yvt
9bf8d70e91
Fixed a bug that caused a crash when the game failed to initialize some subsystems
2013-09-08 15:33:28 +09:00
yvt
3339cad74f
cg_debugAim is added and can be used to visualize the spread of a weapon
2013-09-08 02:58:55 +09:00
yvt
acf77a9d31
Bitmap atlas generation fix (solves GLOptimizedVoxelModel's texturing bug)
2013-09-07 23:47:04 +09:00
yvt
65d5c83939
typo (glEndQueryARb -> glEndQueryARB)
2013-09-07 22:11:01 +09:00
yvt
a64dea48c7
Field of view is now customisable
2013-09-07 21:26:06 +09:00
yvt
36c70c0cda
Fixed a bug that caused crash with cg_smp
2013-09-07 20:47:07 +09:00
yvt
bfc2dfaf90
Local player no longer bleeds
2013-09-07 20:31:19 +09:00
yvt
e8a436da0a
Slow movement and bobbing of view weapon
2013-09-07 03:53:11 +09:00
yvt
8dd5eee8ee
Character's legs now move when he's strafing
2013-09-07 03:30:49 +09:00
yvt
ba84650d74
Merge branch 'master' into newwater
2013-09-07 02:08:02 +09:00
yvt
10cecb06db
Reflected image is not rendered if water surface is occlusion culled
2013-09-07 01:36:53 +09:00
yvt
747eb7f999
Updated credits
2013-09-06 20:09:03 +09:00
yvt
76c68ba1b1
Occlusion query support of IGLDevice
2013-09-06 20:05:19 +09:00
yvt
29374bf680
Merge branch 'master' into newwater
2013-09-06 18:23:54 +09:00
yvt
378d29b3d9
Place blocks by holding LMB
2013-09-06 12:42:11 +09:00
yvt
776bafe1d8
Preload and performance improvement
2013-09-06 11:44:36 +09:00
yvt
6c678189d8
Removed preference default value inconsistency
2013-09-06 10:48:32 +09:00
yvt
3a8fdbba1b
Credits
2013-09-06 04:37:27 +09:00
yvt
0ae54bc981
Merge branch 'master' into newwater
2013-09-06 02:03:34 +09:00
yvt
e0bdddc408
No longer requires GL_ARB_texture_rg (memory footprint increased by 512KB)
2013-09-06 01:26:47 +09:00
yvt
f4988bb030
Merge remote-tracking branch 'origin/master'
2013-09-05 16:19:08 +09:00
yvt
30dbb862c6
Added copyright header of pysnip
2013-09-05 00:52:03 +09:00
yvt
ec78531c56
work-around for water refraction problem
2013-09-04 23:48:43 +09:00
yvt
122301b173
Adjusted refraction factor
2013-09-04 23:42:14 +09:00
yvt
70923eb0e7
Updated water 2 renderer
2013-09-04 23:09:57 +09:00
yvt
7dfc1175e9
resolved crash
2013-09-04 22:52:29 +09:00
yvt
efe5c036db
Volumetric fog support with reflective water
2013-09-04 22:46:58 +09:00
yvt
b15bc8ceb4
Reflective water
2013-09-04 22:11:39 +09:00
yvt
eb2653be78
Improved physically correctness and quality
2013-09-04 20:34:45 +09:00
yvt
6f66497f8a
New Water
2013-09-04 16:34:56 +09:00
yvt
9e3e9f86d2
Physically based lighting now uses more accurate (but slow) techniques
2013-09-04 15:57:35 +09:00
yvt
55ba522445
Added color correction (tone mapping)
2013-09-04 15:26:38 +09:00
yvt
5568ebf59b
Dropped default quality of shadow
2013-09-04 15:03:36 +09:00
yvt
06d7595715
Physically modelled lighting for map rendering
2013-09-04 15:00:04 +09:00
yvt
a1d8923e0a
Merge pull request #49 from Ericson2314/master
...
README improvements
2013-09-03 19:27:36 -07:00
John Ericson
1920b238bf
README edited and reformatted
...
- Added libcURL prequisite to apt command
- Two choices for step are now individual bullet points
- Spelling error also fixed
- 100 char width enforced
- heading lines extended to mark it
- Trailing whitespace removed
2013-09-03 22:21:12 -04:00
John Ericson
6fbaa8f1f5
old, empty readme removed
2013-09-03 22:19:28 -04:00
yvt
83cefd36ab
Fixed bug due to operator precedence
2013-09-04 11:03:04 +09:00
yvt
24e868b103
Bug fix
2013-09-04 10:00:02 +09:00
yvt
d1761ed1a2
No longer sends position update if you are a spectator
2013-09-04 04:55:48 +09:00
yvt
4b76173579
smoother loading -> connection transition
2013-09-04 04:03:03 +09:00
yvt
4fa96565ac
Disabled r_srgb by default and added r_highPrec to disable RGB10A2 (and use RGBA8).
2013-09-04 03:44:38 +09:00
yvt
f0ff57555f
Delayed load of settings (fixes default value bug)
2013-09-03 23:47:28 +09:00
yvt
451e939ddb
Some bug fixes & performance tuning
2013-09-03 22:48:04 +09:00
yvt
1ef14c06ac
Fixed r_water default value conflict ion
2013-09-03 22:21:28 +09:00
yvt
76f2242eab
dl is now linked
2013-09-03 21:48:43 +09:00
yvt
0ec3d74d31
Updated WorldUpdate handler
2013-09-03 01:42:10 +09:00
yvt
5ef406bb58
Dynamic light is enabled whatever Direct Lighting is set to
2013-09-03 01:26:01 +09:00
yvt
ccd71bbfb0
Velocity is updated when NetClient receives WorldUpdate
2013-09-03 01:24:03 +09:00
yvt
c8e89b0985
Update oak location
2013-09-03 00:45:23 +09:00