aurum/README.bbcode

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[size=200][color=#BF2700][b]Aurum[/b][/color][/size]
Aurum is an adventure/survival/building/crafting voxel game built on the [url=https://www.minetest.net]Minetest Engine[/url].
Aurum brings core gameplay by default with great extensibility. This game is much more than a modding base, though it provides many useful tools for modders.
Aurum is currently in its rapid development stage. Contributions are very welcome.
[url=https://github.com/tigris-mt/aurum]Github Repository[/url]
[size=180][color=#002D97][b]Getting Aurum[/b][/color][/size]
The [url=https://github.com/tigris-mt/aurum-compiled/archive/stable.zip]latest stable version[/url] of Aurum is 0.60.1.0, developed for Minetest 5.4.0 and later.
[list]
[*]Direct download: [url=https://github.com/tigris-mt/aurum-compiled/archive/stable.zip]Stable 0.60.1.0[/url]
[*]Direct download: [url=https://github.com/tigris-mt/aurum-compiled/archive/master.zip]Development[/url]
[*]Source repository (has lots of submodules): [url=https://github.com/tigris-mt/aurum]Development[/url]
[*]Source repository (automatically generated, no submodules): [url=https://github.com/tigris-mt/aurum-compiled]Compiled[/url]
[/list]
[size=160][color=#006600][b]Legacy Versions[/b][/color][/size]
When new major versions are released, old versions will remain available.
[size=180][color=#002D97][b]Notable Features[/b][/color][/size]
[list]
[*]In-game help system and crafting guide.
[*]Item enchanting system.
[*]Flexible armor and equipment.
[*]Magic system with scrolls, rods, and rituals.
[*]World story and lore.
[*]Multiple realms/dimensions using normal mapgen; wild and dangerous landscapes accessible via portal.
[*]Broad, applicable structure and treasure generation.
[*]Wide variety of biomes.
[*]Heavily extensible functionality for modding or contributing.
[/list]
[size=180][color=#002D97][b]Screenshots[/b][/color][/size]
[img]https://raw.githubusercontent.com/tigris-mt/aurum/master/screenshots/player.0.46.0.png[/img]
[size=180][color=#002D97][b]General Goals[/b][/color][/size]
In their [url=https://forum.minetest.net/viewtopic.php?f=5&t=19023#p305711]forum post[/url], Wuzzy outlined a few interesting goals to achieve for general games to be included in minetest.
[list]
[*]Past alpha stage (completion).
[*]More than 6 hours of play.
[*]No obvious/breaking/super-annoying bugs or crashes.
[*]Help system (manual, in-game help, etc.)
[*]FOSS
[*]Stable worlds and APIs.
[/list]
[size=180][color=#002D97][b]License[/b][/color][/size]
Unless otherwise noted (such as 3rd party content described in a section below):
[list]
[*]Code is under the [url=https://raw.githubusercontent.com/tigris-mt/aurum-compiled/master/LICENSE.md]ISC license[/url].
[*]Media is under the [url=https://creativecommons.org/licenses/by-sa/4.0/]CC-BY-SA 4.0 license[/url].
[/list]
[size=160][color=#006600][b]3rd Party Content and Licenses[/b][/color][/size]
3rd party content is included as submodules and symlinked if necessary.
In the development repository, you can view each submodule for its specific details.
[size=150][color=#0C71A3][b]Textures[/b][/color][/size]
[list]
[*]textures/character.png -- Modified from the original by Jordach (CC BY-SA 3.0)
[*]textures/wieldhand.png -- Modified from the version by paramat (CC BY-SA 3.0) -- Copied from character.png by Jordach (CC BY-SA 3.0)
[/list]
[size=150][color=#0C71A3][b]Sounds[/b][/color][/size]
[list]
[*]mods/player/aurum_hunger/sounds/aurum_hunger_eat.ogg -- hunger_eat.ogg by BlockMen (CC-BY 3.0)
[/list]
[size=150][color=#0C71A3][b]Compiled Repository[/b][/color][/size]
In the compiled repository, certain submodules are removed for the sake of space, linked here:
[list]
[*][url=https://github.com/lilydjwg/2bbcode]2bbcode[/url]
[*][url=https://github.com/minetest/minetest_game]minetest_game[/url]
[/list]
You can view the assets and code that originate from such submodules in [url=https://raw.githubusercontent.com/tigris-mt/aurum-compiled/master/symlink_report.txt]symlink_report.txt[/url]