yvt
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6317c26ecf
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Software Renderer: Fixed crash in DrawImage
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2014-03-11 04:14:47 +09:00 |
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yvt
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add25f4fa8
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Fixed a bug that null image might crash DrawImage with some overloads
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2014-03-11 02:29:20 +09:00 |
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yvt
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a94987ffbe
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IRenderer::DrawImage now accepts null image to draw solid color rectangle
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2014-03-11 00:56:12 +09:00 |
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yvt
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b5c8b9e726
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Fixed crash with software renderer
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2014-03-09 02:44:08 +09:00 |
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yvt
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81a8efca5e
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Software Renderer: Z-buffered debug lines
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2014-03-09 00:34:44 +09:00 |
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yvt
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442ebb67a8
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Software Renderer: don’t rebuild RLE map when the same map was set with SetGameMap
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2014-03-09 00:16:47 +09:00 |
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yvt
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4d1d7f9fa1
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Software Renderer: limit rendering resolution instead of raising error
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2014-03-09 00:15:45 +09:00 |
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yvt
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ed35c6533c
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Support multiple GameMapListeners for one GameMap
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2014-03-09 00:13:37 +09:00 |
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yvt
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236fb7cde9
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Quick workaround for #166 (disables SSE/SSE2 completely when their support aren’t enabled)
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2014-03-08 00:43:12 +09:00 |
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7histle
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2806fd1dbc
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Fix build err (#152)
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2014-03-05 00:39:50 +04:00 |
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yvt
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db88ee4703
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Fixed some little bugs (thanks to Clang static analyzer)
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2014-02-25 19:35:37 +09:00 |
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yvt
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55498d868f
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Software renderer: dynamic light (point only)
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2014-02-02 23:27:41 +09:00 |
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yvt
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77219caa00
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Merge branch 'master' into swrenderer
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2014-02-01 23:02:30 +09:00 |
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yvt
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7d7af43808
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stronger global blur
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2014-02-01 21:33:16 +09:00 |
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yvt
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69d8e4be94
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Merge branch 'master' into swrenderer
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2014-01-31 02:35:50 +09:00 |
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yvt
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5a74b7d3d0
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global screen blur
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2014-01-31 02:15:53 +09:00 |
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yvt
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a63fdb7475
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radial blur
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2014-01-31 00:54:47 +09:00 |
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yvt
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68280443b1
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Merge branch 'master' into swrenderer
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2013-12-28 01:52:47 +09:00 |
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yvt
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9dc90eaa8f
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Concentrated water mesh density
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2013-12-27 22:50:22 +09:00 |
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yvt
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8ee555a700
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r_occlusionQuery now defaults to 0 as a workaround for the issue #106
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2013-12-27 22:17:19 +09:00 |
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Marco Schlumpp
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87a128e3ed
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Fixed compilation on Linux.
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2013-12-25 09:57:47 +01:00 |
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yvt
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9eefd32747
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Renderer selection from the startup window
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2013-12-25 14:21:21 +09:00 |
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yvt
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5fadd150a5
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Software renderer: debug lines
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2013-12-25 03:41:32 +09:00 |
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yvt
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c3d4c5fa56
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Crash bug fix
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2013-12-25 00:57:20 +09:00 |
|
yvt
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3df7985a80
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Software model renderer
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2013-12-25 00:28:43 +09:00 |
|
yvt
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d2494a2353
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Little fix
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2013-12-24 16:23:36 +09:00 |
|
yvt
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7104a59e6c
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Software renderer: sprites
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2013-12-24 15:08:38 +09:00 |
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yvt
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dfd7a19df0
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Window size is rounded to multiple of 8 for SW renderer
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2013-12-24 04:57:37 +09:00 |
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yvt
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8f04302c7a
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Restored GL renderer
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2013-12-24 04:29:49 +09:00 |
|
yvt
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67a1a3ec1a
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Tuned software renderer
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2013-12-24 04:29:39 +09:00 |
|
yvt
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0a8d16bd80
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Software renderer: fog
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2013-12-23 19:46:56 +09:00 |
|
yvt
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eca70aa169
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bug fix
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2013-12-23 04:56:34 +09:00 |
|
yvt
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c6c627aed1
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Software map renderer optimization
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2013-12-23 03:35:00 +09:00 |
|
yvt
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1459157945
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Software map renderer: multi threaded rendering
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2013-12-23 01:21:43 +09:00 |
|
yvt
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cbabc7f09a
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Software renderer: further optimization
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2013-12-23 00:44:26 +09:00 |
|
yvt
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83848f9974
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Software renderer: halved block size
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2013-12-22 16:15:10 +09:00 |
|
yvt
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f986c7a169
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Fixed some bugs that caused double exception that causes std::terminate to be called
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2013-12-22 15:31:51 +09:00 |
|
yvt
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744b6812e9
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Fix for MSVC2013
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2013-12-22 15:00:56 +09:00 |
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yvt
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3a92497d22
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Software renderer: map renderer (incomplete)
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2013-12-22 04:55:30 +09:00 |
|
yvt
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b2d317ddac
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Software renderer: optimized fill routine for solid colors
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2013-12-20 23:42:15 +09:00 |
|
yvt
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f64bf2ee3e
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Software renderer: flat map renderer
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2013-12-20 23:41:56 +09:00 |
|
yvt
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525c65ce03
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Software renderer: statistics
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2013-12-20 15:46:31 +09:00 |
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yvt
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b49ab365ae
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SSE2 image renderer: two pixels are processed at once
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2013-12-20 15:06:16 +09:00 |
|
yvt
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e1c1a556be
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Added software image renderer
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2013-12-20 12:33:28 +09:00 |
|
yvt
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647eb38f84
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Added skeleton for software rendering interface
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2013-12-18 17:00:39 +09:00 |
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yvt
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ca88537a6b
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Created new renderer method which works like SetColor but only accepts an alpha pre-multiplied color value, deprecating the badly-behaved SetColor method
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2013-12-09 01:00:09 +09:00 |
|
yvt
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8996336063
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Merge branch 'master' into newtitle
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2013-12-08 23:59:36 +09:00 |
|
yvt
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f4db0992ef
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Fixed image management
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2013-12-08 16:52:57 +09:00 |
|
yvt
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ea241bf34d
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Fixed arithmetic bug of long sprite renderer which caused many long sprites to fallback to normal sprites
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2013-12-07 17:12:40 +09:00 |
|
yvt
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e66a5435d1
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Merge remote-tracking branch 'origin/master' into newtitle
Conflicts:
Sources/Draw/GLRenderer.cpp
Sources/Gui/SDLRunner.cpp
Sources/Gui/SDLRunner.h
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2013-12-04 15:01:36 +09:00 |
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