Commit Graph

5 Commits (c640e9346c5e6c72b62b1beeaf5ec6de9cdc6924)

Author SHA1 Message Date
madmaxoft@gmail.com c640e9346c cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1507 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 11:59:13 +00:00
madmaxoft@gmail.com 90e0656c75 Slight cleanup in the cInventory / cItemGrid API
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 09:16:09 +00:00
madmaxoft@gmail.com cf87169737 Refactored cInventory to use cItemGrid for the actual Storage
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
madmaxoft@gmail.com 929d299965 ItemGrid: Renamed all Item to Slot - better and consistent naming
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1381 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10 21:03:15 +00:00
madmaxoft@gmail.com cc26f16463 Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
http://forum.mc-server.org/showthread.php?tid=831

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10 19:52:03 +00:00