34 Commits

Author SHA1 Message Date
bell07
d88094f87e Be more tolerant agains unknown items in meshnode
I disabled some mods and a ship produces crash with error 
```
2018-01-10 16:55:16: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'meshnode' in callback luaentity_Activate(): /usr/share/minetest/builtin/common/misc_helpers.lua:590: table index is nil
2018-01-10 16:55:16: ERROR[Main]: stack traceback:
2018-01-10 16:55:16: ERROR[Main]: 	/usr/share/minetest/builtin/common/misc_helpers.lua:590: in function 'copy'
2018-01-10 16:55:16: ERROR[Main]: 	.../games/whynot/mods/tools/meshnode/api.lua:40: in function 'get_tile_textures'
2018-01-10 16:55:16: ERROR[Main]: 	.../games/whynot/mods/tools/meshnode/api.lua:205: in function 'add_entity'
2018-01-10 16:55:16: ERROR[Main]: 	.../games/whynot/mods/tools/meshnode/init.lua:192: in function <.../games/whynot/mods/tools/meshnode/init.lua:160>
```
So this is a quick fix to get the world working again
2018-01-10 19:37:41 +00:00
orbea
4341baf516 Fix typo. 2017-11-04 18:11:35 +00:00
orbea
88815880c8 Make the meshnode privilege configurable. 2017-11-04 17:35:37 +00:00
orbea
a41f109c7d Fix typo. 2017-11-04 17:29:26 +00:00
stujones11
5901137c1e Check length of serialized item stacks 2017-07-10 17:01:47 +01:00
stujones11
e99b25ac75 Avoid double serialization of node metadata 2017-07-08 16:22:07 +01:00
stujones11
cdc3b1f54f Verify and compress all meta strings 2017-07-07 18:40:44 +01:00
stujones11
f35f4815b8 Check serialization string length limit 2017-07-05 20:37:45 +01:00
stujones11
26929187a5 Compress inventory strings for serialization 2017-07-02 18:28:02 +01:00
stujones11
ab4629087b Add intllib to depends.txt, fixes #5 2017-03-01 17:39:41 +00:00
stujones11
83679a392a Add single frame support for animated tiles 2017-02-26 23:20:42 +00:00
stujones11
479e234ba7 Fix node highlight z-fighting 2017-02-26 14:56:23 +00:00
stujones11
b0d487312e Fix crash with composited textures 2017-02-25 22:16:40 +00:00
stujones11
5bb561603e Small amendments to previous commit 2017-02-24 20:42:57 +00:00
stujones11
80adbb7f3b Improve shading for rotated cubes, slabs and stairs 2017-02-24 19:58:48 +00:00
stujones11
84fe9864a3 Prevent model restoration in unloaded areas 2017-02-11 19:25:19 +00:00
stujones11
e228ede531 Fix fence UV to work with non-default textures 2017-02-11 18:16:16 +00:00
stujones11
11064e0afa Remove redundant code 2017-02-05 19:05:08 +00:00
stujones11
c6ef2fb2fb Set player above controller after detaching 2017-02-05 18:57:50 +00:00
stujones11
516a2ae617 Bugfix: worldedit marker selection lock-up 2017-01-11 18:53:53 +00:00
stujones11
7dbb5fbc32 Add missing privilege registration 2017-01-01 17:09:38 +00:00
stujones11
c56f2fa17f Respect config settings and remove glue from creative 2016-12-31 19:33:21 +00:00
stujones11
b2397014c6 Check true boolean value to enable crafting 2016-12-31 19:22:05 +00:00
stujones11
89623ea11d Bump version to 0.3.0 2016-12-31 18:19:19 +00:00
Bratmon
48452cc4bb Allowed fields.quit to be interpreted as a valid recieved field, closes #2 2015-02-01 14:45:14 +00:00
stujones11
8ef47bbe7a Fix UV map error in meshnode_slab.x 2013-12-28 00:01:51 +00:00
stujones11
96c48520f2 Fix typo in default group definition 2013-12-27 23:43:25 +00:00
stujones11
2e68f8a259 Add missing transparency texture 2013-12-27 22:43:54 +00:00
stujones11
e21d3d425a Add models required for version 0.2.0 2013-12-27 21:51:11 +00:00
stujones11
5e2cd62fea Version 0.2.0 Support for additional drawtypes 2013-12-27 21:25:16 +00:00
stujones11
b3a6eaa6cc Add 6d facedir support and code tidy 2013-12-24 21:09:05 +00:00
stujones11
490b8ee7b7 Increase default inclusion radius 2013-12-22 20:45:11 +00:00
stujones11
a86cc6bc32 Add reverse movement 2013-12-21 19:37:43 +00:00
stujones11
11754c0b75 Initial commit 2013-12-21 18:20:46 +00:00