371 Commits

Author SHA1 Message Date
Aaron Suen
44d0a9808d Document sponge death issue
Too messy to get into this right now.
2021-07-10 21:00:59 -04:00
Aaron Suen
776cab1701 Ideas 2021-07-09 08:55:09 -04:00
Aaron Suen
e0dc918b83 More screenshot enhancements
- Moved camera back to fit it all in 16:10
- Adjusted charcoal glyphs on right side
- Fresh high-MSAA screencaps, guetzli'd for CDB
2021-07-09 00:25:25 -04:00
Aaron Suen
a1bda1a2cb Remove resolved issues from todo 2021-07-05 12:11:30 -04:00
Aaron Suen
9a85ddcac9 Remove use of player meta in skins
- This was never known to be used.
- Player meta is only available for online players, so
  this would prevent looking up skins for offline
  players.
- This API arguably needs more overhauling to work
  with offline player properly though (e.g. pass
  player name instead of player object).
2021-07-04 11:31:58 -04:00
Aaron Suen
d755c18b49 Merge more personal notes 2021-07-04 10:19:54 -04:00
Aaron Suen
448480066e Expand base skins API, player colors in screenshot 2021-07-03 10:35:03 -04:00
Aaron Suen
fafc7b3211 Update official screenshot
- Add rake
- Different kinds of doors
- Stone brick around furnace
- Different kinds of concrete mix
- Add plants (sedge/rush/flower) to cliff
- A little charcoal writing on far right
2021-07-02 23:57:44 -04:00
Aaron Suen
cc3484dc17 Don't show the cheats HUD in screenshot world 2021-07-02 23:28:17 -04:00
Aaron Suen
f31ae31d4b Translation update, Russian is caught up again 2021-06-26 10:46:09 -04:00
Aaron Suen
aa2398b8a5 Add music to the TODON'T list. 2021-06-26 09:35:32 -04:00
Aaron Suen
5d66132157 Fix up the screenshot world README 2021-06-21 08:17:21 -04:00
Aaron Suen
018b128288 Glossary and translation instructions
- Add a glossary for confusing terms that have
  been difficult to translate.
- Clarify crediting for weblate users.
- Further simplify translation request in wishlist.
2021-06-18 08:26:05 -04:00
Aaron Suen
1e64c191a0 drop_in_place rework
- Apply logic as first-class support so we can still
  have custom after_dig_node hooks.
- Shared flag nodecore.silktouch_digging that can
  be used in after_dig_node callbacks to determine
  if we're in the middle of a silk-touch dig.
- Add coal particles to tarstone digging if the coal
  is destroyed/dispersed during the dig operation.
2021-04-06 22:24:05 -04:00
Aaron Suen
cb2251529a Pumwater renewal recipe
Surround stone with pumwater on at least 4 sides.
If surrounded on all 6 faces, should take about
30 minutes on average.
2021-03-14 10:26:46 -04:00
Aaron Suen
319a3f7480 Fix dynamic lighting staying after torch goes out 2021-03-09 18:29:32 -05:00
Aaron Suen
a24cce594b Fix totes in loot table 2021-03-05 20:35:36 -05:00
Aaron Suen
498aace27b Initial proof-of-concept dungeon loot
Using the new dungeon API, picking loot fairly from
the loot table list and just leaving one lying on the
ground.
2021-03-04 22:14:27 -05:00
Aaron Suen
b7bc1ced5c Filter mod content out of loot tables
We can only depend on items that are part of the
core game; mods will need to register loot
themselves.
2021-03-04 20:43:53 -05:00
Aaron Suen
d1d43178a3 Generate loot table data 2021-03-04 20:27:53 -05:00
Aaron Suen
6c649b3747 Relax empty tote handle restrictions
- They can now be stacked, somewhat
- They can be placed inside lode crates
2021-03-01 23:30:38 -05:00
Aaron Suen
3232439f98 Add a thing to deprecate upon 5.3 EOS 2021-03-01 21:57:34 -05:00
Aaron Suen
c10e80ef87 Set name in mod.conf as demanded by 5.5+ 2021-03-01 20:10:27 -05:00
Aaron Suen
d922c4344b Consider sky nav idea complete 2021-02-28 22:47:04 -05:00
Aaron Suen
0792c426a4 Bandolier upright_sprights work again in 5.3+
Now that 5.2- is retired we can stop using the
geometrically-expensive wieldmesh visuals for
empty slots.
2021-02-28 19:36:30 -05:00
Aaron Suen
7a21096731 Accelerate leaf decay
When leaves decay, they accelerate checks for
decay of nearby leaves, so overall tree leaves
decay much faster, but without increasing load
at steady-state i.e. for stable trees.
2021-02-28 16:45:02 -05:00
Aaron Suen
67255ef1c5 Mark an idea as done 2021-02-28 14:29:26 -05:00
Aaron Suen
c020726ae6 Fix lens flicker
Lenses won't transition directly from active to
shining, which only happens in flicker scenarios
2021-02-27 08:05:53 -05:00
Aaron Suen
d60d0041cc More bugs reported 2021-02-27 07:51:17 -05:00
Aaron Suen
05f43d6dd6 Officially drop 5.2 support
5.4 has been released, so we now support
only 5.3 and 5.4 (and hypothetical future
versions).
2021-02-26 09:42:33 -05:00
Aaron Suen
32a5f30565 Merge in personal notes 2021-02-26 09:01:54 -05:00
Aaron Suen
8456899bad Update notes/issues 2020-11-28 20:09:25 -05:00
Aaron Suen
e05de5647f Update ideas 2020-11-07 07:19:53 -05:00
Aaron Suen
17ca961ea7 Merge more Discord notes 2020-09-26 22:24:09 -04:00
Aaron Suen
ab532a3f49 Update some issues 2020-09-12 21:49:22 -04:00
Aaron Suen
a68d721e89 Some notes updates 2020-09-12 21:38:31 -04:00
Aaron Suen
e62f49afd3 Merge in external notes. 2020-09-08 11:11:36 -04:00
Aaron Suen
81c11183d2 Clarify the "already added" non-idea. 2020-09-08 09:47:52 -04:00
Aaron Suen
742c037874 Update notes. 2020-09-08 09:28:00 -04:00
Aaron Suen
c47008bc44 Door presses can now place nodes and craft
Thanks to Kimapr for the basic approach, and proving
the concept.

Doors pressing a single-item stack now place that
item as a node, and trigger placement recipes.  Doors
pressing nodes that don't have a single item stack
node form (sticks, leaves) also trigger placement
craft recipes.

All craft pressing recipes require some form of
backstop to provide pressure.
2020-09-07 10:53:51 -04:00
Aaron Suen
d347f31f6a Close an issue 2020-09-06 17:50:04 -04:00
Aaron Suen
d11caf9209 Update notes 2020-09-03 23:29:15 -04:00
Aaron Suen
50bcbee25e Circumstantial lux tool degradation 2020-08-31 20:35:40 -04:00
Aaron Suen
6743f97d32 Lava quench fx, notes update
Dump most core game ideas from my
discord collected notes.
2020-08-30 21:49:38 -04:00
Aaron Suen
1e11f9d81e Remove compat hacks, bump min ver to 5.2+ 2020-07-14 08:20:46 -04:00
Aaron Suen
e81c2a6f26 Note about requests for already-added stuff 2020-07-08 21:45:11 -04:00
Aaron Suen
4fa8de04ad Document non-ideas.
Things that have been repeatedly suggested and
repeatedly rejected.
2020-07-08 21:43:49 -04:00
Aaron Suen
81ccebddc8 Revert player backface culling
Just realized that this breaks certain custom skins,
like WintersKnight's prosthetic arm.  The
performance improvement from culling a handful of
polygons is really nothing compared to the loss of
unique use of transparency in texture art.
2020-07-07 22:47:27 -04:00
Aaron Suen
e51ee0c040 Fix segfault when TP customizes fire anim 2020-07-05 17:16:49 -04:00
Aaron Suen
f04efd1efe Fix now-free-hanging active lens 2020-07-05 14:58:11 -04:00