.. |
CDynamicMeshBuffer.h
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- Add support for different geometric primitivs to meshbuffers.
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2017-04-14 19:48:24 +00:00 |
CIndexBuffer.h
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Merge from 1.7 branch. revisions 4319-4343. Compiler problem and STL loader fixes.
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2012-10-30 14:57:54 +00:00 |
CMeshBuffer.h
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Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports.
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2017-04-22 17:29:16 +00:00 |
CVertexBuffer.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
EAttributes.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ECullingTypes.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
EDebugSceneTypes.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
EDeviceTypes.h
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Fix typos. Thanks @ greenya
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2019-06-06 13:39:58 +00:00 |
EDriverFeatures.h
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Fix typos. Thanks @ greenya
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2019-06-06 13:39:58 +00:00 |
EDriverTypes.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
EFocusFlags.h
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Remove comma at end of enum.
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2014-04-07 20:17:20 +00:00 |
EGUIAlignment.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
EGUIElementTypes.h
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Add a code profiler (stop-watch style).
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2014-04-24 22:52:10 +00:00 |
EHardwareBufferFlags.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
EMaterialFlags.h
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- Added separate blending support for both OpenGL and D3D9.
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2014-04-25 01:19:38 +00:00 |
EMaterialTypes.h
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Fix typos. Thanks @ greenya
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2019-06-06 13:39:58 +00:00 |
EMeshWriterEnums.h
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STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261)
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2018-05-12 15:24:33 +00:00 |
EMessageBoxFlags.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
EPrimitiveTypes.h
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Fix patch for meshbuffers with different primitives.
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2017-04-16 21:34:58 +00:00 |
EReadFileType.h
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Add IReadFile::getType() interface to all users to find out what kind of class implements that interface.
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2019-03-30 13:38:19 +00:00 |
ESceneNodeAnimatorTypes.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
ESceneNodeTypes.h
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Add ITextSceneNode::setFont.
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2017-03-20 17:00:36 +00:00 |
EShaderTypes.h
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Add SVN property and fix eol style
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2012-01-22 14:56:31 +00:00 |
ETerrainElements.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IAnimatedMesh.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IAnimatedMeshMD2.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IAnimatedMeshMD3.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IAnimatedMeshSceneNode.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IAttributeExchangingObject.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IAttributes.h
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Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
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2019-01-25 19:35:53 +00:00 |
IBillboardSceneNode.h
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Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports.
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2017-04-22 17:29:16 +00:00 |
IBillboardTextSceneNode.h
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Add access functions to IBillboardTextSceneNode (getText, getFont).
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2017-03-20 16:35:22 +00:00 |
IBoneSceneNode.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ICameraSceneNode.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IColladaMeshWriter.h
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Collada loader now handles texture-names with escape characters.
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2019-03-25 22:32:32 +00:00 |
IContextManager.h
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IContextManager::activateContext can now also be used to reset the context.
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2019-03-14 16:18:03 +00:00 |
ICursorControl.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
IDummyTransformationSceneNode.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IDynamicMeshBuffer.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IEventReceiver.h
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Documenation fixes. Thx @ greenya.
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2019-06-23 15:47:34 +00:00 |
IFileArchive.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IFileList.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IFileSystem.h
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Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
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2019-01-25 19:35:53 +00:00 |
IGPUProgrammingServices.h
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Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices.
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2019-08-15 20:43:50 +00:00 |
IGUIButton.h
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Add IGUIButton::setOverrideColor to allow overriding text-color (same function as statictexts and editboxes have).
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2017-10-21 14:56:19 +00:00 |
IGUICheckBox.h
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- In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled
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2013-01-08 18:01:39 +00:00 |
IGUIColorSelectDialog.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
IGUIComboBox.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIContextMenu.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIEditBox.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
IGUIElement.h
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Set old values as default values in IGUIElement::deserializeAttributes.
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2019-06-15 09:59:35 +00:00 |
IGUIElementFactory.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIEnvironment.h
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Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
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2019-01-25 19:35:53 +00:00 |
IGUIFileOpenDialog.h
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File-dialog now converts the returned filename from multibyte to widechar when it has to.
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2015-12-14 15:59:35 +00:00 |
IGUIFont.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUIFontBitmap.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUIImage.h
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Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set.
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2017-11-03 22:34:46 +00:00 |
IGUIImageList.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIInOutFader.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUIListBox.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIMeshViewer.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUIProfiler.h
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IGUIProfiler has now more and better display filters.
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2014-10-15 18:47:35 +00:00 |
IGUIScrollBar.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUISkin.h
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CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height.
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2018-06-17 19:31:14 +00:00 |
IGUISpinBox.h
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Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel)
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2014-01-03 18:25:53 +00:00 |
IGUISpriteBank.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIStaticText.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUITabControl.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUITable.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIToolbar.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IGUITreeView.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IGUIWindow.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
IGeometryCreator.h
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Add the geoplane from hendu. This surface improves visualization of large surfaces.
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2013-06-17 08:38:20 +00:00 |
IImage.h
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Allow to create images with floating point formats.
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2018-11-29 16:04:39 +00:00 |
IImageLoader.h
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Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h
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2017-11-22 17:02:55 +00:00 |
IImageWriter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IIndexBuffer.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ILightManager.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ILightSceneNode.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ILogger.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IMaterialRenderer.h
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Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks.
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2018-12-01 15:55:32 +00:00 |
IMaterialRendererServices.h
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- Added deprecated method for backward compatibility with previous shader constant system handling.
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2012-12-14 16:02:57 +00:00 |
IMemoryReadFile.h
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Sorry, forgot to add new header IMemoryReadFile.h in last check-in.
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2019-03-30 13:58:38 +00:00 |
IMesh.h
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Fix typos. Thanks @ greenya
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2019-06-06 13:39:58 +00:00 |
IMeshBuffer.h
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Fix patch for meshbuffers with different primitives.
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2017-04-16 21:34:58 +00:00 |
IMeshCache.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
IMeshLoader.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IMeshManipulator.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IMeshSceneNode.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IMeshTextureLoader.h
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IMeshTextureLoader could be simplified further with the recent ITexture addition.
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2014-03-03 13:07:06 +00:00 |
IMeshWriter.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IMetaTriangleSelector.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IOSOperator.h
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Merge branch releases/1.8 revisions r5369:r5387 into trunk.
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2017-04-01 16:26:31 +00:00 |
IOctreeSceneNode.h
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Add IOctreeSceneNode interface to control parameters like VBO usage and polygon clipping checks for octree scene nodes.
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2017-04-19 16:28:24 +00:00 |
IParticleAffector.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleAnimatedMeshSceneNodeEmitter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleAttractionAffector.h
|
Oops, wrong copy'n'paste. Fixed to pure virtual
|
2013-06-17 13:43:57 +00:00 |
IParticleBoxEmitter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleCylinderEmitter.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleEmitter.h
|
Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
IParticleFadeOutAffector.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleGravityAffector.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleMeshEmitter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleRingEmitter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleRotationAffector.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleSphereEmitter.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IParticleSystemSceneNode.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
IProfiler.h
|
IGUIProfiler has now more and better display filters.
|
2014-10-15 18:47:35 +00:00 |
IQ3LevelMesh.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IQ3Shader.h
|
Lets the BSP loader find textures inserted with relative paths. Thx@ curaga for patch (#208).
|
2017-06-04 21:36:13 +00:00 |
IRandomizer.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IReadFile.h
|
Add IReadFile::getType() interface to all users to find out what kind of class implements that interface.
|
2019-03-30 13:38:19 +00:00 |
IReferenceCounted.h
|
Some whitespace adjustment.
|
2013-04-05 21:55:05 +00:00 |
IRenderTarget.h
|
Add support for cubemap rendertarget textures on D3D9.
|
2018-07-12 19:19:11 +00:00 |
ISceneCollisionManager.h
|
CTriangleSelector can now be created for a single meshbuffer.
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2016-12-06 17:10:57 +00:00 |
ISceneLoader.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ISceneManager.h
|
Fix typos. Thanks @ greenya
|
2019-06-06 13:39:58 +00:00 |
ISceneNode.h
|
Revert r5645 (adding default value).
|
2018-10-04 10:03:11 +00:00 |
ISceneNodeAnimator.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ISceneNodeAnimatorCameraFPS.h
|
- FPS camera now supports keyboard rotation.
|
2017-04-21 14:29:07 +00:00 |
ISceneNodeAnimatorCameraMaya.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ISceneNodeAnimatorCollisionResponse.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ISceneNodeAnimatorFactory.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ISceneNodeFactory.h
|
Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
ISceneUserDataSerializer.h
|
Some whitespace adjustment.
|
2013-04-05 21:55:05 +00:00 |
IShaderConstantSetCallBack.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IShadowVolumeSceneNode.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
ISkinnedMesh.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ITerrainSceneNode.h
|
Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal.
|
2018-05-14 21:03:11 +00:00 |
ITextSceneNode.h
|
Add ITextSceneNode::setFont.
|
2017-03-20 17:00:36 +00:00 |
ITexture.h
|
Add ITexture::getOriginalColorFormat to access color format of images used to create a texture.
|
2019-04-30 15:59:41 +00:00 |
ITimer.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
ITriangleSelector.h
|
Comment change.
|
2017-06-04 21:48:03 +00:00 |
IVertexBuffer.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IVideoDriver.h
|
No longer overwrite memory when compiling with _IRR_MATERIAL_MAX_TEXTURES_ set to a value > 8
|
2019-01-16 18:22:04 +00:00 |
IVideoModeList.h
|
Support for Direct3D 8 removed.
|
2015-03-01 20:52:35 +00:00 |
IVolumeLightSceneNode.h
|
Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
IWriteFile.h
|
Revert ftell checks from r5532. Add documentation.
|
2017-08-27 15:09:34 +00:00 |
IXMLReader.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
IXMLWriter.h
|
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
2019-01-25 19:35:53 +00:00 |
IrrCompileConfig.h
|
Add compileflags to allow removing specific scene-nodes from the engine.
|
2019-04-23 20:05:09 +00:00 |
IrrlichtDevice.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
Keycodes.h
|
Merge branch releases/1.8 revisions r5363:r5367 into trunk:
|
2017-03-16 22:42:01 +00:00 |
S3DVertex.h
|
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
2019-03-29 17:39:29 +00:00 |
SAnimatedMesh.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SColor.h
|
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
2019-03-29 17:39:29 +00:00 |
SExposedVideoData.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
SIrrCreationParameters.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
SKeyMap.h
|
- FPS camera now supports keyboard rotation.
|
2017-04-21 14:29:07 +00:00 |
SLight.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SMaterial.h
|
Documenation fixes. Thx @ greenya.
|
2019-06-23 15:47:34 +00:00 |
SMaterialLayer.h
|
Fix several problems with SMaterial serialization.
|
2019-01-17 14:19:18 +00:00 |
SMesh.h
|
Bugfix: SMesh::recalculateBoundingBox() does now ignore empty boundingboxes of meshbuffers instead of adding them.
|
2016-10-20 14:01:41 +00:00 |
SMeshBuffer.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SMeshBufferLightMap.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SMeshBufferTangents.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SOverrideMaterial.h
|
Fix signed/unsigned conversion warnings.
|
2019-08-17 09:55:07 +00:00 |
SParticle.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SSharedMeshBuffer.h
|
- Add support for different geometric primitivs to meshbuffers.
|
2017-04-14 19:48:24 +00:00 |
SSkinMeshBuffer.h
|
Fix patch for meshbuffers with different primitives.
|
2017-04-16 21:34:58 +00:00 |
SVertexIndex.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SVertexManipulator.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
SViewFrustum.h
|
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
2019-03-29 17:39:29 +00:00 |
SceneParameters.h
|
Improve documentation for new texture-loader interface and mention that the old solutions are deprecated.
|
2014-03-03 13:57:08 +00:00 |
aabbox3d.h
|
Make aabbox3d::isValid const
|
2019-05-31 13:33:41 +00:00 |
coreutil.h
|
Remove the #undef's for standard functions.
|
2019-02-02 16:52:29 +00:00 |
dimension2d.h
|
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
2019-03-29 17:39:29 +00:00 |
driverChoice.h
|
Fix driverChoiceConsole when allDrivers is set to false.
|
2017-07-04 15:56:09 +00:00 |
exampleHelper.h
|
- Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX.
|
2015-09-24 22:44:32 +00:00 |
fast_atof.h
|
Merge branch releases/1.8 revisions r5347:r5360 into trunk.
|
2017-01-27 00:37:53 +00:00 |
heapsort.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
irrAllocator.h
|
Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat.
|
2017-06-02 15:11:55 +00:00 |
irrArray.h
|
Add typedefs like value_type and size_type to array, list and map like std containers have.
|
2018-08-23 09:52:13 +00:00 |
irrList.h
|
Add typedefs like value_type and size_type to array, list and map like std containers have.
|
2018-08-23 09:52:13 +00:00 |
irrMap.h
|
Add typedefs like value_type and size_type to array, list and map like std containers have.
|
2018-08-23 09:52:13 +00:00 |
irrMath.h
|
equals is back to returning a bool.
|
2017-05-05 13:36:05 +00:00 |
irrString.h
|
Add function string::insert.
|
2019-03-15 13:03:03 +00:00 |
irrTypes.h
|
Prevent some compiler warnings when using clang.
|
2017-11-28 21:54:18 +00:00 |
irrXML.h
|
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
2019-01-25 19:35:53 +00:00 |
irrlicht.h
|
Fix a few places which called the driverType a deviceType (variable-names and documentation).
|
2017-11-22 17:09:56 +00:00 |
irrpack.h
|
Merge branch releases/1.8 revisions 5104:5120 into trunk:
|
2015-08-26 21:04:11 +00:00 |
irrunpack.h
|
Merge branch releases/1.8 revisions 5129:5140 into trunk:
|
2015-09-20 11:19:26 +00:00 |
leakHunter.h
|
Fix more typos in documentation and add a little more docs (thx @Yoran for reporting).
|
2013-10-24 12:33:25 +00:00 |
line2d.h
|
Optimizing line2d::intersectWith and line2d::fastLinesIntersection.
|
2017-04-13 12:34:56 +00:00 |
line3d.h
|
Spelling fixes.
|
2016-08-13 12:50:06 +00:00 |
matrix4.h
|
Fix wrong index used in CMatrix4<T>::transformVec4
|
2019-07-04 20:13:49 +00:00 |
path.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
plane3d.h
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Some whitespace adjustment.
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2013-04-05 21:55:05 +00:00 |
position2d.h
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
quaternion.h
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Documenation fixes. Thx @ greenya.
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2019-06-23 15:47:34 +00:00 |
rect.h
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Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0.
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2015-02-09 15:15:47 +00:00 |
triangle3d.h
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Spelling fixes.
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2016-08-13 12:50:06 +00:00 |
vector2d.h
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Add operator[] to vector2d and vector3d
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2019-07-23 15:30:50 +00:00 |
vector3d.h
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Add operator[] to vector2d and vector3d
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2019-07-23 15:30:50 +00:00 |