eggwars/API.md

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## Eggwars API
Welcome to the API documentation
The structure of the mod hinges around the arena definitions registered to the mod.
There is a default arena definition which you can use as a template for your own arenas.
It's structure is a table of key pairs holding all the information required to insert
an arena at any location on the map, position vectors used in the definition MUST
be relative to x=0, y=0, z=0 of the arena unless stated otherwise.
### Arena Definition Structure
{
blocked_recipes = {
{input or output recipe},
...
}
colour = {
{ rgb table },
...
},
cs = {
{'colour', 'hex string', 'formatted'},
...
}
description = "short description",
egg_offset = { -- island relative
{vector},
...
}
exempt_nodes = {
['full or partial node name'] = true,
...
}
hub = {
insert_offset = {vector},
schem = 'filename'
},
island = {
{vector},
...,
insert_offset = {vector},
schem = 'filename'
},
name = 'arena name',
region = {
p1 = {vector},
p2 = {vector}
},
satellite = {
offset = {vector},
pos = {
{vector},
...
}
},
spawners = {
diamond = {
{vector},
...,
rate = number of seconds
},
gold = { -- island relative
{vector},
...,
rate = number of seconds
},
ruby = {
{vector},
...,
rate = number of seconds
}
bot = { -- island relative
offset = {
{vector},
...,
yaw = {degrees, ...}
}
}
}
timer = {
max_time = number of seconds,
suddendeath = number of seconds
},
trader = {
names = {
"name",
...,
},
offset = { -- island relative
{vector},
...,
},
yaw = {degrees, ...}
}
}
### Functions
eggwars.register_arena(arena_def)
Registers an arena definition to eggwars.