Add MountPoint reader to project files.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2599 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2009-08-13 15:48:33 +00:00
parent b41ae55899
commit 243e08ee30
6 changed files with 62 additions and 6 deletions

View File

@ -9,7 +9,7 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR
Includes=..\..\include;zlib
Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_
Libs=
UnitCount=623
UnitCount=625
Folders=doc,include,include/core,include/gui,include/io,include/scene,include/video,Irrlicht,Irrlicht/extern,Irrlicht/extern/jpeglib,Irrlicht/extern/libpng,Irrlicht/extern/zlib,Irrlicht/gui,Irrlicht/io,Irrlicht/io/archive,Irrlicht/io/attributes,Irrlicht/io/file,Irrlicht/io/xml,Irrlicht/irr,Irrlicht/irr/IrrlichtDevice,Irrlicht/scene,Irrlicht/scene/animators,Irrlicht/scene/collision,Irrlicht/scene/mesh,Irrlicht/scene/mesh/loaders,Irrlicht/scene/mesh/writers,Irrlicht/scene/nodes,Irrlicht/scene/nodes/particles,Irrlicht/video,"Irrlicht/video/Burning Video",Irrlicht/video/DirectX8,Irrlicht/video/DirectX9,Irrlicht/video/Null,Irrlicht/video/Null/Loader,Irrlicht/video/Null/Writer,Irrlicht/video/OpenGL,Irrlicht/video/Software
ObjFiles=
PrivateResource=
@ -6277,3 +6277,24 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit624]
FileName=CMountPointReader.cpp
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit625]
FileName=CMountPointReader.h
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

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@ -1984,6 +1984,12 @@
<File
RelativePath=".\CTarReader.h">
</File>
<File
RelativePath=".\CMountPointReader.cpp">
</File>
<File
RelativePath=".\CMountPointReader.h">
</File>
<File
RelativePath=".\CReadFile.cpp">
</File>

View File

@ -2754,6 +2754,14 @@
RelativePath="CTarReader.h"
>
</File>
<File
RelativePath="CMountPointReader.cpp"
>
</File>
<File
RelativePath="CMountPointReader.h"
>
</File>
<File
RelativePath="CReadFile.cpp"
>

View File

@ -3108,11 +3108,19 @@
>
</File>
<File
RelativePath=".\CTarReader.cpp"
RelativePath="CTarReader.cpp"
>
</File>
<File
RelativePath=".\CTarReader.h"
RelativePath="CTarReader.h"
>
</File>
<File
RelativePath="CMountPointReader.cpp"
>
</File>
<File
RelativePath="CMountPointReader.h"
>
</File>
<File

View File

@ -2393,6 +2393,14 @@
RelativePath="CTarReader.h"
>
</File>
<File
RelativePath="CMountPointReader.cpp"
>
</File>
<File
RelativePath="CMountPointReader.h"
>
</File>
<File
RelativePath="CReadFile.cpp"
>

View File

@ -1088,9 +1088,8 @@
</File>
<File
RelativePath=".\COBJMeshWriter.h">
</File>
<File
</File>
<File
RelativePath=".\CPLYMeshWriter.cpp">
</File>
<File
@ -1138,6 +1137,12 @@
<File
RelativePath=".\CTarReader.h">
</File>
<File
RelativePath="CMountPointReader.cpp">
</File>
<File
RelativePath="CMountPointReader.h">
</File>
<File
RelativePath=".\CParticleAnimatedMeshSceneNodeEmitter.cpp">
</File>