Commit Graph

3370 Commits (f244dbfb129355ee83876941c775ea61fb5f0eaf)

Author SHA1 Message Date
Alexander Harkness 56076c3baa Update Contributing.md
Fixes #351
2013-12-19 11:30:24 +00:00
Alexander Harkness 9a29af7151 Merge pull request #443 from mc-server/messages
In-game message revision and fixes
2013-12-19 00:02:49 -08:00
Tycho Bickerstaff 95c7407dd3 added md5 as a dependency for bindings 2013-12-19 00:55:01 +00:00
Tycho Bickerstaff e2549dfcb2 added expat as lua bindings dependincy 2013-12-19 00:52:52 +00:00
Tycho Bickerstaff aa53fe6761 compiling sqlite 2013-12-19 00:28:48 +00:00
Tycho Bickerstaff afa259e530 added all cpp files to bindings 2013-12-19 00:24:47 +00:00
Tycho Bickerstaff d2f29cb866 moved HTTPServer to globs 2013-12-19 00:16:44 +00:00
Tycho Bickerstaff e02fbd37ab added pthread linking code to OSSupport 2013-12-19 00:15:30 +00:00
Tycho Bickerstaff 0a96bf1c03 moved protocol to glob 2013-12-19 00:11:04 +00:00
Tycho Bickerstaff 3585f93fc9 added blocks and blockentities 2013-12-19 00:06:24 +00:00
Tycho Bickerstaff 9515ece2bd linked in lua 2013-12-19 00:02:15 +00:00
Tycho Bickerstaff cdca5a3eac Merge branch 'master' into cmake 2013-12-19 00:00:14 +00:00
Tycho Bickerstaff 7dd1561a88 fixed bindings generation 2013-12-18 23:59:07 +00:00
Tycho Bickerstaff 1149ab216c Revert "Removed unused ToLua files." to allow the new cmake system to build on tolua++ on linux
This reverts commit 906fd50343.
2013-12-18 23:14:31 +00:00
Tycho Bickerstaff 0dbd55614b bindings regenration logic 2013-12-18 23:14:11 +00:00
Tiger Wang 2dd823da09 Disconnection message no longer shown if ping 2013-12-18 22:06:36 +00:00
Tiger Wang b4ac4a14fa Prettified command error messages
Using the magic of overlords (overloads) and standards compliance.
2013-12-18 22:05:41 +00:00
Tycho Bickerstaff 95ebc37faa added zlib and UI 2013-12-18 19:10:47 +00:00
Tycho Bickerstaff 93d14b0af9 removed make file 2013-12-18 19:09:24 +00:00
Tycho Bickerstaff e627f2f98c Merge branch 'master' into cmake 2013-12-18 19:06:11 +00:00
Tiger Wang aaaa53ce9d The "<>" of a player name is now coloured 2013-12-18 18:18:06 +00:00
Tiger Wang 26632bbb8a Fixed 1.7 player disconnection not calling hook
This fixes #357
2013-12-18 18:17:17 +00:00
Mattes D acf90a2c1a Merge pull request #440 from mc-server/repeaterfixes
Fixed redstone wire and certain repeater scenarios
2013-12-18 09:59:31 -08:00
Mattes D b6e1f62df7 Merge pull request #442 from mc-server/Nether_Wart
Implented Nether Wart.
2013-12-18 09:58:41 -08:00
Mattes D d6d42c36ea Merge pull request #441 from mc-server/hookentityanimation
Renamed back EntityAnimation to PlayerAnimation
2013-12-18 09:57:35 -08:00
STRWarrior ffca4f94c1 Implented Nether Wart. 2013-12-18 18:33:18 +01:00
Tiger Wang db5d7963e2 Renamed back EntityAnimation to PlayerAnimation
This fixes #411 and partially reverts
30ead79049
2013-12-18 16:11:15 +00:00
madmaxoft 4402725c61 Removed offending tr1/memory header inclusion.
We already use <memory> at line 160, this was a double include, additionally causing problems (#424).
2013-12-18 12:04:31 +01:00
Tiger Wang 13a22918e5 Fixed wire powering blocks beneath 2013-12-17 23:05:42 +00:00
Tiger Wang 09c47fabd2 Fixed bad repeater power queuing in corner case
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
madmaxoft f8f4ab88f6 Fixed player falling through the floor on spawn.
The 1.7 client seems to have math issues with exact coords. Adding 0.001 to the Y coord fixed the problem.
2013-12-17 20:16:06 +01:00
madmaxoft bd568ed089 cBlockArea: origin is initialized in the constructor and the loader. 2013-12-17 20:16:06 +01:00
Mattes D 3a32a1e902 Merge pull request #439 from mc-server/Buckets
Made buckets work when the player does not 'look' at a block.
2013-12-17 11:15:07 -08:00
madmaxoft a4f4ba534e Fixed naming and initialization. 2013-12-17 20:10:03 +01:00
STRWarrior a74fdd9023 Forgot to change one Vector3d to Vector3i. 2013-12-17 20:04:39 +01:00
STRWarrior a1bfc89118 Renamed Pos to m_Pos. 2013-12-17 20:02:44 +01:00
STRWarrior f1a1d6fa5c Using Recommendations. 2013-12-17 19:42:06 +01:00
STRWarrior d28142ff71 Made buckets work when the player does not 'look' at a block. This fixes #265 2013-12-17 17:33:48 +01:00
Tiger Wang ed80ff9fc8 Merge pull request #438 from mc-server/Boats
Implemented boating functionality.
2013-12-16 14:14:44 -08:00
madmaxoft 5d4e1725d4 APIDump: Ignoring the multi-inheritance members.
We may get to documenting them one day, but for now they are unused anyway, so there's no point in documenting them. They are a by-product of multiple inheritance, re-introduced due to #422.
2013-12-16 22:13:46 +01:00
madmaxoft daade8ddee Fixed multiple inheritance in ToLua++.
This fixes #422.
2013-12-16 22:13:46 +01:00
STRWarrior 59165dcba5 Boats spawn on top of a block. not between 4 blocks. 2013-12-16 21:50:57 +01:00
STRWarrior 6b21dc6d11 Using suggestions for Boat placing. 2013-12-16 20:53:43 +01:00
Tiger Wang 3e6fd5c6e5 Removed some old cRedstone remnants 2013-12-16 17:35:20 +00:00
STRWarrior 199123d4f2 Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. 2013-12-16 18:03:39 +01:00
STRWarrior 459d636948 Added HandleSpeedFromAttachee so an entity can override the function. 2013-12-16 18:02:33 +01:00
STRWarrior 324fa55bf0 You can spawn boats on water. 2013-12-16 18:01:33 +01:00
madmaxoft f521cbeb31 Fixed cClientHandle::Tick() being called from two threads.
When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187.
2013-12-16 10:41:51 +01:00
madmaxoft e024278b02 Fixed multiple player spawn broadcasts. 2013-12-16 10:41:50 +01:00
STRWarrior 007d668c1b Server saves if a player is flying. 2013-12-15 21:25:13 +01:00