Added generic console device. Only works with software drivers.
todo: user input from console. clean up when the task is killed. present() ASCII output would be nice! :-D Added new files to projects git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2234 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
20657b83e3
commit
74e456a1cc
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@ -1,3 +1,7 @@
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Changes in 1.6
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- Added generic console device. You can now use Irrlicht to create and manipuate graphics on a shell where no graphics hardware
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or windowing system is available. To enable it uncomment #define _IRR_USE_CONSOLE_DEVICE_ in IrrCompileConfig.h
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Changes in 1.6 TA
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- implemented isALoadableFileFormat ( File *file ) for the Archive Loader
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Changes in 1.6 TA
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@ -19,6 +19,7 @@
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//! _IRR_OSX_PLATFORM_ for Apple systems running OSX
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//! _IRR_POSIX_API_ for Posix compatible systems
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//! _IRR_USE_SDL_DEVICE_ for platform independent SDL framework
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//! _IRR_USE_CONSOLE_DEVICE_ for no windowing system, like for running as a service
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//! _IRR_USE_WINDOWS_DEVICE_ for Windows API based device
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//! _IRR_USE_WINDOWS_CE_DEVICE_ for Windows CE API based device
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//! _IRR_USE_LINUX_DEVICE_ for X11 based device
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@ -27,7 +28,11 @@
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//! DEVICE is the windowing system used, several PLATFORMs support more than one DEVICE
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//! Moreover, the DEVICE defined here is not directly related to the Irrlicht devices created in the app (but may depend on each other).
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//#define _IRR_USE_SDL_DEVICE_ 1
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//! Uncomment this line to compile with the SDL device instead of platform specific devices
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//#define _IRR_USE_SDL_DEVICE_
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//! Uncomment this line to compile as a console application with no windowing system. Hardware drivers will be disabled.
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//#define _IRR_USE_CONSOLE_DEVICE_
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//! WIN32 for Windows32
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//! WIN64 for Windows64
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@ -35,7 +40,7 @@
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#if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(WIN64) || defined(_WIN32_WCE)
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#define _IRR_WINDOWS_
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#define _IRR_WINDOWS_API_
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#ifndef _IRR_USE_SDL_DEVICE_
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#if !defined(_IRR_USE_SDL_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
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#define _IRR_USE_WINDOWS_DEVICE_
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#endif
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#endif
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@ -57,7 +62,7 @@
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#define MACOSX // legacy support
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#endif
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#define _IRR_OSX_PLATFORM_
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#if !defined(_IRR_USE_LINUX_DEVICE_) // for X11 windowing declare this
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#if !defined(_IRR_USE_LINUX_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
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#define _IRR_USE_OSX_DEVICE_
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#endif
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#endif
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@ -71,7 +76,7 @@
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#endif
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#define _IRR_POSIX_API_
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#ifndef _IRR_USE_SDL_DEVICE_
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#if !defined(_IRR_USE_SDL_DEVICE_) && !defined(_IRR_USE_CONSOLE_DEVICE_)
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#define _IRR_USE_LINUX_DEVICE_
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#endif
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#endif
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@ -90,7 +95,7 @@ to the compiler settings: -DIRR_COMPILE_WITH_DX9_DEV_PACK
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and this to the linker settings: -ld3dx9 -ld3dx8 **/
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#if defined(_IRR_WINDOWS_API_) && (!defined(__GNUC__) || defined(IRR_COMPILE_WITH_DX9_DEV_PACK))
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#define _IRR_COMPILE_WITH_DIRECT3D_8_
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//#define _IRR_COMPILE_WITH_DIRECT3D_8_
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#define _IRR_COMPILE_WITH_DIRECT3D_9_
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#endif
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@ -413,5 +418,13 @@ precision will be lower but speed higher. currently X86 only
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#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
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#endif
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//! Remove joystick support and hardware drivers when compiling as a service
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#if defined(_IRR_USE_CONSOLE_DEVICE_)
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#undef _IRR_COMPILE_WITH_JOYSTICK_EVENTS_
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#undef _IRR_COMPILE_WITH_OPENGL_
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#undef _IRR_COMPILE_WITH_DIRECT3D_8_
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#undef _IRR_COMPILE_WITH_DIRECT3D_9_
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#endif
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#endif // __IRR_COMPILE_CONFIG_H_INCLUDED__
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@ -127,21 +127,21 @@ namespace core
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return Width*Height;
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}
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//! Get the optimal size according to some properties
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/** This is a function often used for texture dimension
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calculations. The function returns the next larger or
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smaller dimension which is a power-of-two dimension
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(2^n,2^m) and/or square (Width=Height).
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\param requirePowerOfTwo Forces the result to use only
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powers of two as values.
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\param requireSquare Makes width==height in the result
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\param larger Choose whether the result is larger or
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smaller than the current dimension. If one dimension
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need not be changed it is kept with any value of larger.
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\param maxValue Maximum texturesize. if value > 0 size is
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clamped to maxValue
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\return The optimal dimension under the given
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constraints. */
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//! Get the optimal size according to some properties
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/** This is a function often used for texture dimension
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calculations. The function returns the next larger or
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smaller dimension which is a power-of-two dimension
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(2^n,2^m) and/or square (Width=Height).
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\param requirePowerOfTwo Forces the result to use only
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powers of two as values.
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\param requireSquare Makes width==height in the result
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\param larger Choose whether the result is larger or
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smaller than the current dimension. If one dimension
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need not be changed it is kept with any value of larger.
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\param maxValue Maximum texturesize. if value > 0 size is
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clamped to maxValue
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\return The optimal dimension under the given
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constraints. */
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dimension2d<T> getOptimalSize(
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bool requirePowerOfTwo=true,
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bool requireSquare=false,
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@ -0,0 +1,179 @@
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// Copyright (C) 2009 Gaz Davidson
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CIrrDeviceConsole.h"
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#ifdef _IRR_USE_CONSOLE_DEVICE_
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#include "os.h"
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#ifdef _IRR_WINDOWS_API_
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#define WIN32_LEAN_AND_MEAN
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#if !defined(_IRR_XBOX_PLATFORM_)
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#include <windows.h>
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#endif
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#else
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#include <time.h>
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#endif
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namespace irr
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{
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//! constructor
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CIrrDeviceConsole::CIrrDeviceConsole(const SIrrlichtCreationParameters& params)
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: CIrrDeviceStub(params), IsDeviceRunning(true)
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{
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switch (params.DriverType)
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{
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case video::EDT_SOFTWARE:
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#ifdef _IRR_COMPILE_WITH_SOFTWARE_
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VideoDriver = video::createSoftwareDriver(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
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#else
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os::Printer::log("Software driver was not compiled in.", ELL_ERROR);
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#endif
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break;
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case video::EDT_BURNINGSVIDEO:
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#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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VideoDriver = video::createSoftwareDriver2(CreationParams.WindowSize, CreationParams.Fullscreen, FileSystem, this);
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#else
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os::Printer::log("Burning's Video driver was not compiled in.", ELL_ERROR);
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#endif
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break;
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case video::EDT_DIRECT3D8:
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case video::EDT_DIRECT3D9:
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case video::EDT_OPENGL:
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os::Printer::log("The console device cannot use hardware drivers", ELL_ERROR);
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break;
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default:
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break;
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}
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if (VideoDriver)
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createGUIAndScene();
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}
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//! destructor
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CIrrDeviceConsole::~CIrrDeviceConsole()
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{
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// GUI and scene are dropped in the stub
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}
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//! runs the device. Returns false if device wants to be deleted
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bool CIrrDeviceConsole::run()
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{
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// increment timer
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os::Timer::tick();
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// todo: process keyboard input with cin/getch and catch kill signals
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return IsDeviceRunning;
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}
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//! Cause the device to temporarily pause execution and let other processes to run
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// This should bring down processor usage without major performance loss for Irrlicht
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void CIrrDeviceConsole::yield()
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{
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#ifdef _IRR_WINDOWS_API_
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Sleep(1);
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#else
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struct timespec ts = {0,0};
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nanosleep(&ts, NULL);
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#endif
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}
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//! Pause execution and let other processes to run for a specified amount of time.
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void CIrrDeviceConsole::sleep(u32 timeMs, bool pauseTimer)
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{
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const bool wasStopped = Timer ? Timer->isStopped() : true;
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#ifdef _IRR_WINDOWS_API_
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Sleep(timeMs);
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#else
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struct timespec ts;
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ts.tv_sec = (time_t) (timeMs / 1000);
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ts.tv_nsec = (long) (timeMs % 1000) * 1000000;
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if (pauseTimer && !wasStopped)
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Timer->stop();
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nanosleep(&ts, NULL);
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#endif
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if (pauseTimer && !wasStopped)
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Timer->start();
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}
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//! sets the caption of the window
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void CIrrDeviceConsole::setWindowCaption(const wchar_t* text)
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{
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// do nothing - there is no caption
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}
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//! returns if window is active. if not, nothing need to be drawn
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bool CIrrDeviceConsole::isWindowActive() const
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{
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// there is no window, but we always assume it is active
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return true;
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}
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//! returns if window has focus
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bool CIrrDeviceConsole::isWindowFocused() const
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{
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// no way to tell, so we always assume it is
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return true;
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}
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//! returns if window is minimized
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bool CIrrDeviceConsole::isWindowMinimized() const
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{
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return false;
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}
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//! presents a surface in the client area
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//! returns false on failure
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bool CIrrDeviceConsole::present(video::IImage* surface, void* windowId, core::rect<s32>* src)
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{
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// always fails!
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return false;
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}
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//! notifies the device that it should close itself
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void CIrrDeviceConsole::closeDevice()
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{
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//
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}
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//! Sets if the window should be resizeable in windowed mode.
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void CIrrDeviceConsole::setResizeAble(bool resize)
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{
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// do nothing
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}
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extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDeviceEx(
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const SIrrlichtCreationParameters& parameters)
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{
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CIrrDeviceConsole* dev = new CIrrDeviceConsole(parameters);
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if (dev && !dev->getVideoDriver() && parameters.DriverType != video::EDT_NULL)
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{
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dev->closeDevice(); // close device
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dev->run(); // consume quit message
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dev->drop();
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dev = 0;
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}
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return dev;
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}
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} // end namespace irr
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#endif // _IRR_USE_CONSOLE_DEVICE_
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@ -0,0 +1,70 @@
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// Copyright (C) 2009 Gaz Davidson
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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#define __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_USE_CONSOLE_DEVICE_
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#include "SIrrCreationParameters.h"
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#include "CIrrDeviceStub.h"
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#include "IImagePresenter.h"
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namespace irr
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{
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class CIrrDeviceConsole : public CIrrDeviceStub, video::IImagePresenter
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{
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public:
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//! constructor
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CIrrDeviceConsole(const SIrrlichtCreationParameters& params);
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//! destructor
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virtual ~CIrrDeviceConsole();
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//! runs the device. Returns false if device wants to be deleted
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virtual bool run();
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//! Cause the device to temporarily pause execution and let other processes to run
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// This should bring down processor usage without major performance loss for Irrlicht
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virtual void yield();
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//! Pause execution and let other processes to run for a specified amount of time.
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virtual void sleep(u32 timeMs, bool pauseTimer);
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//! sets the caption of the window
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virtual void setWindowCaption(const wchar_t* text);
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//! returns if window is active. if not, nothing need to be drawn
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virtual bool isWindowActive() const;
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//! returns if window has focus
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virtual bool isWindowFocused() const;
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//! returns if window is minimized
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virtual bool isWindowMinimized() const;
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//! presents a surface in the client area
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virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0);
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//! notifies the device that it should close itself
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virtual void closeDevice();
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//! Sets if the window should be resizeable in windowed mode.
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virtual void setResizeAble(bool resize=false);
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private:
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bool IsDeviceRunning;
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};
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} // end namespace irr
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#endif // _IRR_USE_CONSOLE_DEVICE_
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#endif // __C_IRR_DEVICE_CONSOLE_H_INCLUDED__
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@ -521,7 +521,6 @@ bool CIrrDeviceWin32::run()
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void CIrrDeviceWin32::yield()
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{
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Sleep(1);
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}
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//! Pause execution and let other processes to run for a specified amount of time.
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@ -444,6 +444,8 @@
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<Unit filename="CGUIFont.h" />
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<Unit filename="CGUIImage.cpp" />
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<Unit filename="CGUIImage.h" />
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<Unit filename="CGUIImageList.cpp" />
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<Unit filename="CGUIImageList.h" />
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<Unit filename="CGUIInOutFader.cpp" />
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<Unit filename="CGUIInOutFader.h" />
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<Unit filename="CGUIListBox.cpp" />
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@ -472,6 +474,8 @@
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<Unit filename="CGUITable.h" />
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<Unit filename="CGUIToolBar.cpp" />
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<Unit filename="CGUIToolBar.h" />
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<Unit filename="CGUITreeView.cpp" />
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<Unit filename="CGUITreeView.h" />
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<Unit filename="CGUIWindow.cpp" />
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<Unit filename="CGUIWindow.h" />
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<Unit filename="CGeometryCreator.cpp" />
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@ -508,6 +512,8 @@
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<Unit filename="CImageWriterPSD.h" />
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<Unit filename="CImageWriterTGA.cpp" />
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<Unit filename="CImageWriterTGA.h" />
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<Unit filename="CIrrDeviceConsole.cpp" />
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<Unit filename="CIrrDeviceConsole.h" />
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<Unit filename="CIrrDeviceLinux.cpp" />
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<Unit filename="CIrrDeviceLinux.h" />
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<Unit filename="CIrrDeviceStub.cpp" />
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@ -9,7 +9,7 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR
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Includes=..\..\include;zlib
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Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_
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Libs=
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UnitCount=607
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UnitCount=613
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Folders=doc,gui_impl,include,include/core,include/gui,include/io,include/scene,include/video,io_impl,other_impl,other_impl/extern,other_impl/extern/jpeglib,other_impl/extern/libpng,other_impl/extern/zlib,scene_impl,scene_impl/animators,scene_impl/collision,scene_impl/mesh,scene_impl/mesh/loaders,scene_impl/mesh/writers,scene_impl/nodes,scene_impl/nodes/particles,video_impl,"video_impl/Burning Video",video_impl/DirectX8,video_impl/DirectX9,video_impl/Null,video_impl/OpenGL,video_impl/Software
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ObjFiles=
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PrivateResource=
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|
@ -6117,3 +6117,63 @@ Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit608]
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FileName=CGUIImageList.cpp
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CompileCpp=1
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Folder=gui_impl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit609]
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FileName=CGUIImageList.h
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CompileCpp=1
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Folder=gui_impl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit610]
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FileName=CGUITreeView.cpp
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CompileCpp=1
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Folder=gui_impl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit611]
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FileName=CGUITreeView.h
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CompileCpp=1
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Folder=gui_impl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit612]
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FileName=CIrrDeviceConsole.cpp
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CompileCpp=1
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Folder=other_impl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit613]
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FileName=CIrrDeviceConsole.h
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CompileCpp=1
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Folder=other_impl
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Compile=1
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||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
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BuildCmd=
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|
|
|
@ -1999,6 +1999,14 @@
|
|||
</Filter>
|
||||
<Filter
|
||||
Name="irr impl">
|
||||
<File
|
||||
RelativePath="CIrrDeviceConsole.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceConsole.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceLinux.cpp">
|
||||
</File>
|
||||
|
|
|
@ -2774,6 +2774,14 @@
|
|||
<Filter
|
||||
Name="irr impl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceLinux.cpp"
|
||||
>
|
||||
|
|
|
@ -2766,6 +2766,14 @@
|
|||
<Filter
|
||||
Name="irr impl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceLinux.cpp"
|
||||
>
|
||||
|
|
|
@ -2413,6 +2413,14 @@
|
|||
<Filter
|
||||
Name="irr impl"
|
||||
>
|
||||
<File
|
||||
RelativePath="CIrrDeviceConsole.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceConsole.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="CIrrDeviceLinux.cpp"
|
||||
>
|
||||
|
|
|
@ -942,6 +942,14 @@
|
|||
<File
|
||||
RelativePath=".\CGeometryCreator.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceConsole.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CIrrDeviceLinux.cpp">
|
||||
</File>
|
||||
|
|
|
@ -34,7 +34,7 @@ IRRIMAGEOBJ = CColorConverter.o CImage.o CImageLoaderBMP.o CImageLoaderJPG.o CIm
|
|||
IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ)
|
||||
IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o
|
||||
IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o CPakReader.o irrXML.o CAttributes.o
|
||||
IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o
|
||||
IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceConsole.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o
|
||||
IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o
|
||||
ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o
|
||||
JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o
|
||||
|
|
Loading…
Reference in New Issue