..
BlockEntities
Rewritten furnaces
2013-06-16 20:24:07 +00:00
Blocks
Fixed compilation on linux.
2013-06-15 18:26:00 +00:00
Generating
DistortedHeightmap: Added clay / sand / dirt selection on ocean floor
2013-06-04 12:43:30 +00:00
Items
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
2013-06-04 19:22:14 +00:00
LuaExpat
Added Expat and LuaExpat, XML parsing now available in the API.
2013-04-09 13:43:24 +00:00
Mobs
Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
2013-04-22 07:18:03 +00:00
OSSupport
Socket: Removed the absurd function returning localhost addr, now using INADDR_LOOPBACK
2013-06-15 20:24:22 +00:00
Protocol
Enchantments: API and sending to client
2013-06-02 10:40:20 +00:00
SQLite
Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
2013-04-07 19:28:32 +00:00
Simulator
Added dragon egg to falling blocks.
2013-06-10 19:00:18 +00:00
UI
Rewritten furnaces
2013-06-16 20:24:07 +00:00
WorldStorage
Rewritten furnaces
2013-06-16 20:24:07 +00:00
md5
Fixed *nix compilation for md5.cpp
2012-07-29 12:38:34 +00:00
squirrelbindings
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
AllToLua.bat
Nightbuild: bindings are automatically update before the build
2012-06-07 20:30:29 +00:00
AllToLua.pkg
Rewritten furnaces
2013-06-16 20:24:07 +00:00
AllToLua.sh
Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files
2012-06-03 23:35:17 +00:00
Authenticator.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Authenticator.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Bindings.cpp
Rewritten furnaces
2013-06-16 20:24:07 +00:00
Bindings.h
Rewritten furnaces
2013-06-16 20:24:07 +00:00
BlockArea.cpp
BlockArea: Added runtime check for coords in Debug mode
2013-03-31 18:00:33 +00:00
BlockArea.h
cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
2013-03-26 19:27:14 +00:00
BlockID.cpp
Lighting: Fixed underwater lighting (FS #369 )
2013-05-05 14:48:18 +00:00
BlockID.h
Implemented the Hopper block handler
2013-06-12 08:22:34 +00:00
ByteBuffer.cpp
ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
2012-12-27 07:11:37 +00:00
ByteBuffer.h
More ByteBuffer checks: Is it used from a single thread only?
2012-11-22 20:42:33 +00:00
ChatColor.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChatColor.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Chunk.cpp
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
2013-06-13 07:36:43 +00:00
Chunk.h
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
2013-06-13 07:36:43 +00:00
Chunk.inl.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChunkDef.h
ChunkDesc: Added heightmap verification (DEBUG-only), not used yet
2013-05-05 11:42:09 +00:00
ChunkMap.cpp
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
2013-06-12 07:14:06 +00:00
ChunkMap.h
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
2013-06-15 15:29:20 +00:00
ChunkSender.cpp
Fixed previous commit
2013-05-28 20:36:35 +00:00
ChunkSender.h
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
ClientHandle.cpp
Added an elaborative comment on the deadlock prevention code
2013-06-16 08:51:05 +00:00
ClientHandle.h
Added SetTicksUntilWeatherChange/GetTicksUntilWeatherChange. to set/get the amount of ticks before the weather changes. Added SendBlockChange to Lua to create "fake" blocks
2013-06-09 17:38:10 +00:00
CraftingRecipes.cpp
Replaced MIN / MAX with std::min and std::max
2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Cuboid.cpp
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Cuboid.h
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Defines.h
Implemented the Hopper block handler
2013-06-12 08:22:34 +00:00
Doors.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Enchantments.cpp
Fixed cItem::IsStackableWith()
2013-06-04 11:59:20 +00:00
Enchantments.h
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
2013-06-04 19:22:14 +00:00
Endianness.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Entity.cpp
Fixed linking error from rev 1498
2013-05-21 12:58:21 +00:00
Entity.h
Entity: Added IsTNT
2013-06-15 18:11:27 +00:00
FallingBlock.cpp
Fixed entity chunking.
2013-05-19 11:49:01 +00:00
FallingBlock.h
Fixed entity chunking.
2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp
Rewritten furnaces
2013-06-16 20:24:07 +00:00
FurnaceRecipe.h
Rewritten furnaces
2013-06-16 20:24:07 +00:00
Globals.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Globals.h
IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
2013-03-05 20:46:40 +00:00
Group.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Group.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
GroupManager.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
GroupManager.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Inventory.cpp
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
Inventory.h
Slight cleanup in the cInventory / cItemGrid API
2013-05-24 09:16:09 +00:00
Item.cpp
cItem: Added useful utility functions
2013-06-16 14:12:25 +00:00
Item.h
cItem: Added useful utility functions
2013-06-16 14:12:25 +00:00
ItemGrid.cpp
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
2013-06-13 07:36:43 +00:00
ItemGrid.h
cItemGrid: Added IsSlotEmpty() functions
2013-06-13 06:13:56 +00:00
LeakFinder.cpp
Fixed underflow issue in LeakFinder.cpp
2013-03-25 00:07:50 +00:00
LeakFinder.h
Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
2013-03-23 19:04:39 +00:00
LightingThread.cpp
Fixed a few out-of-bounds reads
2013-05-09 19:06:16 +00:00
LightingThread.h
Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
2012-11-16 09:40:15 +00:00
LinearInterpolation.cpp
Added generic LinearInterpolation in 1D, 2D and 3D.
2013-05-11 21:08:20 +00:00
LinearInterpolation.h
Added generic LinearInterpolation in 1D, 2D and 3D.
2013-05-11 21:08:20 +00:00
LinearUpscale.h
Fixed 2D linear upscale to compile on Linux, added a test for it.
2013-05-15 15:55:04 +00:00
Log.cpp
Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.
2013-05-25 14:59:41 +00:00
Log.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
LuaFunctions.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
LuaWindow.cpp
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
LuaWindow.h
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
MCLogger.cpp
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
MCLogger.h
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
ManualBindings.cpp
Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values
2013-06-12 07:14:06 +00:00
ManualBindings.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
MemoryLeak.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MersenneTwister.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Minecart.cpp
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
Minecart.h
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
MonsterConfig.cpp
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
2012-12-22 09:39:13 +00:00
MonsterConfig.h
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
2012-12-22 09:39:13 +00:00
Noise.cpp
Moved noise debugging into the Noise.* files
2013-05-15 17:09:38 +00:00
Noise.h
Moved noise debugging into the Noise.* files
2013-05-15 17:09:38 +00:00
Pawn.cpp
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
2013-04-13 21:02:10 +00:00
Pawn.h
Added dtAdmin damage type for use in plugins
2013-04-28 18:40:26 +00:00
Pickup.cpp
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
Pickup.h
Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
2013-04-22 07:18:03 +00:00
Piston.cpp
Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
2013-01-27 02:00:33 +00:00
Piston.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Player.cpp
Added respawn screen when switching worlds.
2013-06-16 10:35:32 +00:00
Player.h
Implemented proper player crouching.
2013-06-04 14:18:03 +00:00
Plugin.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
Plugin.h
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
PluginManager.cpp
Fixed a crash in the plugin reload code.
2013-04-27 14:08:23 +00:00
PluginManager.h
Clarified documentation on the cItemGrid:RemoveItem() functions
2013-05-26 20:18:56 +00:00
Plugin_NewLua.cpp
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
Plugin_NewLua.h
LuaWindow: Fixed memory leaks with unclosed windows
2013-06-02 21:59:25 +00:00
Plugin_Squirrel.cpp
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
ProbabDistrib.cpp
ProbabDistrib: fixed definition string parsing with nonzero start
2013-03-17 13:24:57 +00:00
ProbabDistrib.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
ReferenceManager.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ReferenceManager.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Root.cpp
Fixed server stopping after #363 fix
2013-04-27 21:14:31 +00:00
Root.h
Fixed a deadlock
2013-04-27 21:05:34 +00:00
Server.cpp
Server: removed the artificial cap on reported tick duration
2013-04-03 16:18:51 +00:00
Server.h
Made ListenThread an OSSupport part, as it's generic enough
2013-03-05 20:47:29 +00:00
SquirrelCommandBinder.cpp
Removed the SquirrelVM.
2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h
Removed the SquirrelVM.
2012-11-08 19:09:35 +00:00
StackWalker.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StackWalker.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringCompression.cpp
Enchantments: API and sending to client
2013-06-02 10:40:20 +00:00
StringCompression.h
Enchantments: API and sending to client
2013-06-02 10:40:20 +00:00
StringMap.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StringMap.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
StringUtils.cpp
ToLuaDoxy: initial import
2013-06-04 09:46:32 +00:00
StringUtils.h
StringUtils: Fixed StringSplit to work with multiple delimiters
2013-05-01 17:02:09 +00:00
TNTEntity.cpp
TNT: Added physics to TNT entity
2013-04-28 20:22:15 +00:00
TNTEntity.h
Initial implementation of explosions and TNT block
2013-04-18 02:42:45 +00:00
Tracer.cpp
Tracer: removed the "start and end in the same block" warning, it is a normal condition.
2013-04-06 16:12:52 +00:00
Tracer.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3d.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3d.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3f.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3i.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3i.h
Fixed Linux compilation, slight code cleanup
2013-04-19 08:21:39 +00:00
WebAdmin.cpp
Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
2013-02-05 19:57:22 +00:00
WebAdmin.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
WebPlugin.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
WebPlugin.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
World.cpp
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
2013-06-15 15:29:20 +00:00
World.h
First attempt at fixing the inter-threading deadlocks between the tick thread and the socket thread
2013-06-15 15:29:20 +00:00
XMLParser.h
Added Expat and LuaExpat, XML parsing now available in the API.
2013-04-09 13:43:24 +00:00
lua5.1.dll
Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
2011-11-09 22:17:30 +00:00
main.cpp
Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW.
2013-05-25 14:59:41 +00:00
tolua++.exe
Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua.
2012-06-04 14:58:17 +00:00
tolua++.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
tolua_base.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
virtual_method_hooks.lua
Modified ToLua additional script to allow multi-usertype virtual functions
2012-06-13 17:19:13 +00:00