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README.md

Aurum

Aurum is an adventure/survival/building/crafting voxel game built on the Minetest Engine. Aurum brings core gameplay by default with great extensibility. This game is much more than a modding base, though it provides many useful tools for modders. Aurum is currently in its rapid development stage. Contributions are very welcome.

Github Repository

Getting Aurum

The latest stable version of Aurum is 0.60.1.0, developed for Minetest 5.4.0 and later.

Legacy Versions

When new major versions are released, old versions will remain available.

Notable Features

  • In-game help system and crafting guide.
  • Item enchanting system.
  • Flexible armor and equipment.
  • Magic system with scrolls, rods, and rituals.
  • World story and lore.
  • Multiple realms/dimensions using normal mapgen; wild and dangerous landscapes accessible via portal.
  • Broad, applicable structure and treasure generation.
  • Wide variety of biomes.
  • Heavily extensible functionality for modding or contributing.

Screenshots

Screenshot of the player

General Goals

In their forum post, Wuzzy outlined a few interesting goals to achieve for general games to be included in minetest.

  • Past alpha stage (completion).
  • More than 6 hours of play.
  • No obvious/breaking/super-annoying bugs or crashes.
  • Help system (manual, in-game help, etc.)
  • FOSS
  • Stable worlds and APIs.

License

Unless otherwise noted (such as 3rd party content described in a section below):

3rd Party Content and Licenses

3rd party content is included as submodules and symlinked if necessary. In the development repository, you can view each submodule for its specific details.

Textures

  • textures/character.png -- Modified from the original by Jordach (CC BY-SA 3.0)
  • textures/wieldhand.png -- Modified from the version by paramat (CC BY-SA 3.0) -- Copied from character.png by Jordach (CC BY-SA 3.0)

Sounds

  • mods/player/aurum_hunger/sounds/aurum_hunger_eat.ogg -- hunger_eat.ogg by BlockMen (CC-BY 3.0)

Compiled Repository

In the compiled repository, certain submodules are removed for the sake of space, linked here:

You can view the assets and code that originate from such submodules in symlink_report.txt