Fixed compilation on Linux.

This commit is contained in:
Marco Schlumpp 2013-12-25 09:57:47 +01:00
parent 45dfad3459
commit 87a128e3ed
6 changed files with 8 additions and 0 deletions

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@ -21,6 +21,7 @@
#include "Bitmap.h"
#include "IStream.h"
#include <vector>
#include <cstring>
#include "Exception.h"
#include "../Core/Debug.h"
#include "Debug.h"

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@ -22,6 +22,7 @@
#include "Exception.h"
#include <algorithm>
#include <vector>
#include <cstring>
#include "Debug.h"
#include <ScriptBindings/ScriptManager.h>
#include "FileManager.h"

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@ -39,6 +39,9 @@
#include <Core/ConcurrentDispatch.h>
#include <Core/Debug.h>
// X11 macro
#undef None
namespace spades {
namespace draw {
enum class SWFeatureLevel {

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@ -22,6 +22,7 @@
#include <Client/GameMap.h>
#include <Core/Bitmap.h>
#include <array>
#include <cstring>
#include "SWRenderer.h"
#include <Core/MiniHeap.h>
#include <Core/Settings.h>

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@ -27,6 +27,7 @@
#include <Core/Debug.h>
#include <Core/Settings.h>
#include <array>
#include <memory>
namespace spades {
namespace draw {

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@ -21,6 +21,7 @@
#include <OpenSpades.h>
#include "SDLGLDevice.h"
#include <memory>
#include <cstring>
#include "SDLRunner.h"