Removed some old cRedstone remnants

master
Tiger Wang 2013-12-16 17:35:20 +00:00
parent f521cbeb31
commit 3e6fd5c6e5
3 changed files with 0 additions and 30 deletions

View File

@ -29,7 +29,6 @@ class cExpOrb;
class cPickup;
class cPlayer;
class cProtocol;
class cRedstone;
class cWindow;
class cFallingBlock;
class cItemHandler;

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@ -234,7 +234,6 @@ cWorld::cWorld(const AString & a_WorldName) :
m_WorldAge(0),
m_TimeOfDay(0),
m_LastTimeUpdate(0),
m_RSList(0),
m_Weather(eWeather_Sunny),
m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
m_TickThread(*this),
@ -716,29 +715,6 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
}
TickMobs(a_Dt);
std::vector<int> m_RSList_copy(m_RSList);
m_RSList.clear();
std::vector<int>::const_iterator cii; // FIXME - Please rename this variable, WTF is cii??? Use human readable variable names or common abbreviations (i, idx, itr, iter)
for (cii = m_RSList_copy.begin(); cii != m_RSList_copy.end();)
{
int tempX = *cii; cii++;
int tempY = *cii; cii++;
int tempZ = *cii; cii++;
int state = *cii; cii++;
if ((state == 11111) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_OFF))
{
FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta(tempX, tempY, tempZ));
}
else if ((state == 00000) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_ON))
{
FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta(tempX, tempY, tempZ));
}
}
m_RSList_copy.erase(m_RSList_copy.begin(),m_RSList_copy.end());
}

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@ -27,7 +27,6 @@
class cRedstone;
class cFireSimulator;
class cFluidSimulator;
class cSandSimulator;
@ -668,10 +667,6 @@ private:
bool m_bEnabledPVP;
bool m_IsDeepSnowEnabled;
bool m_ShouldLavaSpawnFire;
// The cRedstone class simulates redstone and needs access to m_RSList
// friend class cRedstone;
std::vector<int> m_RSList;
std::vector<BlockTickQueueItem *> m_BlockTickQueue;
std::vector<BlockTickQueueItem *> m_BlockTickQueueCopy; // Second is for safely removing the objects from the queue