Glossary and translation instructions

- Add a glossary for confusing terms that have
  been difficult to translate.
- Clarify crediting for weblate users.
- Further simplify translation request in wishlist.
This commit is contained in:
Aaron Suen 2021-06-18 08:26:05 -04:00
parent fd1290582d
commit 018b128288
3 changed files with 196 additions and 5 deletions

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@ -21,14 +21,20 @@ contribution.
contributions. You agree that this constitutes adequate attribution
under the terms of the license.
- You may request to be attributed pseudonymously at the time of
submission. Unless otherwise specified, source control metadata
will be used for attribution.
- You may request to be attributed pseudonymously immediately before or
at the time of submission. Unless otherwise specified, source control
metadata will be used for attribution.
........................................................................
Other Guidelines:
- For translators: Weblate defaults to using your full name and email
as entered during registration for attribution. "Time of submission"
is as soon as you start translating any strings. If you want a
different attribution be sure to request it BEFORE you start
translation work.
- Please do not use the nc_* namespace for projects you will be
releasing directly to the public, e.g. via ContentDB, Forums, etc.
This namespace should only be for things that will be included in

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@ -7,8 +7,7 @@ to the project!
- Testing and bug reports!
- Translations:
- NodeCore is running Weblate:
https://nodecore.mine.nu/trans/projects/nodecore/core/
- https://nodecore.mine.nu/trans/projects/nodecore/core/
- Help (PRs and/or advocacy) with Minetest engine issues:
- Major game-breakers:

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docs/glossary.txt Normal file
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Glossary for Translators
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Anneal / Annealed:
Heat and then cool slowly, to form a specific kind of crystal
structure.
Bindy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles binding/tying the corners of a
node with cord or rope.
Bond / Bonded:
Used in NodeCore stone brickwork. Cementing/gluing bricks
together.
Boxy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles a square box.
Bricky:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles bricks.
Cav:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Eggcorn:
NodeCore name for a tree seed. Derived from a misnomer for
an acorn that gave rise to a linguistic term.
https://en.wikipedia.org/wiki/Eggcorn#Etymology
Fot:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Flux:
A liquid flow of concentrated lux radiation. Name is derived
from the parent "lux" material name, plus the meaning "flow".
Gate (Gated Prism / "Gate a prism"):
To block or close off, as per shutting a gate. From the name
of the terminal in a field effect transistor that's used to
control whether current is allowed to flow through it.
https://en.wikipedia.org/wiki/Field-effect_transistor
Geq:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Hashy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles a diagonal hash/grid.
Horzy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles horizontal stripes.
Iceboxy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles a square box with a four-pointed
pattern contained inside it.
Leach:
Dissolving substances out of something, specifically removing
organic material from soil to leave behind sediments.
https://en.wikipedia.org/wiki/Leaching_(pedology)
https://en.wikipedia.org/wiki/Leaching_(agriculture)
https://en.wikipedia.org/wiki/Leaching_(chemistry)
Lode:
A metallic ore found in NodeCore and used to craft tools.
Similar to iron or carbon steel but no exact real-world
equivalent. The name comes from a rare/archaic term for ore.
Lux:
A light-emitting radioactive stone. Name means "light".
Mew:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Niz:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Odo:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Prx:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Pumwater:
Molten rock (magma or lava). The name is derived from a pun:
what you get when you melt pumice.
Ice -> water, pumice -> pumwater.
Qeg:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Render:
Used in NodeCore to refer to a type of cement material,
specifically one made of sand and used to make sandstone.
https://en.wikipedia.org/wiki/Cement_render
Scale / Scaling:
Used in NodeCore in the sense of "climbing."
Tarstone:
A darkened, tarry-looking stone made from stone dyed with
charcoal. No exact real-world equivalent.
Temper / Tempered:
Heat and then cool quickly, to form a specific kind of crystal
structure. As it's used in NodeCore, technically the term
"harden" might be more accurate.
Tof:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Vermy:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles criss-crossing irregular
lines/curves, like the trails of worms ("vermiform").
Verty:
A concrete etching pattern. Can eappear as an adjective
modifying a node, or on its own to describe the pattern
programmed into a stylus.
This pattern resembles vertical stripes.
Xrp:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Yit:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
Zin:
Name of a glyph shape in NodeCore. The name itself is mostly
meaningless and derived from some of the latin characters that
the glyph can be used to represent.
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