3.8 KiB
Minetest tileserver
Near realtime tileserver for minetest
Overview
A standalone java-based tile-server for minetest. Renders the mapblocks on-demand as an interactive map and displays the current players. As players interact with the map the changed MapBlocks get re-rendered and updated in the web-client (near-realtime, 20 seconds default)
The resulting tiles are cached in a database and served to the client if unchanged.
Development state
- Active, Beta-Testing with one Production-Instance (see Demo)
- Please file issues/requests in the github issue-tracker
Demo
Compatibility
Requirements:
- Postgresql Database (for tile-cache and blocks)
- Java runtime (8+)
- Modern machine with enough (2GB+) RAM and CPU
Testing was done on a fairly new minetest version (0.4.17) There will be failures in the MapBlock Parser if the version found is not met (older minetest-versions).
Please create an issue with minetest-version and MapBlock info in the bug-tracker if that happens to you.
Installing
- Download the jar in the releases section
- Backup your minetest database (THIS IS IMPORTANT!!) as the db schema gets updated (see How it works)
- Configure the database connection according to the Configuration section if they are not default value
- Start the server with:
java -jar tileserver.jar
Configuring
The application drwas its configuration from the tileserver.properties
file.
Key and values should be separated by a =
(see Example config)
Example config
Example for a setup with server-name myhost:
minetest.db.url=jdbc:postgresql://myhost:5432/postgres
tile.db.url=jdbc:postgresql://myhost:5432/tiles
Configuration parameters
http.port
Port to expose http server on
- Default: 8080
tiles.maxy
Max y value for blocks to render (in Mapblocks)
- Default: 10 (Equals 160 blocks)
tiles.miny
Min y value for blocks to render (in Mapblocks)
- Default: -1 (Equals -16 blocks)
tilerenderer.updateinterval
Update interval to check for new tiles (in seconds)
- Default: 20
player.updateinterval
Update interval to check for Player movements (in seconds)
- Default: 2
minetest.db.url
Url for DB Connection (jdbc connection string)
- Default: jdbc:postgresql://127.0.0.1:5432/minetest
minetest.db.username
Username for DB Connection
- Default: sa
minetest.db.password
Username for DB Connection
- Default:
minetest.db.driver
Driver for DB Connection (only psql supported for now)
- Default: org.postgresql.Driver
How it works
The blocks table in the minetest database gets a new column for the modification time.
Triggers for insert
and update
on the table ensure the time gets updated after each change:
alter table blocks add column mtime bigint not null default 0;
create index BLOCKS_TIME on blocks(mtime);
create or replace function on_blocks_change() returns trigger as
$BODY$
BEGIN
NEW.mtime = floor(EXTRACT(EPOCH from now()) * 1000);
return NEW;
END;
$BODY$
LANGUAGE plpgsql;
create trigger blocks_update
before insert or update
on blocks
for each row
execute procedure on_blocks_change();
These changes get applied atomatically with the initial DB-Migration, so please create a backup before starting the Tileserver!!
With this information and the modification-time on the created tiles the periodically scheduled Updater-Job removes the stale Tiles in the tile-cache.
On the next access (browsing on the web-interface to the coordinates) the Tile gets re-rendered.
Building
Requirements:
- Java 8+
- Maven 3+
Build, test, install:
mvn clean install
With Docker
- See the
Makefile
Contributing
- Issues, recommendations and pull-requests are welcome