Aaron Suen
2e715fabf0
Smooth out pumice collapse performance
Keep a running estimate, synced every step, of the number of total falling entities, and delay pumice collapse if there are already too many. Spread decay more evenly across time with chance/interval.
======================================================================== \ /\ \ / \ /\ \ /\ |\ / / \ /\ |\ / | \ | / \ | \ / | / \ | \ / | \ | | | | | |__ | | | | / |__ \ \/ | | | | | \ / | | |/ | \ \ / | / \ \ / \ / |\ \ \ \/ |/ \ \/ \/ | \ \ ======================================================================== NodeCore - Minetest's top original voxel game about emergent mechanics and exploration ------------------------------------------------------------------------ A surreal dream-world where everything is possible but nothing is easy. Peaceful and Zen. Brutally obstinate. Prepare to unlearn everything you thought you knew about voxel sandbox games. Visit the Minetest ContentDB Listing (below) for more details. ------------------------------------------------------------------------ (C) by Aaron Suen <warr1024@gmail.com> (and other contributors) MIT License (http://www.opensource.org/licenses/MIT) See included LICENSE file for full details and credits Minetest ContentDB Listing: https://content.minetest.net/packages/Warr1024/nodecore/ GitLab: https://gitlab.com/sztest/nodecore Chat Networks (all bridged): Discord: https://discord.gg/NNYeF6f Matrix: #+nodecore:matrix.org IRC: #nodecore on irc.libera.chat Donate: https://liberapay.com/NodeCore Semi-Unofficial Wiki: https://nodecore.mine.nu/ Minetest Forum Topic: https://forum.minetest.net/viewtopic.php?t=24857 ------------------------------------------------------------------------ ========================================================================
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