-[x] Inventory image for all mobs
-[x] Settings
-[ ] Safe zone
* no monster inside a certain radius around spawn
* all mobs are passive and will run away inside a certain radius
-[ ] Progressive increment of mob damages and health (in a determined radius)
* Mobs health and damages are proportionnal to distance from the orgin point until a defined max distance
-[ ] Alternative 'square pokeball' option for piched up mobs
-[-] Support for doc_identifier ( long description and usage ) -[-] Proper long descriptions and usage help TODO : complete with wikipedia, reread TODO : slime description -[ ] Gameplay elements in textual description
-[ ] Traductions
-[ ] Special modes features -[ ] Trigger (node or something) for a tower defense mode -[ ] Nether integration with hostiles behaviors -[ ] Evil bunny trigger !!!! -[ ] Evil slime trigger !!!!
-[ ] Chat commands -[ ] Mesh, textures and sounds list for basic_robot users
-[ ] Treasurer support -[ ] Updated lucky block support
-[ ] Useful drop or no new item -[ ] Slimeball drop -[ ] Lava flan drop orb ??
-[ ] Zombie spawners in dungeons -[ ] Mummy spawners in pyramids
-[ ] Special features -[x] Rideable sheeps -[ ] Rideable dragons -[ ] Some "uniques" item -[ ] Potions to cure zombies -[ ] books