- Move translator-only contributors below
rarer core contributors, to make it easier
to manage.
- Automatically update contributor credit
in license when pulling translations from
weblate.
- Merge some apparent duplicate authors.
N.B. there is some translation file change noise
caused by nodejs sorting end-of-string in keys
differently than perl did.
The new process is a lot faster, since everything
is fetched in parallel, and a lot more extensible.
New pattern textures by GreenXenith
- Linear and Nexus shapes
- Recipe determined by player looking direction
- Rake same again to clear
- Handle pattern loss on digging, silktouch
- Original texture by WintersKnight94.
- Node definitions and recipes adapted from original.
- Added some hooks in a few other places to make new
recipes work.
- Chip smooth stone with a lode pick or better to make brick.
- Bricks fall but don't repose.
- Apply mortar (wet aggregate) to bond stone bricks
- Bonded bricks can be moved but don't fall anymore.
- Clean up registered_* usage patterns.
- Reduce tendancy of leaves to create stack nodes.
Now they tend to stack up properly in-world more often.
- Tweak damage system to create "headroom" where minor
damage doesn't cost inv slots immediately.
- Make player hand skin color match model skin.
- Cleanup/unify grass abm logic.
- Start installing new sounds by MagikEh
Sound source:
https://github.com/MagikEh/SoundsOfWarr