Reduced object size of D3D drivers when compiling without d3d support.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@677 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2007-06-02 11:11:35 +00:00
parent 60e4d62143
commit 563d1c1259
2 changed files with 6 additions and 5 deletions

View File

@ -7,6 +7,8 @@
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_8_
#ifdef _IRR_WINDOWS_
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@ -20,8 +22,6 @@
#include "CNullDriver.h"
#include "IMaterialRendererServices.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_8_
#include <d3d8.h>
namespace irr

View File

@ -7,14 +7,15 @@
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
#ifdef _IRR_WINDOWS_
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "CNullDriver.h"
#include "IMaterialRendererServices.h"
#endif
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
#include "CNullDriver.h"
#include "IMaterialRendererServices.h"
#include <d3d9.h>
namespace irr