Add icon (made by JoJoe_Stinky)
add fltk convenience target
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parent
f059532a49
commit
7fe78f2206
3
AUTHORS
3
AUTHORS
@ -4,6 +4,7 @@ CREDITS
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"yvt" - Most of the code
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"Dany0" - System profiler, ideas, etc.
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"learn_more" - CMake support, server browser, ideas
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"learn_more" - CMake support, server browser, ideas, Win32 build guide
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"iamgreaser" - AoS 0.76 protocol support
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"Ericson2314" - Better installation guide
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"JoJoe_Stinky" - Win32 Icon
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@ -150,6 +150,7 @@ endif()
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configure_file("${PROJECT_SOURCE_DIR}/OpenSpades.h.in" "${PROJECT_BINARY_DIR}/OpenSpades.h")
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configure_file("${PROJECT_SOURCE_DIR}/OpenSpades.rc.in" "${PROJECT_BINARY_DIR}/OpenSpades.rc")
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include_directories("${PROJECT_BINARY_DIR}")
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include_directories("${SDL_INCLUDE_DIR}")
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if(OPENGL_INCLUDE_DIR)
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34
OpenSpades.rc.in
Normal file
34
OpenSpades.rc.in
Normal file
@ -0,0 +1,34 @@
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//This file is generated by CMake, do not edit it. (Changes will be lost)
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// Instead edit OpenSpades.rc.in, and run CMake again.
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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AppIcon ICON "${OS_BASE_DIR}/Resources/Icons/OpenSpades.ico"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION @OpenSpades_VERSION_MAJOR@,@OpenSpades_VERSION_MINOR@,@OpenSpades_VERSION_REVISION@,0
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PRODUCTVERSION @OpenSpades_VERSION_MAJOR@,@OpenSpades_VERSION_MINOR@,@OpenSpades_VERSION_REVISION@,0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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BEGIN
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VALUE "CompanyName", "yvt.jp"
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VALUE "FileDescription", "A Win32 program."
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VALUE "FileVersion", "@OpenSpades_VERSION_MAJOR@.@OpenSpades_VERSION_MINOR@.@OpenSpades_VERSION_REVISION@.0"
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VALUE "ProductName", "OpenSpades${OPENSPADES_EXTRATITLE}"
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VALUE "ProductVersion", "@OpenSpades_VERSION_MAJOR@.@OpenSpades_VERSION_MINOR@.@OpenSpades_VERSION_REVISION@"
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VALUE "LegalCopyright", "yvt.jp"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1252
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END
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END
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BIN
Resources/Icons/OpenSpades.ico
Normal file
BIN
Resources/Icons/OpenSpades.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 126 KiB |
@ -1,5 +1,5 @@
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set(OS_SRC_ROOT ${CMAKE_CURRENT_SOURCE_DIR})
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set(OS_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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file(GLOB AUDIO_FILES Audio/*.cpp Audio/*.h)
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file(GLOB AUDIO_AL_FILES Audio/AL/*.cpp Audio/AL/*.h)
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@ -28,8 +28,12 @@ include_directories(".")
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include_directories("json/include")
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include_directories("ENet/include")
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if(WIN32)
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set(RESOURCE_FILES ${PROJECT_BINARY_DIR}/OpenSpades.rc)
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endif()
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add_executable(OpenSpades ${AUDIO_FILES} ${AUDIO_AL_FILES} ${BINPACK_FILES} ${CLIENT_FILES} ${CORE_FILES} ${DRAW_FILES} ${ENET_FILES} ${ENET_INCLUDE} ${GUI_FILES}
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${IMPORTS_FILES} ${KISS_FILES} ${JSON_FILES} ${JSON_INCLUDE} ${POLY2TRI_COMMON_FILES} ${POLY2TRI_SWEEP_FILES} ${UNZIP_FILES} ${SCRIPTBINDING_FILES})
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${IMPORTS_FILES} ${KISS_FILES} ${JSON_FILES} ${JSON_INCLUDE} ${POLY2TRI_COMMON_FILES} ${POLY2TRI_SWEEP_FILES} ${UNZIP_FILES} ${SCRIPTBINDING_FILES} ${RESOURCE_FILES})
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set_target_properties(OpenSpades PROPERTIES LINKER_LANGUAGE CXX)
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set_target_properties(OpenSpades PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set_target_properties(OpenSpades PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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@ -38,6 +42,7 @@ set_target_properties(OpenSpades PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BIN
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add_dependencies(OpenSpades Angelscript Angelscript_addons)
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if(WIN32)
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source_group("Resources" ${RESOURCE_FILES})
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foreach(LIB ${SDL_LIBRARY})
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string(REGEX REPLACE "\\.lib$" ".dll" SDL_DLL ${LIB})
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if(EXISTS "${SDL_DLL}")
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@ -78,6 +83,8 @@ source_group("libs\\unzip" FILES ${UNZIP_FILES})
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target_link_libraries(OpenSpades ${SDL_LIBRARY} ${OPENGL_LIBRARIES} ${GLEW_LIBRARY} ${FLTK_OS_LIBS} ${ZLIB_LIBRARIES} ${CURL_LIBRARY} ${CMAKE_DL_LIBS} ${ANGELSCRIPT_LIBS})
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#todo: MACOSX_BUNDLE_ICON_FILE ?
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if(OPENAL_FOUND)
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target_link_libraries(OpenSpades ${OPENAL_LIBRARY})
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include_directories(${OPENAL_INCLUDE_DIRS})
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@ -89,6 +96,20 @@ else()
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target_link_libraries(OpenSpades Xext)
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endif()
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if(FLTK_FLUID_EXECUTABLE)
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file(GLOB_RECURSE FLTK_FORMS Gui/*.fl)
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set(FRM_ALLFILES)
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foreach(FRM ${FLTK_FORMS})
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get_filename_component(FRM_FILE ${FRM} NAME_WE)
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list(APPEND FRM_ALLFILES ${FRM_FILE}.cpp ${FRM_FILE}.h)
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add_custom_command(OUTPUT ${FRM_FILE}.cpp ${FRM_FILE}.h COMMAND ${FLTK_FLUID_EXECUTABLE} -c ${FRM} COMMENT "Compiling ${FRM_FILE}" WORKING_DIRECTORY ${OS_SRC_DIR}/Gui)
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endforeach()
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add_custom_target(GenerateForms DEPENDS ${FRM_ALLFILES})
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else()
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message(STATUS "FLTK binary not found, unable to add convenience target.")
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endif()
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install(TARGETS OpenSpades DESTINATION bin)
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add_subdirectory(Tests)
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@ -1,19 +1,19 @@
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set(SDL_MISCFILES ${OS_SRC_ROOT}/Gui/SDLGLDevice.cpp ${OS_SRC_ROOT}/Gui/SDLGLDevice.cpp)
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set(CORE_MISCFILES ${OS_SRC_ROOT}/Core/RefCountedObject.cpp ${OS_SRC_ROOT}/Core/RefCountedObject.h ${OS_SRC_ROOT}/Core/Math.cpp ${OS_SRC_ROOT}/Core/Math.h
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${OS_SRC_ROOT}/Core/Debug.cpp ${OS_SRC_ROOT}/Core/Debug.h ${OS_SRC_ROOT}/Core/Exception.cpp ${OS_SRC_ROOT}/Core/Exception.h
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${OS_SRC_ROOT}/Core/Settings.cpp ${OS_SRC_ROOT}/Core/Settings.h ${OS_SRC_ROOT}/Core/ConcurrentDispatch.cpp ${OS_SRC_ROOT}/Core/ConcurrentDispatch.h
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${OS_SRC_ROOT}/Core/Bitmap.cpp ${OS_SRC_ROOT}/Core/Bitmap.h ${OS_SRC_ROOT}/Core/VoxelModel.cpp ${OS_SRC_ROOT}/Core/VoxelModel.h
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${OS_SRC_ROOT}/Core/FileManager.cpp ${OS_SRC_ROOT}/Core/FileManager.h ${OS_SRC_ROOT}/Core/BitmapAtlasGenerator.cpp ${OS_SRC_ROOT}/Core/BitmapAtlasGenerator.h
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${OS_SRC_ROOT}/Core/IStream.cpp ${OS_SRC_ROOT}/Core/IStream.h ${OS_SRC_ROOT}/Core/Stopwatch.cpp ${OS_SRC_ROOT}/Core/Stopwatch.h
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${OS_SRC_ROOT}/Core/Thread.cpp ${OS_SRC_ROOT}/Core/Thread.h ${OS_SRC_ROOT}/Core/IBitmapCodec.cpp ${OS_SRC_ROOT}/Core/IBitmapCodec.h
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${OS_SRC_ROOT}/Core/Mutex.cpp ${OS_SRC_ROOT}/Core/Mutex.h ${OS_SRC_ROOT}/Core/ThreadLocalStorage.cpp ${OS_SRC_ROOT}/Core/ThreadLocalStorage.h
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${OS_SRC_ROOT}/Core/FileManager.cpp ${OS_SRC_ROOT}/Core/FileManager.h ${OS_SRC_ROOT}/Core/DirectoryFileSystem.cpp ${OS_SRC_ROOT}/Core/DirectoryFileSystem.h
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${OS_SRC_ROOT}/Core/ZipFileSystem.cpp ${OS_SRC_ROOT}/Core/ZipFileSystem.h ${OS_SRC_ROOT}/Core/StdStream.cpp ${OS_SRC_ROOT}/Core/StdStream.h
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${OS_SRC_ROOT}/Core/DynamicMemoryStream.cpp ${OS_SRC_ROOT}/Core/DynamicMemoryStream.h ${OS_SRC_ROOT}/Core/FltkImageReader.cpp ${OS_SRC_ROOT}/Core/TargaReader.cpp)
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set(SDL_MISCFILES ${OS_SRC_DIR}/Gui/SDLGLDevice.cpp ${OS_SRC_DIR}/Gui/SDLGLDevice.cpp)
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set(CORE_MISCFILES ${OS_SRC_DIR}/Core/RefCountedObject.cpp ${OS_SRC_DIR}/Core/RefCountedObject.h ${OS_SRC_DIR}/Core/Math.cpp ${OS_SRC_DIR}/Core/Math.h
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${OS_SRC_DIR}/Core/Debug.cpp ${OS_SRC_DIR}/Core/Debug.h ${OS_SRC_DIR}/Core/Exception.cpp ${OS_SRC_DIR}/Core/Exception.h
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${OS_SRC_DIR}/Core/Settings.cpp ${OS_SRC_DIR}/Core/Settings.h ${OS_SRC_DIR}/Core/ConcurrentDispatch.cpp ${OS_SRC_DIR}/Core/ConcurrentDispatch.h
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${OS_SRC_DIR}/Core/Bitmap.cpp ${OS_SRC_DIR}/Core/Bitmap.h ${OS_SRC_DIR}/Core/VoxelModel.cpp ${OS_SRC_DIR}/Core/VoxelModel.h
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${OS_SRC_DIR}/Core/FileManager.cpp ${OS_SRC_DIR}/Core/FileManager.h ${OS_SRC_DIR}/Core/BitmapAtlasGenerator.cpp ${OS_SRC_DIR}/Core/BitmapAtlasGenerator.h
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${OS_SRC_DIR}/Core/IStream.cpp ${OS_SRC_DIR}/Core/IStream.h ${OS_SRC_DIR}/Core/Stopwatch.cpp ${OS_SRC_DIR}/Core/Stopwatch.h
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${OS_SRC_DIR}/Core/Thread.cpp ${OS_SRC_DIR}/Core/Thread.h ${OS_SRC_DIR}/Core/IBitmapCodec.cpp ${OS_SRC_DIR}/Core/IBitmapCodec.h
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${OS_SRC_DIR}/Core/Mutex.cpp ${OS_SRC_DIR}/Core/Mutex.h ${OS_SRC_DIR}/Core/ThreadLocalStorage.cpp ${OS_SRC_DIR}/Core/ThreadLocalStorage.h
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${OS_SRC_DIR}/Core/FileManager.cpp ${OS_SRC_DIR}/Core/FileManager.h ${OS_SRC_DIR}/Core/DirectoryFileSystem.cpp ${OS_SRC_DIR}/Core/DirectoryFileSystem.h
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${OS_SRC_DIR}/Core/ZipFileSystem.cpp ${OS_SRC_DIR}/Core/ZipFileSystem.h ${OS_SRC_DIR}/Core/StdStream.cpp ${OS_SRC_DIR}/Core/StdStream.h
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${OS_SRC_DIR}/Core/DynamicMemoryStream.cpp ${OS_SRC_DIR}/Core/DynamicMemoryStream.h ${OS_SRC_DIR}/Core/FltkImageReader.cpp ${OS_SRC_DIR}/Core/TargaReader.cpp)
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set(CLIENT_MISCFILES ${OS_SRC_ROOT}/Client/GameMap.cpp ${OS_SRC_ROOT}/Client/GameMap.h ${OS_SRC_ROOT}/Client/Quake3Font.cpp ${OS_SRC_ROOT}/Client/Quake3Font.h
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${OS_SRC_ROOT}/Client/IFont.cpp ${OS_SRC_ROOT}/Client/IFont.h)
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set(CLIENT_MISCFILES ${OS_SRC_DIR}/Client/GameMap.cpp ${OS_SRC_DIR}/Client/GameMap.h ${OS_SRC_DIR}/Client/Quake3Font.cpp ${OS_SRC_DIR}/Client/Quake3Font.h
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${OS_SRC_DIR}/Client/IFont.cpp ${OS_SRC_DIR}/Client/IFont.h ${OS_SRC_DIR}/Client/ChatWindow.cpp ${OS_SRC_DIR}/Client/ChatWindow.h)
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add_executable(DrawTest Main.cpp Draw.cpp ${SDL_MISCFILES} ${DRAW_FILES} ${CLIENT_MISCFILES} ${CORE_MISCFILES} ${POLY2TRI_FILES} ${POLY2TRI_COMMON_FILES} ${POLY2TRI_SWEEP_FILES}
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${KISS_FILES})
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