- Put E_ATTRIBUTE_TYPE in own header EAttributes.h
- Put IAttribute in own header IAttribute.h
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2969 dfc29bdd-3216-0410-991c-e03cc46cb475
- Added TAR archive loader.
- Renamed the following functions-
IFileArchive::getArchiveType to getType
IFileSystem::registerFileArchive to addFileArchive
IFileSystem::unregisterFileArchive to removeFileArchive
IFileArchive::openFile to createAndOpenFile
- New enum, E_FILE_ARCHIVE_TYPE. getType on IArchiveLoader and IFileArchive now both return this.
- IFileSystem::addFileArchive takes a parameter to specify the archive type rather always using the file extension. IFileSystem::addZipFileArchive, addFolderFileArchive and addPakFileArchive now use this but these functions are now marked as deprecated. Users should now use addFileArchive instead.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2447 dfc29bdd-3216-0410-991c-e03cc46cb475
Added dummy os::Byteswap methods to prevent implicit byte swapping on char types.
Updated meshviewer config.xml to include PLY files, also removed the statement that the combo box has no function as it has worked for some time.
Fixed some comments in CNullDriver.cpp.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2262 dfc29bdd-3216-0410-991c-e03cc46cb475
Added mesh writer flag for binary export, not used yet.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2251 dfc29bdd-3216-0410-991c-e03cc46cb475
todo: user input from console. clean up when the task is killed. present() ASCII output would be nice! :-D
Added new files to projects
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2234 dfc29bdd-3216-0410-991c-e03cc46cb475
example 21.update. save/load game data on driver change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2157 dfc29bdd-3216-0410-991c-e03cc46cb475