Aaron Suen fd181833f4 Limit smoke effects, e.g. from concrete cure
Standardize a "fair limiting" mechanism that
limits the items accepted into a queue, and
returns a uniform random sample when flushed.

Pass all cooking/curing smoke effects into fair
limit queue.

Apply fairl limit queue to fire sparks too.

Pliant concrete curing checks still seem to lag
the server somewhat, but at least now they
shouldn't hammer the client with particles and
kill framerate too.
2021-08-19 22:19:27 -04:00
..
2021-07-31 15:54:11 -04:00
2021-08-14 08:29:27 -04:00
2021-07-10 11:09:44 -04:00
2021-08-14 08:29:27 -04:00
2021-08-14 08:29:27 -04:00
2021-07-01 21:58:45 -04:00
2021-08-14 08:29:27 -04:00
2021-08-07 00:33:48 -04:00
2021-07-10 10:04:03 -04:00
2021-08-14 08:29:27 -04:00
2021-08-14 08:29:27 -04:00
2021-08-14 19:59:28 -04:00
2021-08-14 08:29:27 -04:00
2021-07-10 11:09:44 -04:00
2021-08-09 07:26:26 -04:00
2021-08-19 00:48:14 -04:00