yvt
fc46111ff4
Fixed water bug (displacement amount now scales according to the field of view)
2013-11-13 00:38:15 +09:00
yvt
1a3f9bdbec
Now ignores invalid image character codes (that is, addresses a DoS attack exploit)
2013-11-11 01:20:32 +09:00
yvt
2c530e6eec
Fixed bug of radiosity algorithm which is caused by a mistaken operator precedence
2013-11-11 01:16:39 +09:00
yvt
884f54fccc
Modified water renderer
2013-11-11 01:12:51 +09:00
yvt
fa4bcf95fa
Merge pull request #90 from learn-more/master
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Various fixes / additions
2013-11-05 21:37:53 -08:00
learn_more
3b98a64881
updated icons (by JoJoe_Stinkey)
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fix about text
2013-11-05 19:25:19 +01:00
learn_more
f854e94b5e
add jojoe to about txt
2013-11-03 19:19:08 +01:00
learn_more
fccf80d67f
add icons from JoJoe_Stinky
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fix dumb bug (every gun would be displayed as shotgun)
2013-11-03 19:07:06 +01:00
learn_more
c0b11f12c6
Merge branch 'master' of https://github.com/yvt/openspades
2013-11-03 17:14:13 +01:00
learn_more
2a24e662cd
helper function for weapon scripts (less duplicate code)
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cleanup some register code
angelscript exceptions have a stacktrace now
optimize some networking code (only create packet when a packet is gonna be sent, instead of every frame
2013-11-03 17:13:49 +01:00
yvt
61748c8288
Corrected pak loading order so that unofficial paks can override official files
2013-11-03 15:01:13 +09:00
learn_more
535bc99608
correct case for linux
2013-11-03 01:06:32 +01:00
learn_more
e10feba5b0
Killfeed with images (placeholders for now)
2013-11-03 00:52:54 +01:00
learn_more
b5c690a6c5
add localhost quickconnect buttons
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add version selection next to server url
2013-11-03 00:33:59 +01:00
learn_more
52b98a5598
Cleanup text drawing (has one generic DrawShadow function that draws text with a shadow, instead of duplicating it everywhere in the code
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use the new DrawShadow function, in CenterMessageView, Client, and TCProgressView
add mingw .exe icon (untested, could use confirmation that it works)
2013-11-02 19:00:50 +01:00
yvt
d0860a18dc
update version information of CMakeList.txt
2013-11-02 23:38:59 +09:00
learn_more
3018179011
update readme
2013-11-02 04:01:48 +01:00
learn_more
29f22fbcaa
set Win32 window icons
2013-11-01 22:08:03 +01:00
learn_more
7fe78f2206
Add icon (made by JoJoe_Stinky)
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add fltk convenience target
2013-11-01 21:24:50 +01:00
learn_more
f059532a49
Bump version,
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add windows readme
2013-11-01 21:22:54 +01:00
learn_more
71c12f3849
Merge branch 'master' of https://github.com/yvt/openspades
2013-10-31 18:50:56 +01:00
yvt
57281c6a5e
Desaturate effect
2013-11-01 00:55:19 +09:00
yvt
96319b2727
Support for drawing (or not drawing) the cross hair from scripts
2013-11-01 00:39:17 +09:00
yvt
d0e16b29e6
Data rearrangement, and new stuffs
2013-11-01 00:38:42 +09:00
yvt
cf2f9797cc
Modified to compile on mingw32, and some fixes
2013-10-31 23:13:38 +09:00
learn_more
f34c8e7e39
test application for drawing stuff
2013-10-24 01:25:59 +02:00
yvt
d55991cb22
Full precision camera motion blur
2013-10-20 18:53:26 +09:00
yvt
01ecf49b98
Fixed to compile in Xcode
2013-10-19 18:04:28 +09:00
yvt
0db514ce07
Merge pull request #85 from learn-more/master
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Various stuff
2013-10-19 00:03:38 -07:00
learn_more
0429ebd0a1
Merge branch 'master' of https://github.com/yvt/openspades
2013-10-19 02:17:22 +02:00
learn_more
f0efd4845f
also centerprint who killed you
2013-10-19 02:14:54 +02:00
learn_more
f9580bc94a
remove obsolete function
2013-10-19 02:09:04 +02:00
learn_more
2dbfff4e0d
highlight hottracked bounding box
2013-10-19 02:00:42 +02:00
yvt
0aca111e89
Modified weapon motion
2013-10-18 23:44:36 +09:00
yvt
3eea4e0f59
Merge branch 'master' of https://github.com/yvt/openspades
2013-10-17 16:30:25 +09:00
yvt
ba32e5f48e
DoF bug fix
2013-10-17 16:28:54 +09:00
yvt
9c2f16e326
Fixed sprite lighting algorithm
2013-10-15 03:46:09 +09:00
yvt
1627d2d062
Tuned water effect to reduce block-like noise
2013-10-14 04:55:37 +09:00
yvt
068662b1d1
Fuzziness of water reflection is now used for fresnel coefficient computation (something like variance-to-gloss)
2013-10-14 04:23:57 +09:00
yvt
20d4c096f9
Fixed soft shaded sprite’s fog function
2013-10-14 04:05:39 +09:00
yvt
bb245a8f0a
Shader source is truncated on a compilation error so that a crash doesn’t occur
2013-10-14 02:47:58 +09:00
yvt
7f47c73e07
Reflection is blurred on the far water surface
2013-10-14 02:47:25 +09:00
learn_more
2cdda6ec67
how about not destroy the window before entering message loop
2013-10-10 20:16:29 +02:00
yvt
e0fc4d9882
Sound update
2013-10-11 02:32:29 +09:00
learn_more
02a70735b6
allow connecting with commandline, also supports setting the version
2013-10-09 23:18:13 +02:00
learn_more
0e9105b504
someone forgot to press generate code i guess?
2013-10-09 23:17:01 +02:00
learn_more
f2b03d559e
static link c runtime for msvc, drop some linker dependencies due to linker errors
2013-10-09 00:59:36 +02:00
learn_more
34d1f4b69d
try to auto-detect static glew (less dll dependencies)
2013-10-08 23:56:03 +02:00
learn_more
8207411c38
easier to add extra stuff to the title
2013-10-08 22:12:41 +02:00
learn_more
c5cb653370
remove hardcoded path in release, update timestamp to be somewhat more readable, show debug + compiler in window title
2013-10-08 22:06:36 +02:00