notafile
79689848dd
Show Dead players in gray on scoreboard
...
This is done for all cases, but that is probably a bad idea. While this
does not matter in public games, in small tournaments this could be an
advantage. Ideally, the server could disable giving players this
information
2017-09-07 20:32:24 +02:00
VelocityRa
d150d2848c
Add medium-sized font to FontManager
2017-01-04 21:32:11 +02:00
VelocityRa
2369679dc1
Use GUI font if spectator string contains special chars.
2017-01-04 21:32:11 +02:00
yvt
d505bfae91
Expose “FontManager” to the scripting environment
2016-12-16 05:05:23 +09:00
YVT
2d0ae3b817
FreeType2 font renderer ( #484 )
...
* Backport ngspades’s FreeType2 font renderer
* Change system fonts
* Fix SWImage::Update
* Preliminary custom TTF/OTF font support
* Fix font rendering
* Adjust design
* Update devpak
* Fix to compile on Linux
* Update .travis.yml
* Update external libraries
* Update .travis.yml
* Attempt to fix Travis CI build
* Add missing sudo to travis.yml
* Nevermind the changes, it didn't work
* Update .travis.yml
* Update .travis.yml and CMakeLists.txt
2016-12-11 23:18:16 +09:00
Tomoaki Kawada
624d291f79
Update #include
s
...
- Reorder them so that system libraries come first
- Use C++-style headers (`<cmath>`) instead of C-style headers (`<math.h>`)
2016-12-03 19:04:58 +09:00
Tomoaki Kawada
ebd79c0099
Change #include
style
...
All `#include`s to other subsystem now use angle brackets, e.g., `#include <Core/Math.h>`.
2016-12-03 18:49:07 +09:00
Tomoaki Kawada
2eb9e35c65
Apply clang-format to all non-external source files
2016-12-03 18:23:47 +09:00
VelocityRa
e63f3d856b
Change spectatorTeamId back to 255
2016-12-02 15:05:42 +02:00
VelocityRa
ac35fcea08
Handle localization of 'Spectators' string properly
2016-12-01 00:08:20 +02:00
VelocityRa
0f5b4dab56
Display Spectators in Scoreboard
2016-11-30 22:52:28 +02:00
Tomoaki Kawada
6a7af96daf
Refactor setting variables
2016-11-19 21:27:13 +09:00
Tomoaki Kawada
3f7fcee586
Reorganise resource files
2016-07-16 00:14:59 +09:00
pandaro
faac496cce
synchronized colors between the minimap and the scoreboard
2015-01-27 00:35:56 +01:00
pandaro
b9f31a2012
unique palette declaration uses external
2015-01-26 21:38:33 +01:00
p
45fe408e46
fix missing func
2015-01-24 22:59:53 +01:00
p
09feeec318
fix minimap improvements color variable
2015-01-24 22:38:51 +01:00
p
64dc4a1036
Improve the minimap system ,user configurable
2015-01-24 20:59:23 +01:00
yvt
d856bcadaa
Reduce compiler warnings
2014-04-06 22:42:17 +09:00
yvt
61cbb6f2e9
Update team score display of scoreboard
2014-03-31 23:19:17 +09:00
yvt
817ce53c23
Statistics ( fix #202 )
2014-03-31 23:09:47 +09:00
yvt
2af2826918
Show ping (fixing #146 )
2014-03-16 01:23:30 +09:00
yvt
cd980b478f
Draw caplimit
2014-03-16 01:18:15 +09:00
yvt
ca88537a6b
Created new renderer method which works like SetColor
but only accepts an alpha pre-multiplied color value, deprecating the badly-behaved SetColor
method
2013-12-09 01:00:09 +09:00
learn_more
1a42e828de
ModeType instead of dynamic_cast for gamemodes (dynamic_cast is slowwww)
2013-12-07 16:58:39 +01:00
learn_more
d41b91631f
fix a shitton of warnings
2013-09-20 23:03:32 +02:00
yvt
13692657e1
Merge and some refactor (ref-counting some objects)
2013-09-14 13:28:19 +09:00
yvt
f0d34ef494
added GPLv3 header
2013-08-29 11:45:22 +09:00
yvt
931be8cf09
From pre-0.0.3 source code
2013-08-18 16:18:06 +09:00