Commit Graph

892 Commits (6ec93479620d8b34de8d9522fe93d57e6e9b3234)

Author SHA1 Message Date
Rogerborg 6ec9347962 Clarify comment on ISceneManager::addCameraSceneNodeFPS().
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1755 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-15 00:01:04 +00:00
hybrid 47d10f9ffd Move particle scale from ParticleSystem to Emitter.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1754 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 23:19:05 +00:00
hybrid 9f50c25b56 Changed from vector2df to dimension2df
Deprecated setParticleSize from ParticleSystemSceneNode, use setMaxStartSize/setMinStartSize from the emitter instead.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1753 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 22:59:01 +00:00
hybrid 94fce476a1 Some more header files
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1752 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 22:56:25 +00:00
hybrid c73357af9e The new scale values require the emitter to be set before the particle scale is set. I guess we might have to change something else here...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1751 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 22:06:23 +00:00
Rogerborg 06ad4408b7 Reducing the optional camera binding to a boolean that binds both ways (rotation to target and vice versa). Thanks to Dorth for suggesting this, which sorts the FPS camera out properly.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1750 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 18:10:47 +00:00
hybrid 55a8f70713 Oops, null pointers fixed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1749 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:32:32 +00:00
Rogerborg 86382da2a3 Add a publicly configurable binding between camera target and scene node rotation. By default, they are independent. FPS cameras have their scene node rotation follow their target, which restores the <=1.4.2 behaviour. This is Work In Progress, as the ordering of events isn't quite correct yet: there's a visible lag between FPS camera scene node childrens' relative position catching up with the camera rotation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1748 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:10:39 +00:00
hybrid 598103c23f Some more Ogre material loading fixed, and a minor mem leak fixed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1747 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:04:08 +00:00
hybrid a5d73cd0ac Fixed Ogre index interpretation (reported by Zhu) and fixed material loading.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1746 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 14:21:24 +00:00
hybrid 75ee82d7c9 Added particle scale affector, made by Sudi.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1745 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 13:17:57 +00:00
Rogerborg 1460843e14 Fix vcproj GUIDS for example 19.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1744 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 12:28:52 +00:00
hybrid 2b1118e478 Particle scale patch from Dark Kilauea.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1743 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 12:25:10 +00:00
hybrid 99aedb34e1 Add convenience functions to change the HW buffer settings for a complete mesh instead of just one buffer.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1742 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 10:30:34 +00:00
hybrid 900123fde8 Removed multiple inheritance in CBillboardTextSceneNode.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1741 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 09:54:37 +00:00
hybrid 12516fe663 disable the not anymore working parts, FAST_MATH needs to be fixed at some point...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1740 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 00:08:56 +00:00
hybrid 2832de310e Fix MSVC confusion
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1739 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 00:07:52 +00:00
hybrid d61b46d88f Use pipe to speed up compilation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1738 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 23:11:17 +00:00
hybrid 53dbcf001f Prepare for release of the additional image stored in GL textures.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1737 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 22:26:41 +00:00
hybrid 120e86226c Helper function for videomodelist.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1736 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 22:23:31 +00:00
hybrid ef33d9b051 WIP for z-axis up support in Collada.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1735 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:35:17 +00:00
hybrid 2cdae4d9d8 Missing updates for the new IR function.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1734 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:34:25 +00:00
hybrid a60b414e9c Destructors removed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1733 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:28:23 +00:00
hybrid bbd1d5a475 Docs fixed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1732 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:28:08 +00:00
hybrid 6a23c63559 Fix for strict aliasing problem due to f32 optimizations.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1731 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:27:37 +00:00
Rogerborg 386c0c061e "Bug" #2237876; provide an optional parameter to string::trim() to allow the user to specify characters other than common Latin-1 whitespace.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1726 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 16:08:14 +00:00
Rogerborg 18ff52c0dc Expose irr::core::IdentityMatrix using IRRLICHT_API so that it can be accessed from user apps on Windows.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1725 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 15:37:18 +00:00
Rogerborg 5a6eb22f25 Removing all .dsw and .dsp files; Microsoft Visual "C++" 6 is no longer a supported build environment.
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=176288#176288

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1724 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 12:44:15 +00:00
Rogerborg e8abe161e8 Fix bug #1856152, scaled oct tree nodes being incorrectly frustum culled. Changed matrix4::transformPlane(), and removed transformPlane_new(). Tested following the procedure in the bug report, plus ran the other examples, and a small unit test. However, my confidence isn't 100%, and it could be optimised, so more eyes would be welcome.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1723 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 12:31:13 +00:00
hybrid c5e18829c3 fix install target clash with osx target.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1721 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 08:08:36 +00:00
Rogerborg 7d0e9e3e15 Adding degToRad() and radToDeg() convenience functions, per a suggestion on #Irrlicht. Exercised with trivial test cases.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1720 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 18:14:33 +00:00
teella f0b392d96e minor fix for OSX optional joystick activation like Win and Linux
added example 19.MouseAndJoystick to OSX project


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1719 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 11:05:53 +00:00
Rogerborg cefc1978ae Best-effort attempt at implementing the new optional joystick activation on MacOSX. I'm not able to compile or test it.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1718 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 01:49:57 +00:00
Rogerborg dc2b2cebac Make joystick activation optional, so that Irrlicht doesn't consume all joystick events. This allows us to pass joystick enumeration data to the user app. Revert example 04 to just do key movement, but have it show framerate independent movement. Add a new 19.MouseAndJoystick example. Tested with Win32 and Linux devices, and with the SDL device on Windows and Linux.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1717 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 01:33:02 +00:00
hybrid e60558dd97 Better support for osx builds
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1716 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 11:24:06 +00:00
hybrid 1202f2ee9d Add directory for OSX libs
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1715 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 11:16:49 +00:00
hybrid 524cbc4a5a Added a checkbox for enabling antialiasing.
Changed to use createDeviceEx for all creation parameters.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1714 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 00:42:36 +00:00
hybrid 540c33965e Changed createOpenGLDriver to use SIrrlichtCreationParameters.
Added Fullscreen AntiAliasing for Win32/OpenGL. Screenshot not working in this mode ATM.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1713 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 00:36:04 +00:00
hybrid 9136b843ac Fix missing free on error. Reindentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1712 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-08 00:51:01 +00:00
hybrid 0831ad932b Added wglext.h
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1711 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-08 00:34:09 +00:00
hybrid aec173e15c Some updates, submitted by puh
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1710 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 23:29:03 +00:00
hybrid 9f25d03159 Moved FBO check method for systems without this extension.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1709 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 12:29:05 +00:00
hybrid 915bb23fa7 Fixed signedness warnings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1708 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 12:18:20 +00:00
hybrid f0ff9d9929 undef joystick support under Solaris. Reorganized compile config settings slightly.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1707 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 12:17:50 +00:00
teella b2445b79c8 bug fix for OSX joystick support SEvent
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1706 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 01:36:15 +00:00
hybrid 60ebacb4e7 D3D RTT unlimited size patch. This fix allows arbitrarily sized RTTs for D3D9. It reuses existing DepthBuffers and tries to find an optimal size. Sharing of depth buffers and forcing creation of new depth buffers cannot be requested at the moment, though, because the API is not public.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1705 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 22:04:44 +00:00
teella 4ed4780d38 fixed xcode release build added IOKit frame work for joystick support
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1704 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:56:30 +00:00
teella 81e2b91218 Basic support for joystick input events on OSX tested with xbox 360 wireless controller and logitech wired controller
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1703 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:40:35 +00:00
hybrid a597253b53 Create smaller RTTs instead of none if screen size is limiting the desired size.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1702 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:38:06 +00:00
hybrid d5a5d9b501 Keep the original values in getOptimalSize more often.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1701 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:35:05 +00:00