Local player no longer bleeds

This commit is contained in:
yvt 2013-09-07 20:31:19 +09:00
parent e8a436da0a
commit bfc2dfaf90

View File

@ -4642,7 +4642,7 @@ namespace spades {
// don't bleed local player
if(hurtPlayer != world->GetLocalPlayer() ||
!ShouldRenderInThirdPersonView()){
ShouldRenderInThirdPersonView()){
Bleed(hitPos);
}