Sokomine
|
a4c6338cab
|
made first village configurable
|
2014-12-23 02:38:24 +01:00 |
Sokomine
|
fa4ec836cc
|
made price for plots configurable
|
2014-12-21 21:51:13 +01:00 |
Sokomine
|
beef280dda
|
the protection of spawned villages against griefing can now be disabled
|
2014-12-21 18:24:13 +01:00 |
Sokomine
|
48070f8e9f
|
re-organized buildings.lua and split it up
|
2014-12-13 06:51:00 +01:00 |
Sokomine
|
01b19637f2
|
cleaned up unneccessary global variables and made most local
|
2014-11-20 21:16:48 +01:00 |
Sokomine
|
b2b900eeec
|
added spawning of individual houses; added config options for those
|
2014-10-19 20:07:40 +02:00 |
Sokomine
|
a9cb821dc6
|
added two more config options; visit command may now be used by default
|
2014-10-16 03:25:53 +02:00 |
Sokomine
|
b07f16565a
|
made sure there is a background image for the map if realtest is used
|
2014-10-15 16:00:44 +02:00 |
Sokomine
|
b45d4342ea
|
fixed bug with screwed up tree trunks; tiny villages are spawned without roads
|
2014-10-15 01:08:32 +02:00 |
Sokomine
|
86fa38c880
|
noted amount of inhabitants per building for most building types
|
2014-10-14 06:20:40 +02:00 |
Sokomine
|
40b6ed38e8
|
moved further config value into config.lua
|
2014-10-13 18:13:16 +02:00 |
Sokomine
|
f5709ff0f5
|
moved configuration out of villages.lua and into extra config.lua file
|
2014-10-13 17:38:49 +02:00 |