Glossary and translation instructions
- Add a glossary for confusing terms that have been difficult to translate. - Clarify crediting for weblate users. - Further simplify translation request in wishlist.
This commit is contained in:
parent
fd1290582d
commit
018b128288
12
CONTRIBUTING
12
CONTRIBUTING
@ -21,14 +21,20 @@ contribution.
|
||||
contributions. You agree that this constitutes adequate attribution
|
||||
under the terms of the license.
|
||||
|
||||
- You may request to be attributed pseudonymously at the time of
|
||||
submission. Unless otherwise specified, source control metadata
|
||||
will be used for attribution.
|
||||
- You may request to be attributed pseudonymously immediately before or
|
||||
at the time of submission. Unless otherwise specified, source control
|
||||
metadata will be used for attribution.
|
||||
|
||||
........................................................................
|
||||
|
||||
Other Guidelines:
|
||||
|
||||
- For translators: Weblate defaults to using your full name and email
|
||||
as entered during registration for attribution. "Time of submission"
|
||||
is as soon as you start translating any strings. If you want a
|
||||
different attribution be sure to request it BEFORE you start
|
||||
translation work.
|
||||
|
||||
- Please do not use the nc_* namespace for projects you will be
|
||||
releasing directly to the public, e.g. via ContentDB, Forums, etc.
|
||||
This namespace should only be for things that will be included in
|
||||
|
3
WISHLIST
3
WISHLIST
@ -7,8 +7,7 @@ to the project!
|
||||
- Testing and bug reports!
|
||||
|
||||
- Translations:
|
||||
- NodeCore is running Weblate:
|
||||
https://nodecore.mine.nu/trans/projects/nodecore/core/
|
||||
- https://nodecore.mine.nu/trans/projects/nodecore/core/
|
||||
|
||||
- Help (PRs and/or advocacy) with Minetest engine issues:
|
||||
- Major game-breakers:
|
||||
|
186
docs/glossary.txt
Normal file
186
docs/glossary.txt
Normal file
@ -0,0 +1,186 @@
|
||||
========================================================================
|
||||
Glossary for Translators
|
||||
------------------------------------------------------------------------
|
||||
|
||||
#### ##### #### # # ###### ##### ####
|
||||
# # # # # # # # # # #
|
||||
#### # # # # # # ##### # # ####
|
||||
# ##### # # # # # ##### #
|
||||
# # # # # # # # # # # #
|
||||
#### # #### # ###### ###### # # ####
|
||||
|
||||
------------------------------------------------------------------------
|
||||
|
||||
Anneal / Annealed:
|
||||
Heat and then cool slowly, to form a specific kind of crystal
|
||||
structure.
|
||||
|
||||
Bindy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles binding/tying the corners of a
|
||||
node with cord or rope.
|
||||
|
||||
Bond / Bonded:
|
||||
Used in NodeCore stone brickwork. Cementing/gluing bricks
|
||||
together.
|
||||
|
||||
Boxy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles a square box.
|
||||
|
||||
Bricky:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles bricks.
|
||||
|
||||
Cav:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Eggcorn:
|
||||
NodeCore name for a tree seed. Derived from a misnomer for
|
||||
an acorn that gave rise to a linguistic term.
|
||||
https://en.wikipedia.org/wiki/Eggcorn#Etymology
|
||||
|
||||
Fot:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Flux:
|
||||
A liquid flow of concentrated lux radiation. Name is derived
|
||||
from the parent "lux" material name, plus the meaning "flow".
|
||||
|
||||
Gate (Gated Prism / "Gate a prism"):
|
||||
To block or close off, as per shutting a gate. From the name
|
||||
of the terminal in a field effect transistor that's used to
|
||||
control whether current is allowed to flow through it.
|
||||
https://en.wikipedia.org/wiki/Field-effect_transistor
|
||||
|
||||
Geq:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Hashy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles a diagonal hash/grid.
|
||||
|
||||
Horzy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles horizontal stripes.
|
||||
|
||||
Iceboxy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles a square box with a four-pointed
|
||||
pattern contained inside it.
|
||||
|
||||
Leach:
|
||||
Dissolving substances out of something, specifically removing
|
||||
organic material from soil to leave behind sediments.
|
||||
https://en.wikipedia.org/wiki/Leaching_(pedology)
|
||||
https://en.wikipedia.org/wiki/Leaching_(agriculture)
|
||||
https://en.wikipedia.org/wiki/Leaching_(chemistry)
|
||||
|
||||
Lode:
|
||||
A metallic ore found in NodeCore and used to craft tools.
|
||||
Similar to iron or carbon steel but no exact real-world
|
||||
equivalent. The name comes from a rare/archaic term for ore.
|
||||
|
||||
Lux:
|
||||
A light-emitting radioactive stone. Name means "light".
|
||||
|
||||
Mew:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Niz:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Odo:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Prx:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Pumwater:
|
||||
Molten rock (magma or lava). The name is derived from a pun:
|
||||
what you get when you melt pumice.
|
||||
Ice -> water, pumice -> pumwater.
|
||||
|
||||
Qeg:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Render:
|
||||
Used in NodeCore to refer to a type of cement material,
|
||||
specifically one made of sand and used to make sandstone.
|
||||
https://en.wikipedia.org/wiki/Cement_render
|
||||
|
||||
Scale / Scaling:
|
||||
Used in NodeCore in the sense of "climbing."
|
||||
|
||||
Tarstone:
|
||||
A darkened, tarry-looking stone made from stone dyed with
|
||||
charcoal. No exact real-world equivalent.
|
||||
|
||||
Temper / Tempered:
|
||||
Heat and then cool quickly, to form a specific kind of crystal
|
||||
structure. As it's used in NodeCore, technically the term
|
||||
"harden" might be more accurate.
|
||||
|
||||
Tof:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Vermy:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles criss-crossing irregular
|
||||
lines/curves, like the trails of worms ("vermiform").
|
||||
|
||||
Verty:
|
||||
A concrete etching pattern. Can eappear as an adjective
|
||||
modifying a node, or on its own to describe the pattern
|
||||
programmed into a stylus.
|
||||
This pattern resembles vertical stripes.
|
||||
|
||||
Xrp:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Yit:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
Zin:
|
||||
Name of a glyph shape in NodeCore. The name itself is mostly
|
||||
meaningless and derived from some of the latin characters that
|
||||
the glyph can be used to represent.
|
||||
|
||||
........................................................................
|
||||
========================================================================
|
Loading…
x
Reference in New Issue
Block a user