yvt
|
8dd5eee8ee
|
Character's legs now move when he's strafing
|
2013-09-07 03:30:49 +09:00 |
|
yvt
|
ba84650d74
|
Merge branch 'master' into newwater
|
2013-09-07 02:08:02 +09:00 |
|
yvt
|
10cecb06db
|
Reflected image is not rendered if water surface is occlusion culled
|
2013-09-07 01:36:53 +09:00 |
|
yvt
|
747eb7f999
|
Updated credits
|
2013-09-06 20:09:03 +09:00 |
|
yvt
|
76c68ba1b1
|
Occlusion query support of IGLDevice
|
2013-09-06 20:05:19 +09:00 |
|
yvt
|
29374bf680
|
Merge branch 'master' into newwater
|
2013-09-06 18:23:54 +09:00 |
|
yvt
|
378d29b3d9
|
Place blocks by holding LMB
|
2013-09-06 12:42:11 +09:00 |
|
yvt
|
776bafe1d8
|
Preload and performance improvement
|
2013-09-06 11:44:36 +09:00 |
|
yvt
|
6c678189d8
|
Removed preference default value inconsistency
|
2013-09-06 10:48:32 +09:00 |
|
yvt
|
3a8fdbba1b
|
Credits
|
2013-09-06 04:37:27 +09:00 |
|
yvt
|
0ae54bc981
|
Merge branch 'master' into newwater
|
2013-09-06 02:03:34 +09:00 |
|
yvt
|
e0bdddc408
|
No longer requires GL_ARB_texture_rg (memory footprint increased by 512KB)
|
2013-09-06 01:26:47 +09:00 |
|
yvt
|
30dbb862c6
|
Added copyright header of pysnip
|
2013-09-05 00:52:03 +09:00 |
|
yvt
|
ec78531c56
|
work-around for water refraction problem
|
2013-09-04 23:48:43 +09:00 |
|
yvt
|
7dfc1175e9
|
resolved crash
|
2013-09-04 22:52:29 +09:00 |
|
yvt
|
efe5c036db
|
Volumetric fog support with reflective water
|
2013-09-04 22:46:58 +09:00 |
|
yvt
|
b15bc8ceb4
|
Reflective water
|
2013-09-04 22:11:39 +09:00 |
|
yvt
|
eb2653be78
|
Improved physically correctness and quality
|
2013-09-04 20:34:45 +09:00 |
|
yvt
|
6f66497f8a
|
New Water
|
2013-09-04 16:34:56 +09:00 |
|
yvt
|
55ba522445
|
Added color correction (tone mapping)
|
2013-09-04 15:26:38 +09:00 |
|
yvt
|
5568ebf59b
|
Dropped default quality of shadow
|
2013-09-04 15:03:36 +09:00 |
|
yvt
|
06d7595715
|
Physically modelled lighting for map rendering
|
2013-09-04 15:00:04 +09:00 |
|
yvt
|
83cefd36ab
|
Fixed bug due to operator precedence
|
2013-09-04 11:03:04 +09:00 |
|
yvt
|
24e868b103
|
Bug fix
|
2013-09-04 10:00:02 +09:00 |
|
yvt
|
d1761ed1a2
|
No longer sends position update if you are a spectator
|
2013-09-04 04:55:48 +09:00 |
|
yvt
|
4b76173579
|
smoother loading -> connection transition
|
2013-09-04 04:03:03 +09:00 |
|
yvt
|
4fa96565ac
|
Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8).
|
2013-09-04 03:44:38 +09:00 |
|
yvt
|
f0ff57555f
|
Delayed load of settings (fixes default value bug)
|
2013-09-03 23:47:28 +09:00 |
|
yvt
|
451e939ddb
|
Some bug fixes & performance tuning
|
2013-09-03 22:48:04 +09:00 |
|
yvt
|
1ef14c06ac
|
Fixed r_water default value conflict ion
|
2013-09-03 22:21:28 +09:00 |
|
yvt
|
76f2242eab
|
dl is now linked
|
2013-09-03 21:48:43 +09:00 |
|
yvt
|
0ec3d74d31
|
Updated WorldUpdate handler
|
2013-09-03 01:42:10 +09:00 |
|
yvt
|
5ef406bb58
|
Dynamic light is enabled whatever Direct Lighting is set to
|
2013-09-03 01:26:01 +09:00 |
|
yvt
|
ccd71bbfb0
|
Velocity is updated when NetClient receives WorldUpdate
|
2013-09-03 01:24:03 +09:00 |
|
yvt
|
7a9d9fdfc0
|
When a server didn't return WeaponReload packet, sets weapon's ammo count by client
|
2013-09-03 00:28:39 +09:00 |
|
yvt
|
f559e0ed00
|
Enabled depth buffer for default framebuffer (work-around for some video drivers' bug)
|
2013-09-03 00:03:43 +09:00 |
|
yvt
|
4129eb290b
|
* Delayed initialisation of a renderer
* Splash screen
|
2013-09-02 23:09:13 +09:00 |
|
yvt
|
153d1323f9
|
Modified software shadow map renderer
|
2013-09-02 22:08:37 +09:00 |
|
yvt
|
7eba253abd
|
* Texture Anisotropy
* Water 2
|
2013-09-02 19:35:14 +09:00 |
|
yvt
|
c13ebe66fc
|
Work-around for reload-related protocol issue
|
2013-09-02 17:36:08 +09:00 |
|
yvt
|
e657a4c55f
|
Fixed reload related bug
|
2013-09-02 16:46:50 +09:00 |
|
yvt
|
f9ba6406f2
|
Protocol version is now written to system log
|
2013-09-02 16:26:40 +09:00 |
|
yvt
|
c0be1e9038
|
Fixed a bug that shotgun sometimes ceases to fire
|
2013-09-02 15:15:40 +09:00 |
|
yvt
|
9f9280f149
|
Shotgun now uses the shell count sent by server while reloading
|
2013-09-02 15:08:45 +09:00 |
|
yvt
|
dfa1089a9c
|
Shotgun no longer reloads beyond clip size
|
2013-09-02 14:50:10 +09:00 |
|
yvt
|
e9c010ce82
|
Disabled "reconnect without exiting" because it might cause a crash
|
2013-09-02 02:34:52 +09:00 |
|
yvt
|
d1f46bd67e
|
Improved error display
|
2013-09-02 01:19:14 +09:00 |
|
yvt
|
088474952f
|
Shows other player's disconnection/joining a team
|
2013-09-02 00:42:45 +09:00 |
|
yvt
|
0210c0292f
|
Added GL_MAX_TEXTURE_SIZE/GL_MAX_3D_TEXTURE_SIZE check
|
2013-09-01 23:15:37 +09:00 |
|
yvt
|
3064de052a
|
Better system report
* Max texture size is logged
* Some of non-required extensions are shown
|
2013-09-01 17:47:16 +09:00 |
|