene manager's registered node arrays to use set_used(0) rather than clear() to avoid unnecessary reallocations 2007-06-18 06:53:05 +00:00
CSceneManager.h Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache. 2007-06-02 12:07:47 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorCollisionResponse.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyBoxSceneNode.cpp The SkyBox scene node clamps its textures by default now 2007-06-07 14:45:05 +00:00
CSkyBoxSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftware2MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareDriver.cpp Some documentation fixes. 2007-05-27 00:04:58 +00:00
CSoftwareDriver.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareDriver2.cpp Fixed typos and mingw stuff. 2007-06-25 23:34:16 +00:00
CSoftwareDriver2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture2.cpp Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes. 2007-05-22 08:16:29 +00:00
CSoftwareTexture2.h Fixed correct overloading of hasMipMaps, found by Jiang. Also changed it to const. 2007-05-22 07:20:16 +00:00
CSphereSceneNode.cpp Fixed warnings. 2007-06-02 15:07:57 +00:00
CSphereSceneNode.h Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually. 2007-05-28 22:57:59 +00:00
CTRFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlphaNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureDetailMap2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAddNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlpha.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlphaNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudVertexAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M1.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMapGouraud2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureWire2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTextSceneNode.cpp Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CTextSceneNode.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CTimer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXAnimationPlayer.cpp removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXAnimationPlayer.h removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXFileReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXFileReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImagePresenter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.dev Split OpenGL extension stuff into new file which is inherited by the driver in order to keep backward compatibility. The handler is not automatically created and thus has to be manually updated sometimes. Many functions and pointers are still missing... 2007-06-04 23:31:17 +00:00
Irrlicht.dsp made irrlicht compile with vs 6.0 again 2007-06-16 05:55:44 +00:00
Irrlicht.dsw Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj Split OpenGL extension stuff into new file which is inherited by the driver in order to keep backward compatibility. The handler is not automatically created and thus has to be manually updated sometimes. Many functions and pointers are still missing... 2007-06-04 23:31:17 +00:00
Irrlicht8.0.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj Split OpenGL extension stuff into new file which is inherited by the driver in order to keep backward compatibility. The handler is not automatically created and thus has to be manually updated sometimes. Many functions and pointers are still missing... 2007-06-04 23:31:17 +00:00
Irrlicht_Win32-gcc.cbp Split OpenGL extension stuff into new file which is inherited by the driver in order to keep backward compatibility. The handler is not automatically created and thus has to be manually updated sometimes. Many functions and pointers are still missing... 2007-06-04 23:31:17 +00:00
Makefile Fixed typos and mingw stuff. 2007-06-25 23:34:16 +00:00
OctTree.h couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
S2DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S4DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_compile_config.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
dmfsupport.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
glext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
glxext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
irrXML.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
os.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
os.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
source.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00