Aaron Suen
47d0b68dba
Unify dungeon API RNG
Avoid having to have each dungeon generation method manage its own RNG, which should save a lot of time on RNG seeding.
======================================================================== \ /\ \ / \ /\ \ /\ |\ / / \ /\ |\ / | \ | / \ | \ / | / \ | \ / | \ | | | | | |__ | | | | / |__ \ \/ | | | | | \ / | | |/ | \ \ / | / \ \ / \ / |\ \ \ \/ |/ \ \/ \/ | \ \ ======================================================================== NodeCore - Minetest's top original voxel game about emergent mechanics and exploration ------------------------------------------------------------------------ A surreal dream-world where everything is possible but nothing is easy. Peaceful and Zen. Brutally obstinate. Prepare to unlearn everything you thought you knew about voxel sandbox games. Visit the Minetest ContentDB Listing (below) for more details. ------------------------------------------------------------------------ NodeCore is (C)2018-2021 by Aaron Suen <warr1024@gmail.com> MIT License (http://www.opensource.org/licenses/MIT) See included LICENSE file for full details and credits Minetest ContentDB Listing: https://content.minetest.net/packages/Warr1024/nodecore/ GitLab: https://gitlab.com/sztest/nodecore Chat Networks (all bridged): Discord: https://discord.gg/NNYeF6f Matrix: #nodecore:matrix.org IRC: #nodecore on irc.libera.chat Semi-Unofficial Wiki: https://nodecore.mine.nu/ Minetest Forum Topic: https://forum.minetest.net/viewtopic.php?t=24857 ------------------------------------------------------------------------ ========================================================================
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